Blame sysdeps/ieee754/flt-32/s_remquof.c

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/* Compute remainder and a congruent to the quotient.
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   Copyright (C) 1997-2018 Free Software Foundation, Inc.
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   This file is part of the GNU C Library.
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   Contributed by Ulrich Drepper <drepper@cygnus.com>, 1997.
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   The GNU C Library is free software; you can redistribute it and/or
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   modify it under the terms of the GNU Lesser General Public
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   License as published by the Free Software Foundation; either
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   version 2.1 of the License, or (at your option) any later version.
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   The GNU C Library is distributed in the hope that it will be useful,
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   but WITHOUT ANY WARRANTY; without even the implied warranty of
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   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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   Lesser General Public License for more details.
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   You should have received a copy of the GNU Lesser General Public
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   License along with the GNU C Library; if not, see
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   <http://www.gnu.org/licenses/>.  */
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#include <math.h>
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#include <math_private.h>
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static const float zero = 0.0;
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#include <libm-alias-float.h>
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float
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__remquof (float x, float y, int *quo)
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{
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  int32_t hx,hy;
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  uint32_t sx;
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  int cquo, qs;
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  GET_FLOAT_WORD (hx, x);
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  GET_FLOAT_WORD (hy, y);
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  sx = hx & 0x80000000;
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  qs = sx ^ (hy & 0x80000000);
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  hy &= 0x7fffffff;
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  hx &= 0x7fffffff;
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  /* Purge off exception values.  */
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  if (hy == 0)
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    return (x * y) / (x * y); 			/* y = 0 */
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  if ((hx >= 0x7f800000)			/* x not finite */
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      || (hy > 0x7f800000))			/* y is NaN */
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    return (x * y) / (x * y);
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  if (hy <= 0x7dffffff)
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    x = __ieee754_fmodf (x, 8 * y);		/* now x < 8y */
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  if ((hx - hy) == 0)
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    {
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      *quo = qs ? -1 : 1;
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      return zero * x;
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    }
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  x  = fabsf (x);
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  y  = fabsf (y);
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  cquo = 0;
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  if (hy <= 0x7e7fffff && x >= 4 * y)
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    {
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      x -= 4 * y;
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      cquo += 4;
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    }
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  if (hy <= 0x7effffff && x >= 2 * y)
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    {
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      x -= 2 * y;
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      cquo += 2;
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    }
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  if (hy < 0x01000000)
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    {
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      if (x + x > y)
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	{
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	  x -= y;
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	  ++cquo;
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	  if (x + x >= y)
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	    {
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	      x -= y;
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	      ++cquo;
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	    }
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	}
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    }
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  else
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    {
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      float y_half = 0.5 * y;
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      if (x > y_half)
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	{
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	  x -= y;
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	  ++cquo;
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	  if (x >= y_half)
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	    {
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	      x -= y;
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	      ++cquo;
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	    }
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	}
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    }
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  *quo = qs ? -cquo : cquo;
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  /* Ensure correct sign of zero result in round-downward mode.  */
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  if (x == 0.0f)
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    x = 0.0f;
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  if (sx)
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    x = -x;
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  return x;
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}
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libm_alias_float (__remquo, remquo)