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from gi.repository import Gtk
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from gi.repository import Gdk
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import sys
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class MyWindow(Gtk.ApplicationWindow):
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# a window
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def __init__(self, app):
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Gtk.Window.__init__(self, title="StatusBar Example", application=app)
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self.set_default_size(200, 100)
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# a label
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label = Gtk.Label(label="Press any key or ")
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# a button
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button = Gtk.Button(label="click me.")
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# connected to a callback
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button.connect("clicked", self.button_clicked_cb)
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# the statusbar
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self.statusbar = Gtk.Statusbar()
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# its context_id - not shown in the UI but needed to uniquely identify
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# the source of a message
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self.context_id = self.statusbar.get_context_id("example")
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# we push a message onto the statusbar's stack
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self.statusbar.push(
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self.context_id, "Waiting for you to do something...")
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# a grid to attach the widgets
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grid = Gtk.Grid()
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grid.set_column_spacing(5)
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grid.set_column_homogeneous(True)
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grid.set_row_homogeneous(True)
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grid.attach(label, 0, 0, 1, 1)
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grid.attach_next_to(button, label, Gtk.PositionType.RIGHT, 1, 1)
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grid.attach(self.statusbar, 0, 1, 2, 1)
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# add the grid to the window
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self.add(grid)
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# callback function for the button clicked
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# if the button is clicked the event is signaled to the statusbar
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# onto which we push a new status
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def button_clicked_cb(self, button):
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self.statusbar.push(self.context_id, "You clicked the button.")
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# event handler
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def do_key_press_event(self, event):
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# any signal from the keyboard is signaled to the statusbar
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# onto which we push a new status with the symbolic name
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# of the key pressed
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self.statusbar.push(self.context_id, Gdk.keyval_name(event.keyval) +
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" key was pressed.")
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# stop the signal emission
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return True
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class MyApplication(Gtk.Application):
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def __init__(self):
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Gtk.Application.__init__(self)
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def do_activate(self):
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win = MyWindow(self)
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win.show_all()
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def do_startup(self):
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Gtk.Application.do_startup(self)
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app = MyApplication()
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exit_status = app.run(sys.argv)
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sys.exit(exit_status)
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