/* This file is an image processing operation for GEGL * * GEGL is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 3 of the License, or (at your option) any later version. * * GEGL is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with GEGL; if not, see . * * Copyright 2011 Øyvind Kolås */ #include "config.h" #include #ifdef GEGL_CHANT_PROPERTIES gegl_chant_int (shape, _("Shape"), 0, 2, 0, _("Shape to use: 0=circle 1=diamond 2=square")) gegl_chant_color (color, _("Color"), "black", _("Defaults to 'black', you can use transparency here to erase portions of an image")) gegl_chant_double (radius, _("Radius"), 0.0, 3.0, 1.5, _("How far out vignetting goes as portion of half image diagonal")) gegl_chant_double (softness, _("Softness"), 0.0, 1.0, 0.8, _("Softness")) gegl_chant_double (gamma, _("Gamma"), 1.0, 20.0, 2.0, _("Falloff linearity")) gegl_chant_double (proportion, _("Proportion"), 0.0, 1.0, 1.0, _("How close we are to image proportions")) gegl_chant_double (squeeze, _("Squeeze"), -1.0, 1.0, 0.0, _("Aspect ratio to use, -0.5 = 1:2, 0.0 = 1:1, 0.5 = 2:1, -1.0 = 1:inf 1.0 = inf:1, this is applied after proportion is taken into account, to directly use squeeze factor as proportions, set proportion to 0.0.")) gegl_chant_double (x, _("X"), -1.0, 2.0, 0.5, _("Horizontal center of vignetting")) gegl_chant_double (y, _("Y"), -1.0, 2.0, 0.5, _("Vertical center of vignetting")) gegl_chant_double (rotation, _("Rotation"), 0.0, 360.0, 0.0, _("Rotation angle")) #else #define GEGL_CHANT_TYPE_POINT_FILTER #define GEGL_CHANT_C_FILE "vignette.c" #include "gegl-chant.h" #include static void prepare (GeglOperation *operation) { gegl_operation_set_format (operation, "input", babl_format ("RaGaBaA float")); gegl_operation_set_format (operation, "output", babl_format ("RaGaBaA float")); } /* conversion function mapping between scale and aspect * * -1.0 = 0.0 * -0.5 = 0.5 * 0.0 = 1.0 * 0.5 = 2.0 * 1.0 = infinity */ static float aspect_to_scale (float aspect) { if (aspect == 0.0) return 1.0; else if (aspect > 0.0) return tan(aspect * (G_PI/2)) + 1; else /* (aspect < 0.0) */ return 1.0/(tan((-aspect) * (G_PI/2)) + 1); } #if 0 static float scale_to_aspect (float scale) { if (scale == 1.0) return 0.0; else if (scale > 1.0) return atan (scale-1) / (G_PI/2); else /* scale < 1.0 */ return -atan(1.0/scale- 1) / (G_PI/2); } #endif #include "opencl/gegl-cl.h" static const char* kernel_source = "__kernel void vignette_cl (__global const float4 *in, \n" " __global float4 *out, \n" " float4 color, \n" " float scale, \n" " float cost, \n" " float sint, \n" " int roi_x, \n" " int roi_y, \n" " int midx, \n" " int midy, \n" " int o_shape, \n" " float gamma, \n" " float length, \n" " float radius0, \n" " float rdiff) \n" "{ \n" " int gidx = get_global_id(0); \n" " int gidy = get_global_id(1); \n" " int gid = gidx + gidy * get_global_size(0); \n" " float strength = 0.0f; \n" " float u,v,costy,sinty; \n" " int x,y; \n" " x = gidx + roi_x; \n" " y = gidy + roi_y; \n" " sinty = sint * (y-midy) - midx; \n" " costy = cost * (y-midy) + midy; \n" " \n" " u = cost * (x-midx) - sinty; \n" " v = sint * (x-midx) + costy; \n" " \n" " if (length == 0.0f) \n" " strength = 0.0f; \n" " else \n" " { \n" " switch (o_shape) \n" " { \n" " case 0: \n" " strength = hypot ((u-midx) / scale, v-midy); \n" " break; \n" " \n" " case 1: \n" " strength = fmax (fabs(u-midx)/scale, fabs(v-midy)); \n" " break; \n" " \n" " case 2: \n" " strength = fabs (u-midx) / scale + fabs(v-midy); \n" " break; \n" " } \n" " strength /= length; \n" " strength = (strength-radius0) / rdiff; \n" " } \n" " \n" " if (strength < 0.0f) strength = 0.0f; \n" " if (strength > 1.0f) strength = 1.0f; \n" " \n" " if (gamma > 0.9999f && gamma < 2.0001f) \n" " strength *= strength; \n" " else if (gamma != 1.0f) \n" " strength = pow(strength, gamma); \n" " \n" " out[gid] = in[gid]*(1.0f-strength) + color * strength; \n" "} \n"; static gegl_cl_run_data * cl_data = NULL; static cl_int cl_process (GeglOperation *operation, cl_mem in_tex, cl_mem out_tex, size_t global_worksize, const GeglRectangle *roi, gint level) { GeglChantO *o = GEGL_CHANT_PROPERTIES (operation); gfloat scale; gfloat radius0, radius1; gint roi_x, roi_y,x; gint midx, midy; GeglRectangle *bounds = gegl_operation_source_get_bounding_box (operation, "input"); gfloat length = hypot (bounds->width, bounds->height)/2; gfloat rdiff; gfloat cost, sint; gfloat color[4]; scale = bounds->width / (1.0 * bounds->height); scale = scale * (o->proportion) + 1.0 * (1.0-o->proportion); scale *= aspect_to_scale (o->squeeze); length = (bounds->width/2.0); if (scale > 1.0) length /= scale; gegl_color_get_pixel (o->color, babl_format ("RGBA float"), color); for (x=0; x<3; x++) /* premultiply */ color[x] *= color[3]; radius0 = o->radius * (1.0-o->softness); radius1 = o->radius; rdiff = radius1-radius0; if (fabs (rdiff) < 0.0001) rdiff = 0.0001; midx = bounds->x + bounds->width * o->x; midy = bounds->y + bounds->height * o->y; roi_x = roi->x; roi_y = roi->y; /* constant for all pixels */ cost = cos(-o->rotation * (G_PI*2/360.0)); sint = sin(-o->rotation * (G_PI*2/360.0)); if (!cl_data) { const char *kernel_name[] = {"vignette_cl",NULL}; cl_data = gegl_cl_compile_and_build (kernel_source, kernel_name); } if (!cl_data) return 1; { const size_t gbl_size[2] = {roi->width, roi->height}; gint shape = o->shape; gfloat gamma = o->gamma; cl_int cl_err = 0; cl_float4 f_color; f_color.s[0] = color[0]; f_color.s[1] = color[1]; f_color.s[2] = color[2]; f_color.s[3] = color[3]; cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 0, sizeof(cl_mem), (void*)&in_tex); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 1, sizeof(cl_mem), (void*)&out_tex); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 2, sizeof(cl_float4),(void*)&f_color); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 3, sizeof(cl_float), (void*)&scale); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 4, sizeof(cl_float), (void*)&cost); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 5, sizeof(cl_float), (void*)&sint); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 6, sizeof(cl_int), (void*)&roi_x); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 7, sizeof(cl_int), (void*)&roi_y); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 8, sizeof(cl_int), (void*)&midx); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 9, sizeof(cl_int), (void*)&midy); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 10, sizeof(cl_int), (void*)&shape); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 11, sizeof(cl_float), (void*)&gamma); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 12, sizeof(cl_float), (void*)&length); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 13, sizeof(cl_float), (void*)&radius0); cl_err |= gegl_clSetKernelArg(cl_data->kernel[0], 14, sizeof(cl_float), (void*)&rdiff); if (cl_err != CL_SUCCESS) return cl_err; cl_err = gegl_clEnqueueNDRangeKernel(gegl_cl_get_command_queue (), cl_data->kernel[0], 2, NULL, gbl_size, NULL, 0, NULL, NULL); if (cl_err != CL_SUCCESS) return cl_err; } return CL_SUCCESS; } static gboolean process (GeglOperation *operation, void *in_buf, void *out_buf, glong n_pixels, const GeglRectangle *roi, gint level) { GeglChantO *o = GEGL_CHANT_PROPERTIES (operation); gfloat *in_pixel = in_buf; gfloat *out_pixel = out_buf; gfloat scale; gfloat radius0, radius1; gint x, y; gint midx, midy; GeglRectangle *bounds = gegl_operation_source_get_bounding_box (operation, "input"); gfloat length = hypot (bounds->width, bounds->height)/2; gfloat rdiff; gfloat cost, sint; gfloat costy, sinty; gfloat color[4]; scale = bounds->width / (1.0 * bounds->height); scale = scale * (o->proportion) + 1.0 * (1.0-o->proportion); scale *= aspect_to_scale (o->squeeze); length = (bounds->width/2.0); if (scale > 1.0) length /= scale; gegl_color_get_pixel (o->color, babl_format ("RGBA float"), color); for (x=0; x<3; x++) /* premultiply */ color[x] *= color[3]; radius0 = o->radius * (1.0-o->softness); radius1 = o->radius; rdiff = radius1-radius0; if (fabs (rdiff) < 0.0001) rdiff = 0.0001; midx = bounds->x + bounds->width * o->x; midy = bounds->y + bounds->height * o->y; x = roi->x; y = roi->y; /* constant for all pixels */ cost = cos(-o->rotation * (G_PI*2/360.0)); sint = sin(-o->rotation * (G_PI*2/360.0)); /* constant per scanline */ sinty = sint * (y-midy) - midx; costy = cost * (y-midy) + midy; while (n_pixels--) { gfloat strength = 0.0; gfloat u, v; #if 0 u = cost * (x-midx) - sint * (y-midy) + midx; v = sint * (x-midx) + cost * (y-midy) + midy; /* optimized out of innerscanline loop */ #endif u = cost * (x-midx) - sinty; v = sint * (x-midx) + costy; if (length == 0.0) strength = 0.0; else { switch (o->shape) { case 0: /* circle */ strength = hypot ((u-midx) / scale, v-midy); break; case 1: /* square */ strength = MAX(ABS(u-midx) / scale, ABS(v-midy)); break; case 2: /* diamond */ strength = ABS(u-midx) / scale + ABS(v-midy); break; } strength /= length; strength = (strength-radius0) / rdiff; } if (strength<0.0) strength = 0.0; if (strength>1.0) strength = 1.0; if (o->gamma > 0.9999 && o->gamma < 2.0001) strength *= strength; /* fast path for default gamma */ else if (o->gamma != 1.0) strength = powf(strength, o->gamma); /* this gamma factor is * very expensive.. */ out_pixel[0]=in_pixel[0] * (1.0-strength) + color[0] * strength; out_pixel[1]=in_pixel[1] * (1.0-strength) + color[1] * strength; out_pixel[2]=in_pixel[2] * (1.0-strength) + color[2] * strength; out_pixel[3]=in_pixel[3] * (1.0-strength) + color[3] * strength; out_pixel += 4; in_pixel += 4; /* update x and y coordinates */ if (++x>=roi->x + roi->width) { x=roi->x; y++; sinty = sint * (y-midy) - midx; costy = cost * (y-midy) + midy; } } return TRUE; } static void gegl_chant_class_init (GeglChantClass *klass) { GeglOperationClass *operation_class; GeglOperationPointFilterClass *point_filter_class; operation_class = GEGL_OPERATION_CLASS (klass); point_filter_class = GEGL_OPERATION_POINT_FILTER_CLASS (klass); point_filter_class->process = process; point_filter_class->cl_process = cl_process; operation_class->prepare = prepare; operation_class->no_cache = TRUE; operation_class->opencl_support = TRUE; gegl_operation_class_set_keys (operation_class, "name" , "gegl:vignette", "categories" , "render", "description", _("A vignetting op, applies a vignette to an image. Simulates the luminance fall off at edge of exposed film, and some other fuzzier border effects that can naturally occur with analoge photograpy."), NULL); } #endif