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/* GEGL -
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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* Boston, MA 02110-1301, USA.
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*
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* GeglIDPool: pool of reusable integer ids associated with pointers.
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*
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* Author: Øyvind Kolås <pippin@o-hand.com>
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*
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* Clutter
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* An OpenGL based 'interactive canvas' library.
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2008 OpenedHand
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*/
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#ifndef __GEGL_ID_POOL_H__
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#define __GEGL_ID_POOL_H__
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#include <glib.h>
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G_BEGIN_DECLS
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typedef struct _GeglIDPool GeglIDPool;
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GeglIDPool *gegl_id_pool_new (guint initial_size);
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void gegl_id_pool_free (GeglIDPool *id_pool);
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guint32 gegl_id_pool_add (GeglIDPool *id_pool,
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gpointer ptr);
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void gegl_id_pool_remove (GeglIDPool *id_pool,
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guint32 id);
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gpointer gegl_id_pool_lookup (GeglIDPool *id_pool,
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guint32 id);
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G_END_DECLS
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#endif /* __CLUTTER_ID_POOL_H__ */
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