/* mpn_random2 -- Generate random numbers with relatively long strings of ones and zeroes. Suitable for border testing. Copyright 1992-1994, 1996, 2000-2002, 2004, 2012 Free Software Foundation, Inc. This file is part of the GNU MP Library. The GNU MP Library is free software; you can redistribute it and/or modify it under the terms of either: * the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. or * the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. or both in parallel, as here. The GNU MP Library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received copies of the GNU General Public License and the GNU Lesser General Public License along with the GNU MP Library. If not, see https://www.gnu.org/licenses/. */ #include "gmp.h" #include "gmp-impl.h" static void gmp_rrandomb (mp_ptr, gmp_randstate_t, mp_bitcnt_t); /* Ask _gmp_rand for 32 bits per call unless that's more than a limb can hold. Thus, we get the same random number sequence in the common cases. FIXME: We should always generate the same random number sequence! */ #if GMP_NUMB_BITS < 32 #define BITS_PER_RANDCALL GMP_NUMB_BITS #else #define BITS_PER_RANDCALL 32 #endif void mpn_random2 (mp_ptr rp, mp_size_t n) { gmp_randstate_ptr rstate = RANDS; int bit_pos; /* bit number of least significant bit where next bit field to be inserted */ mp_limb_t ran, ranm; /* buffer for random bits */ /* FIXME: Is n==0 supposed to be allowed? */ ASSERT (n >= 0); _gmp_rand (&ranm, rstate, BITS_PER_RANDCALL); ran = ranm; /* Start off at a random bit position in the most significant limb. */ bit_pos = ran % GMP_NUMB_BITS; gmp_rrandomb (rp, rstate, n * GMP_NUMB_BITS - bit_pos); } static void gmp_rrandomb (mp_ptr rp, gmp_randstate_t rstate, mp_bitcnt_t nbits) { mp_bitcnt_t bi; mp_limb_t ranm; /* buffer for random bits */ unsigned cap_chunksize, chunksize; mp_size_t i; /* Set entire result to 111..1 */ i = BITS_TO_LIMBS (nbits) - 1; rp[i] = GMP_NUMB_MAX >> (GMP_NUMB_BITS - (nbits % GMP_NUMB_BITS)) % GMP_NUMB_BITS; for (i = i - 1; i >= 0; i--) rp[i] = GMP_NUMB_MAX; _gmp_rand (&ranm, rstate, BITS_PER_RANDCALL); cap_chunksize = nbits / (ranm % 4 + 1); cap_chunksize += cap_chunksize == 0; /* make it at least 1 */ bi = nbits; for (;;) { _gmp_rand (&ranm, rstate, BITS_PER_RANDCALL); chunksize = 1 + ranm % cap_chunksize; bi = (bi < chunksize) ? 0 : bi - chunksize; if (bi == 0) break; /* low chunk is ...1 */ rp[bi / GMP_NUMB_BITS] ^= CNST_LIMB (1) << bi % GMP_NUMB_BITS; _gmp_rand (&ranm, rstate, BITS_PER_RANDCALL); chunksize = 1 + ranm % cap_chunksize; bi = (bi < chunksize) ? 0 : bi - chunksize; mpn_incr_u (rp + bi / GMP_NUMB_BITS, CNST_LIMB (1) << bi % GMP_NUMB_BITS); if (bi == 0) break; /* low chunk is ...0 */ } }