Blame platform-demos/ca/buttonbox.js.page

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<page xmlns="http://projectmallard.org/1.0/" xmlns:its="http://www.w3.org/2005/11/its" xmlns:xi="http://www.w3.org/2001/XInclude" type="guide" style="task" id="buttonbox.js" xml:lang="ca">
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  <info>
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    <title type="text">ButtonBox (JavaScript)</title>
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    <link type="guide" xref="beginner.js#layout"/>
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    <link type="seealso" xref="button.js"/>
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    <revision version="0.2" date="2013-06-25" status="review"/>
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    <credit type="author copyright">
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      <name>Meg Ford</name>
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      <email its:translate="no">megford@gnome.org</email>
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      <years>2013</years>
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    </credit>
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    <desc>A container for arranging buttons</desc>
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  </info>
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  <title>ButtonBox</title>
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  <media type="image" mime="image/png" src="media/buttonbox_calculator.png"/>
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A calculator - the buttons are enclosed in horizontal ButtonBoxes.

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  <links type="section"/>
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  <section id="code">
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    <title>Code used to generate this example</title>
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    #!/usr/bin/gjs
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imports.gi.versions.Gtk = '3.0';
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const GObject = imports.gi.GObject;
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const Gtk = imports.gi.Gtk;
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class ButtonBoxExample {
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    // Create the application itthis
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    constructor() {
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        this.application = new Gtk.Application({
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            application_id: 'org.example.jsbuttonbox'
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        });
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        // Connect 'activate' and 'startup' signals to the callback functions
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        this.application.connect('activate', this._onActivate.bind(this));
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        this.application.connect('startup', this._onStartup.bind(this));
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    }
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    // Callback function for 'activate' signal presents windows when active
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    _onActivate() {
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        this.window.present();
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    }
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    // Callback function for 'startup' signal builds the UI
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    _onStartup() {
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        this._buildUI();
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    }
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    // Build the application's UI
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    _buildUI() {
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        // Create the application window
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        this.window = new Gtk.ApplicationWindow  ({ application: this.application,
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                                                    window_position: Gtk.WindowPosition.CENTER,
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                                                    title: "Calculator",
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                                                    default_width: 350,
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                                                    default_height: 200,
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                                                    border_width: 10 });
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        this.entry = new Gtk.Entry();
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        this.entry.set_text('0');
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        // text aligned on the right
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        this.entry.set_alignment(1);
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        // the text in the entry cannot be modified by writing in it
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        this.entry.set_can_focus(false);
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        // a grid
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        this.grid = new Gtk.Grid();
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        this.grid.set_row_spacing(5);
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        // to attach the entry
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        this.grid.attach(this.entry, 0, 0, 1, 1);
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        // the labels for the buttons
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        this.buttons = [ 7, 8, 9, '/', 4, 5, 6, '*', 1, 2, 3, '-', 'C', 0, '=', '+' ];
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        // each row is a ButtonBox, attached to the grid            
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        for (let i = 0; i < 4; i++) {
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            this.hbox = Gtk.ButtonBox.new(Gtk.Orientation.HORIZONTAL);
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            this.hbox.set_spacing(5);
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            this.grid.attach(this.hbox, 0, i + 1, 1, 1);
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            // each ButtonBox has 4 buttons, connected to the callback function
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            for (let j= 0; j < 4; j++) {
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                this.button = new Gtk.Button();
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                this.buttonLabel = (this.buttons[i * 4 + j].toString());
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                this.button.set_label(this.buttonLabel);
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                this.button.set_can_focus(false);
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                this.button.connect("clicked", this._buttonClicked.bind(this));
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                this.hbox.add(this.button);
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            }
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        }
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        // some variables for the calculations
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        this.firstNumber = 0;
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        this.secondNumber = 0;
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        this.counter = 0;
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        this.operation = "";
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        // add the grid to the window
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        this.window.add(this.grid);
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        this.window.show_all();
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    }
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    // callback function for all the buttons
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    _buttonClicked(button) {
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        this.button = button;
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        // for the operations
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        if (this.button.get_label() == '+') {
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            this.counter += 1 
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            if (this.counter > 1)
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                this._doOperation();
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            this.entry.set_text('0');
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            this.operation = "plus";
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        }
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        else if (this.button.get_label() == '-') {
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            this.counter += 1;
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            if (this.counter > 1)
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                this._doOperation();
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            this.entry.set_text('0');
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            this.operation = "minus";
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        }
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        else if (this.button.get_label() == '*') {
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            this.counter += 1; 
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            if (this.counter > 1)
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                this._doOperation();
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            this.entry.set_text('0');
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            this.operation = "multiplication";
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        }
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        else if (this.button.get_label() == '/') {
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            this.counter += 1 
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            if (this.counter > 1)
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                this._doOperation();
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            this.entry.set_text('0');
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            this.operation = "division";
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        }
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        // for =
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        else if (this.button.get_label() == '=') {
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            this._doOperation();
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            this.entry.set_text(this.firstNumber.toString());
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            this.counter = 1;
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        }
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        // for Cancel
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        else if (this.button.get_label() == 'C') {
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            this.firstNumber = 0;
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            this.secondNumber = 0;
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            this.counter = 0;
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            this.entry.set_text('0');
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            this.operation = "";
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        }
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        // for a digit button
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        else {
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            this.newDigit = parseInt(this.button.get_label());
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            if (this.entry.get_text() == "error")
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                this.number = 0;
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            else
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                this.number = parseInt(this.entry.get_text());
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            this.number = this.number * 10 + this.newDigit;            
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            if (this.counter == 0)
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                this.firstNumber = this.number;
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            else
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                this.secondNumber = this.number;
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            this.entry.set_text(this.number.toString());
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        }
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     }
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     _doOperation() {
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        if (this.operation == "plus") {
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           this.firstNumber += this.secondNumber;
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        } else if (this.operation == "minus") {
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            this.firstNumber -= this.secondNumber;
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        } else if (this.operation == "multiplication") {
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            this.firstNumber *= this.secondNumber;
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        } else if (this.operation == "division") {
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            if (this.secondNumber != 0) {
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                this.firstNumber /= this.secondNumber;
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            } else {
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                this.firstNumber = 0; 
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                this.secondNumber = 0;
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                this.counter = 0; 
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                this.entry.set_text("error");
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                this.operation = "";
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                return
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            }
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        } else {
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            this.firstNumber = 0;
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            this.secondNumber = 0;
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            this.counter = 0;
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            this.entry.set_text("error");
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        }
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    }
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};
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// Run the application
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let app = new ButtonBoxExample();
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app.application.run (ARGV);
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  </section>
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  <section id="references">
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    <title>API References</title>
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In this sample we used the following:

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    <list>
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      <item>

<link href="http://www.roojs.com/seed/gir-1.2-gtk-3.0/gjs/Gtk.ButtonBox.html">GtkButtonBox</link>

</item>
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      <item>

<link href="http://www.roojs.com/seed/gir-1.2-gtk-3.0/gjs/Gtk.Box.html">GtkBox</link>

</item>
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      <item>

<link href="http://www.roojs.com/seed/gir-1.2-gtk-3.0/gjs/Gtk.Button.html">GtkButton</link>

</item>
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      <item>

<link href="http://www.roojs.com/seed/gir-1.2-gtk-3.0/gjs/Gtk.Entry.html">GtkEntry</link>

</item>
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      <item>

<link href="http://www.roojs.com/seed/gir-1.2-gtk-3.0/gjs/Gtk.Grid.html">GtkGrid</link>

</item>
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    </list>
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  </section>
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</page>