Statusbar (Vala) Tiffany Antopolski tiffany.antopolski@gmail.com 2012 Report messages of minor importance to the user Statusbar

This statusbar tells you what's going on.

public class MyWindow : Gtk.ApplicationWindow { Gtk.Statusbar statusbar; uint context_id; internal MyWindow (MyApplication app) { Object (application: app, title: "Statusbar Example"); statusbar = new Gtk.Statusbar (); context_id = statusbar.get_context_id ("example"); statusbar.push (context_id, "Waiting for you to do something..."); //set the default size of the window this.set_default_size (200, 100); var grid = new Gtk.Grid (); var label = new Gtk.Label ("Press any key or "); grid.attach (label, 0, 0, 1, 1); label.show (); var button = new Gtk.Button.with_label ("click me."); grid.attach_next_to (button, label, Gtk.PositionType.RIGHT, 1, 1); button.show (); grid.attach (statusbar, 0, 1, 2, 1); statusbar.show (); grid.set_column_spacing (5); grid.set_column_homogeneous (true); grid.set_row_homogeneous (true); this.add (grid); grid.show (); button.clicked.connect(button_clicked_cb); } /* Since the key-press-event is a signal received by the window, we don't need to connect the window to a callback function. We can just override key_press_event. */ protected override bool key_press_event (Gdk.EventKey event) { statusbar.push (context_id, Gdk.keyval_name(event.keyval) + " key was pressed."); return true; } void button_clicked_cb (Gtk.Button button) { statusbar.push (context_id, "You clicked the button."); } } public class MyApplication : Gtk.Application { protected override void activate () { new MyWindow (this).show (); } internal MyApplication () { Object (application_id: "org.example.status"); } } public int main (string[] args) { return new MyApplication ().run (args); }

In this sample we used the following:

Gtk.Statusbar