TEST () { GeglBuffer *buffer, *buffer2; GeglRectangle bound = {0, 0, 20, 20}; test_start (); buffer = gegl_buffer_new (&bound, babl_format ("Y float")); vgrad (buffer); buffer2 = gegl_buffer_dup (buffer); checkerboard (buffer2, 3, 0.0, 1.0); print_buffer (buffer); g_object_unref (buffer); g_object_unref (buffer2); test_end (); }