Blame tests/memchunks.c

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/* GLIB - Library of useful routines for C programming
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 * Copyright (C) 1995-1997  Peter Mattis, Spencer Kimball and Josh MacDonald
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 *
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 * This library is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 2.1 of the License, or (at your option) any later version.
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 *
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 * This library is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
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 */
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/*
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 * Modified by the GLib Team and others 1997-2000.  See the AUTHORS
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 * file for a list of people on the GLib Team.  See the ChangeLog
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 * files for a list of changes.  These files are distributed with
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 * GLib at ftp://ftp.gtk.org/pub/gtk/. 
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 */
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/* 
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 * MT safe
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 */
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#include "config.h"
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#include <stdlib.h>
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#include <string.h>
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#include <signal.h>
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#include "glib.h"
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/* notes on macros:
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 * if ENABLE_GC_FRIENDLY is defined, freed memory should be 0-wiped.
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 */
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#define MEM_PROFILE_TABLE_SIZE 4096
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#define MEM_AREA_SIZE 4L
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static guint mem_chunk_recursion = 0;
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#  define MEM_CHUNK_ROUTINE_COUNT()	(mem_chunk_recursion)
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#  define ENTER_MEM_CHUNK_ROUTINE()	(mem_chunk_recursion = MEM_CHUNK_ROUTINE_COUNT () + 1)
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#  define LEAVE_MEM_CHUNK_ROUTINE()	(mem_chunk_recursion = MEM_CHUNK_ROUTINE_COUNT () - 1)
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/* --- old memchunk prototypes --- */
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GMemChunk*      old_mem_chunk_new       (const gchar  *name,
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                                         gint          atom_size,
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                                         gulong        area_size,
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                                         gint          type);
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void            old_mem_chunk_destroy   (GMemChunk *mem_chunk);
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gpointer        old_mem_chunk_alloc     (GMemChunk *mem_chunk);
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gpointer        old_mem_chunk_alloc0    (GMemChunk *mem_chunk);
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void            old_mem_chunk_free      (GMemChunk *mem_chunk,
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                                         gpointer   mem);
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void            old_mem_chunk_clean     (GMemChunk *mem_chunk);
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void            old_mem_chunk_reset     (GMemChunk *mem_chunk);
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void            old_mem_chunk_print     (GMemChunk *mem_chunk);
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void            old_mem_chunk_info      (void);
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/* --- MemChunks --- */
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#ifndef G_ALLOC_AND_FREE
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typedef struct _GAllocator GAllocator;
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typedef struct _GMemChunk  GMemChunk;
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#define G_ALLOC_ONLY	  1
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#define G_ALLOC_AND_FREE  2
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#endif
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typedef struct _GFreeAtom      GFreeAtom;
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typedef struct _GMemArea       GMemArea;
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struct _GFreeAtom
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{
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  GFreeAtom *next;
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};
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struct _GMemArea
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{
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  GMemArea *next;            /* the next mem area */
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  GMemArea *prev;            /* the previous mem area */
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  gulong index;              /* the current index into the "mem" array */
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  gulong free;               /* the number of free bytes in this mem area */
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  gulong allocated;          /* the number of atoms allocated from this area */
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  gulong mark;               /* is this mem area marked for deletion */
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  gchar mem[MEM_AREA_SIZE];  /* the mem array from which atoms get allocated
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			      * the actual size of this array is determined by
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			      *  the mem chunk "area_size". ANSI says that it
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			      *  must be declared to be the maximum size it
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			      *  can possibly be (even though the actual size
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			      *  may be less).
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			      */
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};
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struct _GMemChunk
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{
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  const gchar *name;         /* name of this MemChunk...used for debugging output */
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  gint type;                 /* the type of MemChunk: ALLOC_ONLY or ALLOC_AND_FREE */
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  gint num_mem_areas;        /* the number of memory areas */
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  gint num_marked_areas;     /* the number of areas marked for deletion */
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  guint atom_size;           /* the size of an atom */
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  gulong area_size;          /* the size of a memory area */
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  GMemArea *mem_area;        /* the current memory area */
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  GMemArea *mem_areas;       /* a list of all the mem areas owned by this chunk */
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  GMemArea *free_mem_area;   /* the free area...which is about to be destroyed */
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  GFreeAtom *free_atoms;     /* the free atoms list */
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  GTree *mem_tree;           /* tree of mem areas sorted by memory address */
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  GMemChunk *next;           /* pointer to the next chunk */
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  GMemChunk *prev;           /* pointer to the previous chunk */
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};
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static gulong old_mem_chunk_compute_size (gulong    size,
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                                          gulong    min_size) G_GNUC_CONST;
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static gint   old_mem_chunk_area_compare (GMemArea *a,
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                                          GMemArea *b);
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static gint   old_mem_chunk_area_search  (GMemArea *a,
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                                          gchar    *addr);
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/* here we can't use StaticMutexes, as they depend upon a working
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 * g_malloc, the same holds true for StaticPrivate
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 */
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static GMutex         mem_chunks_lock;
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static GMemChunk     *mem_chunks = NULL;
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GMemChunk*
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old_mem_chunk_new (const gchar  *name,
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                   gint          atom_size,
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                   gulong        area_size,
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                   gint          type)
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{
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  GMemChunk *mem_chunk;
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  gulong rarea_size;
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  g_return_val_if_fail (atom_size > 0, NULL);
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  g_return_val_if_fail (area_size >= atom_size, NULL);
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  ENTER_MEM_CHUNK_ROUTINE ();
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  area_size = (area_size + atom_size - 1) / atom_size;
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  area_size *= atom_size;
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  mem_chunk = g_new (GMemChunk, 1);
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  mem_chunk->name = name;
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  mem_chunk->type = type;
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  mem_chunk->num_mem_areas = 0;
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  mem_chunk->num_marked_areas = 0;
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  mem_chunk->mem_area = NULL;
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  mem_chunk->free_mem_area = NULL;
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  mem_chunk->free_atoms = NULL;
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  mem_chunk->mem_tree = NULL;
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  mem_chunk->mem_areas = NULL;
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  mem_chunk->atom_size = atom_size;
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  if (mem_chunk->type == G_ALLOC_AND_FREE)
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    mem_chunk->mem_tree = g_tree_new ((GCompareFunc) old_mem_chunk_area_compare);
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  if (mem_chunk->atom_size % G_MEM_ALIGN)
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    mem_chunk->atom_size += G_MEM_ALIGN - (mem_chunk->atom_size % G_MEM_ALIGN);
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  rarea_size = area_size + sizeof (GMemArea) - MEM_AREA_SIZE;
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  rarea_size = old_mem_chunk_compute_size (rarea_size, atom_size + sizeof (GMemArea) - MEM_AREA_SIZE);
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  mem_chunk->area_size = rarea_size - (sizeof (GMemArea) - MEM_AREA_SIZE);
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  g_mutex_lock (&mem_chunks_lock);
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  mem_chunk->next = mem_chunks;
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  mem_chunk->prev = NULL;
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  if (mem_chunks)
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    mem_chunks->prev = mem_chunk;
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  mem_chunks = mem_chunk;
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  g_mutex_unlock (&mem_chunks_lock);
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  LEAVE_MEM_CHUNK_ROUTINE ();
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  return mem_chunk;
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}
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void
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old_mem_chunk_destroy (GMemChunk *mem_chunk)
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{
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  GMemArea *mem_areas;
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  GMemArea *temp_area;
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  g_return_if_fail (mem_chunk != NULL);
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  ENTER_MEM_CHUNK_ROUTINE ();
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  mem_areas = mem_chunk->mem_areas;
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  while (mem_areas)
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    {
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      temp_area = mem_areas;
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      mem_areas = mem_areas->next;
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      g_free (temp_area);
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    }
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  g_mutex_lock (&mem_chunks_lock);
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  if (mem_chunk->next)
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    mem_chunk->next->prev = mem_chunk->prev;
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  if (mem_chunk->prev)
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    mem_chunk->prev->next = mem_chunk->next;
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  if (mem_chunk == mem_chunks)
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    mem_chunks = mem_chunks->next;
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  g_mutex_unlock (&mem_chunks_lock);
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  if (mem_chunk->type == G_ALLOC_AND_FREE)
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    g_tree_destroy (mem_chunk->mem_tree);  
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  g_free (mem_chunk);
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  LEAVE_MEM_CHUNK_ROUTINE ();
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}
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gpointer
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old_mem_chunk_alloc (GMemChunk *mem_chunk)
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{
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  GMemArea *temp_area;
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  gpointer mem;
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  ENTER_MEM_CHUNK_ROUTINE ();
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  g_return_val_if_fail (mem_chunk != NULL, NULL);
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  while (mem_chunk->free_atoms)
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    {
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      /* Get the first piece of memory on the "free_atoms" list.
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       * We can go ahead and destroy the list node we used to keep
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       *  track of it with and to update the "free_atoms" list to
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       *  point to its next element.
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       */
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      mem = mem_chunk->free_atoms;
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      mem_chunk->free_atoms = mem_chunk->free_atoms->next;
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      /* Determine which area this piece of memory is allocated from */
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      temp_area = g_tree_search (mem_chunk->mem_tree,
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				 (GCompareFunc) old_mem_chunk_area_search,
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				 mem);
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      /* If the area has been marked, then it is being destroyed.
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       *  (ie marked to be destroyed).
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       * We check to see if all of the segments on the free list that
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       *  reference this area have been removed. This occurs when
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       *  the amount of free memory is less than the allocatable size.
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       * If the chunk should be freed, then we place it in the "free_mem_area".
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       * This is so we make sure not to free the mem area here and then
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       *  allocate it again a few lines down.
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       * If we don't allocate a chunk a few lines down then the "free_mem_area"
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       *  will be freed.
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       * If there is already a "free_mem_area" then we'll just free this mem area.
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       */
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      if (temp_area->mark)
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        {
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          /* Update the "free" memory available in that area */
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          temp_area->free += mem_chunk->atom_size;
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          if (temp_area->free == mem_chunk->area_size)
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            {
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              if (temp_area == mem_chunk->mem_area)
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                mem_chunk->mem_area = NULL;
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              if (mem_chunk->free_mem_area)
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                {
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                  mem_chunk->num_mem_areas -= 1;
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                  if (temp_area->next)
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                    temp_area->next->prev = temp_area->prev;
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                  if (temp_area->prev)
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                    temp_area->prev->next = temp_area->next;
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                  if (temp_area == mem_chunk->mem_areas)
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                    mem_chunk->mem_areas = mem_chunk->mem_areas->next;
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		  if (mem_chunk->type == G_ALLOC_AND_FREE)
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		    g_tree_remove (mem_chunk->mem_tree, temp_area);
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                  g_free (temp_area);
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                }
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              else
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                mem_chunk->free_mem_area = temp_area;
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	      mem_chunk->num_marked_areas -= 1;
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	    }
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	}
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      else
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        {
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          /* Update the number of allocated atoms count.
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	   */
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          temp_area->allocated += 1;
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          /* The area wasn't marked...return the memory
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	   */
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	  goto outa_here;
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        }
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    }
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  /* If there isn't a current mem area or the current mem area is out of space
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   *  then allocate a new mem area. We'll first check and see if we can use
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   *  the "free_mem_area". Otherwise we'll just malloc the mem area.
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   */
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  if ((!mem_chunk->mem_area) ||
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      ((mem_chunk->mem_area->index + mem_chunk->atom_size) > mem_chunk->area_size))
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    {
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      if (mem_chunk->free_mem_area)
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        {
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          mem_chunk->mem_area = mem_chunk->free_mem_area;
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	  mem_chunk->free_mem_area = NULL;
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        }
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      else
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        {
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#ifdef ENABLE_GC_FRIENDLY
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	  mem_chunk->mem_area = (GMemArea*) g_malloc0 (sizeof (GMemArea) -
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						       MEM_AREA_SIZE +
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						       mem_chunk->area_size); 
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#else /* !ENABLE_GC_FRIENDLY */
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	  mem_chunk->mem_area = (GMemArea*) g_malloc (sizeof (GMemArea) -
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						      MEM_AREA_SIZE +
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						      mem_chunk->area_size);
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#endif /* ENABLE_GC_FRIENDLY */
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	  mem_chunk->num_mem_areas += 1;
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	  mem_chunk->mem_area->next = mem_chunk->mem_areas;
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	  mem_chunk->mem_area->prev = NULL;
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	  if (mem_chunk->mem_areas)
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	    mem_chunk->mem_areas->prev = mem_chunk->mem_area;
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	  mem_chunk->mem_areas = mem_chunk->mem_area;
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	  if (mem_chunk->type == G_ALLOC_AND_FREE)
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	    g_tree_insert (mem_chunk->mem_tree, mem_chunk->mem_area, mem_chunk->mem_area);
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        }
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      mem_chunk->mem_area->index = 0;
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      mem_chunk->mem_area->free = mem_chunk->area_size;
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      mem_chunk->mem_area->allocated = 0;
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      mem_chunk->mem_area->mark = 0;
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    }
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  /* Get the memory and modify the state variables appropriately.
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   */
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  mem = (gpointer) &mem_chunk->mem_area->mem[mem_chunk->mem_area->index];
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  mem_chunk->mem_area->index += mem_chunk->atom_size;
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  mem_chunk->mem_area->free -= mem_chunk->atom_size;
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  mem_chunk->mem_area->allocated += 1;
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 outa_here:
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  LEAVE_MEM_CHUNK_ROUTINE ();
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  return mem;
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}
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gpointer
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old_mem_chunk_alloc0 (GMemChunk *mem_chunk)
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{
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  gpointer mem;
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  mem = old_mem_chunk_alloc (mem_chunk);
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  if (mem)
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    {
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      memset (mem, 0, mem_chunk->atom_size);
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    }
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  return mem;
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}
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void
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old_mem_chunk_free (GMemChunk *mem_chunk,
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                    gpointer   mem)
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{
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  GMemArea *temp_area;
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  GFreeAtom *free_atom;
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  g_return_if_fail (mem_chunk != NULL);
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  g_return_if_fail (mem != NULL);
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  ENTER_MEM_CHUNK_ROUTINE ();
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#ifdef ENABLE_GC_FRIENDLY
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  memset (mem, 0, mem_chunk->atom_size);
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#endif /* ENABLE_GC_FRIENDLY */
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  /* Don't do anything if this is an ALLOC_ONLY chunk
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   */
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  if (mem_chunk->type == G_ALLOC_AND_FREE)
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    {
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      /* Place the memory on the "free_atoms" list
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       */
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      free_atom = (GFreeAtom*) mem;
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      free_atom->next = mem_chunk->free_atoms;
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      mem_chunk->free_atoms = free_atom;
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      temp_area = g_tree_search (mem_chunk->mem_tree,
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				 (GCompareFunc) old_mem_chunk_area_search,
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				 mem);
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      temp_area->allocated -= 1;
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      if (temp_area->allocated == 0)
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	{
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	  temp_area->mark = 1;
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	  mem_chunk->num_marked_areas += 1;
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	}
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    }
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  LEAVE_MEM_CHUNK_ROUTINE ();
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}
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/* This doesn't free the free_area if there is one */
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void
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old_mem_chunk_clean (GMemChunk *mem_chunk)
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{
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  GMemArea *mem_area;
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  GFreeAtom *prev_free_atom;
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  GFreeAtom *temp_free_atom;
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  gpointer mem;
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  g_return_if_fail (mem_chunk != NULL);
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  ENTER_MEM_CHUNK_ROUTINE ();
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  if (mem_chunk->type == G_ALLOC_AND_FREE)
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    {
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      prev_free_atom = NULL;
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      temp_free_atom = mem_chunk->free_atoms;
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      while (temp_free_atom)
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	{
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	  mem = (gpointer) temp_free_atom;
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	  mem_area = g_tree_search (mem_chunk->mem_tree,
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				    (GCompareFunc) old_mem_chunk_area_search,
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				    mem);
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          /* If this mem area is marked for destruction then delete the
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	   *  area and list node and decrement the free mem.
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           */
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	  if (mem_area->mark)
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	    {
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	      if (prev_free_atom)
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		prev_free_atom->next = temp_free_atom->next;
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	      else
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		mem_chunk->free_atoms = temp_free_atom->next;
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	      temp_free_atom = temp_free_atom->next;
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	      mem_area->free += mem_chunk->atom_size;
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	      if (mem_area->free == mem_chunk->area_size)
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		{
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		  mem_chunk->num_mem_areas -= 1;
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		  mem_chunk->num_marked_areas -= 1;
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		  if (mem_area->next)
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		    mem_area->next->prev = mem_area->prev;
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		  if (mem_area->prev)
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		    mem_area->prev->next = mem_area->next;
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		  if (mem_area == mem_chunk->mem_areas)
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		    mem_chunk->mem_areas = mem_chunk->mem_areas->next;
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		  if (mem_area == mem_chunk->mem_area)
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		    mem_chunk->mem_area = NULL;
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		  if (mem_chunk->type == G_ALLOC_AND_FREE)
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		    g_tree_remove (mem_chunk->mem_tree, mem_area);
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		  g_free (mem_area);
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		}
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	    }
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	  else
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	    {
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	      prev_free_atom = temp_free_atom;
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	      temp_free_atom = temp_free_atom->next;
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	    }
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	}
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    }
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  LEAVE_MEM_CHUNK_ROUTINE ();
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}
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void
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old_mem_chunk_reset (GMemChunk *mem_chunk)
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{
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  GMemArea *mem_areas;
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  GMemArea *temp_area;
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  g_return_if_fail (mem_chunk != NULL);
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  ENTER_MEM_CHUNK_ROUTINE ();
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  mem_areas = mem_chunk->mem_areas;
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  mem_chunk->num_mem_areas = 0;
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  mem_chunk->mem_areas = NULL;
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  mem_chunk->mem_area = NULL;
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  while (mem_areas)
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    {
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      temp_area = mem_areas;
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      mem_areas = mem_areas->next;
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      g_free (temp_area);
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    }
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  mem_chunk->free_atoms = NULL;
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  if (mem_chunk->mem_tree)
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    {
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      g_tree_destroy (mem_chunk->mem_tree);
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      mem_chunk->mem_tree = g_tree_new ((GCompareFunc) old_mem_chunk_area_compare);
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    }
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  LEAVE_MEM_CHUNK_ROUTINE ();
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}
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void
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old_mem_chunk_print (GMemChunk *mem_chunk)
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{
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  GMemArea *mem_areas;
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  gulong mem;
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  g_return_if_fail (mem_chunk != NULL);
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  mem_areas = mem_chunk->mem_areas;
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  mem = 0;
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  while (mem_areas)
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    {
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      mem += mem_chunk->area_size - mem_areas->free;
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      mem_areas = mem_areas->next;
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    }
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  g_log (G_LOG_DOMAIN, G_LOG_LEVEL_INFO,
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	 "%s: %ld bytes using %d mem areas",
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	 mem_chunk->name, mem, mem_chunk->num_mem_areas);
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}
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void
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old_mem_chunk_info (void)
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{
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  GMemChunk *mem_chunk;
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  gint count;
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  count = 0;
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  g_mutex_lock (&mem_chunks_lock);
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  mem_chunk = mem_chunks;
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  while (mem_chunk)
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    {
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      count += 1;
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      mem_chunk = mem_chunk->next;
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    }
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  g_mutex_unlock (&mem_chunks_lock);
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  g_log (G_LOG_DOMAIN, G_LOG_LEVEL_INFO, "%d mem chunks", count);
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  g_mutex_lock (&mem_chunks_lock);
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  mem_chunk = mem_chunks;
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  g_mutex_unlock (&mem_chunks_lock);
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  while (mem_chunk)
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    {
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      old_mem_chunk_print ((GMemChunk*) mem_chunk);
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      mem_chunk = mem_chunk->next;
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    }  
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}
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static gulong
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old_mem_chunk_compute_size (gulong size,
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                            gulong min_size)
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{
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  gulong power_of_2;
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  gulong lower, upper;
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  power_of_2 = 16;
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  while (power_of_2 < size)
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    power_of_2 <<= 1;
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  lower = power_of_2 >> 1;
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  upper = power_of_2;
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  if (size - lower < upper - size && lower >= min_size)
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    return lower;
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  else
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    return upper;
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}
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static gint
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old_mem_chunk_area_compare (GMemArea *a,
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                            GMemArea *b)
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{
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  if (a->mem > b->mem)
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    return 1;
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  else if (a->mem < b->mem)
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    return -1;
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  return 0;
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}
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static gint
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old_mem_chunk_area_search (GMemArea *a,
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                           gchar    *addr)
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{
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  if (a->mem <= addr)
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    {
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      if (addr < &a->mem[a->index])
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	return 0;
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      return 1;
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    }
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  return -1;
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}