#!/usr/bin/gjs
imports.gi.versions.Gdk = '3.0';
imports.gi.versions.Gtk = '3.0';
const Gdk = imports.gi.Gdk;
const Gio = imports.gi.Gio;
const GLib = imports.gi.GLib;
const Gtk = imports.gi.Gtk;
class Application {
//create the application
constructor() {
this.application = new Gtk.Application({
application_id: 'org.example.myapp',
flags: Gio.ApplicationFlags.FLAGS_NONE
});
//connect to 'activate' and 'startup' signals to the callback functions
this.application.connect('activate', this._onActivate.bind(this));
this.application.connect('startup', this._onStartup.bind(this));
}
//create the UI (in this case it's just the ApplicationWindow
_buildUI() {
this._window = new Gtk.ApplicationWindow({
application: this.application,
window_position: Gtk.WindowPosition.CENTER,
title: "Toolbar Example",
default_height: 200,
default_width: 400
});
this._grid = new Gtk.Grid();
this._window.add(this._grid);
this._grid.show();
this._createToolbar();
this._toolbar.set_hexpand(true);
this._grid.attach(this._toolbar, 0, 0, 1, 1);
//show the toolbar and window
this._toolbar.show();
this._window.show();
}
//callback function for 'activate' signal
_onActivate() {
this._window.present();
}
//callback function for 'startup' signal
_onStartup() {
this._initMenus();
this._buildUI();
}
//create the toolbar, its toolbuttons and their actions
_createToolbar() {
this._toolbar = new Gtk.Toolbar();
this._toolbar.get_style_context().add_class(Gtk.STYLE_CLASS_PRIMARY_TOOLBAR);
//create the "New" ToolButton and its SimpleAction.
//Using actions allows you to add them to the app menu
//without duplicating code.
let newAction = new Gio.SimpleAction({ name: 'new'});
newAction.connect('activate', () => { this._newCB(); });
this.application.add_action(newAction);//note: this action is added to the app
this._newButton = Gtk.ToolButton.new_from_stock(Gtk.STOCK_NEW);
this._newButton.is_important = true;
this._toolbar.add(this._newButton);
this._newButton.show();
this._newButton.action_name = "app.new";
//create the "Open" ToolButton and its SimpleAction
let openAction = new Gio.SimpleAction({ name: 'open'});
openAction.connect('activate', () => { this._openCB(); });
this.application.add_action(openAction);
this._openButton = Gtk.ToolButton.new_from_stock(Gtk.STOCK_OPEN);
this._openButton.is_important = true;
this._toolbar.add(this._openButton);
this._openButton.show();
this._openButton.action_name = "app.open";
//create the "Undo" ToolButton and its SimpleAction
let undoAction = new Gio.SimpleAction({ name: 'undo'});
undoAction.connect('activate', () => { this._undoCB(); });
this._window.add_action(undoAction);//note this action is added to the window
this._undoButton = Gtk.ToolButton.new_from_stock(Gtk.STOCK_UNDO);
this._undoButton.is_important = true;
this._toolbar.add(this._undoButton);
this._undoButton.show();
this._undoButton.action_name = "win.undo";
//create the "Fullscreen" ToolButton and its SimpleAction
let fullscreenToggleAction = new Gio.SimpleAction ({ name: 'fullscreenToggle' });
fullscreenToggleAction.connect('activate', () => {
this._fullscreenToggleCB();
});
this._window.add_action(fullscreenToggleAction);
this._fullscreenButton = Gtk.ToolButton.new_from_stock(Gtk.STOCK_FULLSCREEN);
this._fullscreenButton.is_important = true;
this._toolbar.add(this._fullscreenButton);
this._fullscreenButton.show();
this._fullscreenButton.action_name = "win.fullscreenToggle";
//create the "leaveFullscreen" ToolButton, and set the action name to "win.fullscreenToggle"
this._leaveFullscreenButton = Gtk.ToolButton.new_from_stock(Gtk.STOCK_LEAVE_FULLSCREEN);
this._leaveFullscreenButton.is_important = true;
this._toolbar.add(this._leaveFullscreenButton);
this._leaveFullscreenButton.action_name = "win.fullscreenToggle";
}
_initMenus() {
let menu = new Gio.Menu();
menu.append("New", 'app.new');
menu.append("Open", 'app.open');
menu.append("Quit", 'app.quit');
this.application.set_app_menu(menu);
let quitAction = new Gio.SimpleAction({name: 'quit' });
quitAction.connect('activate', () => { this._window.destroy(); });
this.application.add_action(quitAction);
}
_newCB() {
print("You clicked 'New'.");
}
_openCB() {
print("You clicked 'Open'.");
}
_undoCB() {
print ("You clicked 'Undo'.");
}
_fullscreenToggleCB() {
if ((this._window.get_window().get_state() & Gdk.WindowState.FULLSCREEN) != 0 ) {
this._window.unfullscreen();
this._leaveFullscreenButton.hide();
this._fullscreenButton.show();
} else {
this._window.fullscreen();
this._fullscreenButton.hide();
this._leaveFullscreenButton.show();
}
}
};
//run the application
let app = new Application();
app.application.run(ARGV);