Blame operations/generated/darken.c

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/* !!!! AUTOGENERATED FILE generated by svg12-blend.rb !!!!!
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 *
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 * This file is an image processing operation for GEGL
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 *
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 * GEGL is free software; you can redistribute it and/or
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 * modify it under the terms of the GNU Lesser General Public
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 * License as published by the Free Software Foundation; either
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 * version 3 of the License, or (at your option) any later version.
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 *
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 * GEGL is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
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 * Lesser General Public License for more details.
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 *
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 * You should have received a copy of the GNU Lesser General Public
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 * License along with GEGL; if not, see <http://www.gnu.org/licenses/>.
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 *
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 *  Copyright 2006, 2007 Øyvind Kolås <pippin@gimp.org>
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 *            2007 John Marshall
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 *
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 * SVG rendering modes; see:
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 *     http://www.w3.org/TR/SVG12/rendering.html
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 *     http://www.w3.org/TR/2004/WD-SVG12-20041027/rendering.html#comp-op-prop
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 *
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 *     aA = aux(src) alpha      aB = in(dst) alpha      aD = out alpha
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 *     cA = aux(src) colour     cB = in(dst) colour     cD = out colour
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 *
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 * !!!! AUTOGENERATED FILE !!!!!
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 */
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#include "config.h"
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#include <glib/gi18n-lib.h>
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#ifdef GEGL_CHANT_PROPERTIES
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/* no properties */
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#else
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#define GEGL_CHANT_TYPE_POINT_COMPOSER
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#define GEGL_CHANT_C_FILE        "darken.c"
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#include "gegl-chant.h"
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static void prepare (GeglOperation *operation)
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{
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  const Babl *format = babl_format ("RaGaBaA float");
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  gegl_operation_set_format (operation, "input", format);
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  gegl_operation_set_format (operation, "aux", format);
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  gegl_operation_set_format (operation, "output", format);
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}
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static gboolean
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process (GeglOperation       *op,
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         void                *in_buf,
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         void                *aux_buf,
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         void                *out_buf,
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         glong                n_pixels,
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         const GeglRectangle *roi,
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         gint                 level)
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{
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  gfloat * GEGL_ALIGNED in = in_buf;
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  gfloat * GEGL_ALIGNED aux = aux_buf;
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  gfloat * GEGL_ALIGNED out = out_buf;
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  gint    i;
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  if (aux==NULL)
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    return TRUE;
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  for (i = 0; i < n_pixels; i++)
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    {
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      gfloat aA, aB, aD;
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      gint   j;
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      aB = in[3];
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      aA = aux[3];
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      aD = aA + aB - aA * aB;
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      for (j = 0; j < 3; j++)
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        {
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          gfloat cA, cB;
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          cB = in[j];
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          cA = aux[j];
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          out[j] = CLAMP (MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA), 0, aD);
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        }
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      out[3] = aD;
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      in  += 4;
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      aux += 4;
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      out += 4;
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    }
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  return TRUE;
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}
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static void
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gegl_chant_class_init (GeglChantClass *klass)
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{
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  GeglOperationClass              *operation_class;
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  GeglOperationPointComposerClass *point_composer_class;
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  operation_class      = GEGL_OPERATION_CLASS (klass);
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  point_composer_class = GEGL_OPERATION_POINT_COMPOSER_CLASS (klass);
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  point_composer_class->process = process;
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  operation_class->prepare = prepare;
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  operation_class->compat_name = "gegl:darken";
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  gegl_operation_class_set_keys (operation_class,
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  "name"        , "svg:darken",
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  "description" ,
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        _("SVG blend operation darken (<tt>d = MIN (cA * aB, cB * aA) + cA * (1 - aB) + cB * (1 - aA)</tt>)"),
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        NULL);
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  gegl_operation_class_set_key (operation_class, "categories", "compositors:svgfilter");
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}
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#endif