# To build locally get a copy of the dependancies (http://windows.php.net/downloads/php-sdk/deps/) # These are the dependencies used by PHP and largely used and tested. These binaries are built using # the sources available at https://github.com/winlibs # Then run 'nmake /f windows\Makefile.vc' in MS dev console # To build tests as well 'nmake /f windows\Makefile.vc all' # To build tests and execute them 'nmake /f windows\Makefile.vc check' CC=cl LD=link LB=lib !IFNDEF DEBUG DEBUG=0 !ENDIF !IFNDEF WITH_DEVEL WITH_DEVEL=..\deps !ENDIF !IFNDEF WITH_BUILD WITH_BUILD=..\gdbuild !ENDIF LIBGD_SRC_DIR=src LIBGD_OBJ_DIR=$(WITH_BUILD) LIBGD_BIN_DIR=$(WITH_BUILD)\bin LIBGD_TEST_DIR=test !IFNDEF PLATFORM PLATFORM=x86 !ENDIF # detect x64 cross-compiler env !IF "$(PREFERREDTOOLARCHITECTURE)" == "x64" PLATFORM=x64 !ENDIF PLATFORM=$(PLATFORM:X=x) BUILD_DIR=$(WITH_BUILD) !MESSAGE library source: $(LIBGD_SRC_DIR) GD_DLL=libgd.dll GD_LIB=libgd_a.lib GD_CONFIG_H=$(LIBGD_SRC_DIR)\config.h SDR=$(BUILD_DIR)^\ TDR=$(BUILD_DIR)\tests^\ TARGETDLL=$(BUILD_DIR)\$(GD_DLL) TARGETLIB=$(BUILD_DIR)\$(GD_LIB) LIB_OBJS= \ $(LIBGD_OBJ_DIR)\gd.obj \ $(LIBGD_OBJ_DIR)\gdcache.obj \ $(LIBGD_OBJ_DIR)\gd_color.obj \ $(LIBGD_OBJ_DIR)\gd_color_match.obj \ $(LIBGD_OBJ_DIR)\gdfontg.obj \ $(LIBGD_OBJ_DIR)\gdfontl.obj \ $(LIBGD_OBJ_DIR)\gdfontmb.obj \ $(LIBGD_OBJ_DIR)\gdfonts.obj \ $(LIBGD_OBJ_DIR)\gdfontt.obj \ $(LIBGD_OBJ_DIR)\gdft.obj \ $(LIBGD_OBJ_DIR)\gdfx.obj \ $(LIBGD_OBJ_DIR)\gd_filename.obj \ $(LIBGD_OBJ_DIR)\gd_filter.obj \ $(LIBGD_OBJ_DIR)\gd_bmp.obj \ $(LIBGD_OBJ_DIR)\gd_gd2.obj \ $(LIBGD_OBJ_DIR)\gd_gd.obj \ $(LIBGD_OBJ_DIR)\gd_gif_in.obj \ $(LIBGD_OBJ_DIR)\gd_gif_out.obj \ $(LIBGD_OBJ_DIR)\gdhelpers.obj \ $(LIBGD_OBJ_DIR)\gd_io.obj \ $(LIBGD_OBJ_DIR)\gd_io_dp.obj \ $(LIBGD_OBJ_DIR)\gd_io_file.obj \ $(LIBGD_OBJ_DIR)\gd_io_ss.obj \ $(LIBGD_OBJ_DIR)\gd_jpeg.obj \ $(LIBGD_OBJ_DIR)\gd_security.obj \ $(LIBGD_OBJ_DIR)\gd_tga.obj \ $(LIBGD_OBJ_DIR)\gd_tiff.obj \ $(LIBGD_OBJ_DIR)\gd_xbm.obj \ $(LIBGD_OBJ_DIR)\gdkanji.obj \ $(LIBGD_OBJ_DIR)\gd_nnquant.obj \ $(LIBGD_OBJ_DIR)\gd_png.obj \ $(LIBGD_OBJ_DIR)\gd_ss.obj \ $(LIBGD_OBJ_DIR)\gdtables.obj \ $(LIBGD_OBJ_DIR)\gd_topal.obj \ $(LIBGD_OBJ_DIR)\gd_transform.obj \ $(LIBGD_OBJ_DIR)\gd_wbmp.obj \ $(LIBGD_OBJ_DIR)\gdxpm.obj \ $(LIBGD_OBJ_DIR)\wbmp.obj \ $(LIBGD_OBJ_DIR)\gd_interpolation.obj \ $(LIBGD_OBJ_DIR)\gd_matrix.obj \ $(LIBGD_OBJ_DIR)\gd_rotate.obj \ $(LIBGD_OBJ_DIR)\gd_version.obj \ $(LIBGD_OBJ_DIR)\gd_crop.obj \ $(LIBGD_OBJ_DIR)\gd_color_map.obj \ $(LIBGD_OBJ_DIR)\gd_webp.obj LIBS=kernel32.lib ole32.lib user32.lib advapi32.lib shell32.lib ws2_32.lib Dnsapi.lib Gdi32.Lib LIBS_GD=libjpeg_a.lib freetype_a.lib libpng_a.lib libiconv_a.lib zlib_a.lib libwebp_a.lib libxpm_a.lib libtiff.lib PROG_EXES= \ $(LIBGD_OBJ_DIR)\gdcmpgif.exe \ $(LIBGD_OBJ_DIR)\gdtopng.exe \ $(LIBGD_OBJ_DIR)\pngtogd.exe \ $(LIBGD_OBJ_DIR)\gdparttopng.exe \ $(LIBGD_OBJ_DIR)\gd2topng.exe \ $(LIBGD_OBJ_DIR)\pngtogd2.exe \ $(LIBGD_OBJ_DIR)\annotate.exe \ $(LIBGD_OBJ_DIR)\gd2copypal.exe \ $(LIBGD_OBJ_DIR)\gd2togif.exe \ $(LIBGD_OBJ_DIR)\giftogd2.exe PROG_OBJS=$(PROG_EXES:exe=obj) INCLUDES=/Isrc /I$(WITH_DEVEL)\include -I$(WITH_DEVEL)\include\libpng16 -I$(WITH_DEVEL)\include\freetype -I$(WITH_DEVEL)\include\freetype2 /Itests /Itests\gdtest -I$(WITH_DEVEL)\include\ LDFLAGS=/nologo /nodefaultlib:libcmt /libpath:$(WITH_DEVEL)\lib /MACHINE:$(PLATFORM) !IF $(DEBUG) LDFLAGS=$(LDFLAGS) /DEBUG !ENDIF !IF $(DEBUG) CFLAGS=/nologo /Qvec-report:1 /MD /TC /Zi !ELSE CFLAGS=/nologo /O2 /Qvec-report:1 /MD /TC !ENDIF CFLAGS= $(CFLAGS) \ /DWIN32=1\ /D_WIN32=1\ /DMSWIN32=1\ /DBGDWIN32=1\ /DHAVE_FT2BUILD_H=1\ /DHAVE_GD_H=1\ /DHAVE_ICONV_H=1\ /DHAVE_GD_BUNDLED=1\ /DHAVE_LIBFREETYPE=1\ /DHAVE_LIBJPEG=1\ /DHAVE_LIBPNG=1\ /DHAVE_LIBWEBP=1\ /DHAVE_LIBZ=1\ /DHAVE_LIBXPM=1\ /DHAVE_LIBTIFF=1\ $(INCLUDES) TEST_CFLAGS=$(CFLAGS) TEST_LDFLAGS=$(LDFLAGS) $(SDR)readdir.obj $(SDR)gdtest.obj $(BUILD_DIR)\libgd.lib TEST_LIST=$(TDR)testlist.txt TEST_MK=$(TDR)Maketests.vc TEST_OBJS=$(TEST_EXES:tests=obj) TEST_OBJS=$(TEST_OBJS:exe=obj) # create buil dir and test exe dir. test ext dir may not be called but easier like this # so we can include the gentest file !IF [if not exist $(BUILD_DIR) mkdir $(BUILD_DIR)] !ENDIF !IF [if not exist $(TDR) mkdir $(TDR)] !ENDIF !IF [$(MAKEDIR)\windows\gentest.bat tests $(BUILD_DIR) "$(TEST_CFLAGS)" "$(TEST_LDFLAGS)" $(CC) $(LD) "$(TEST_MK)" "$(TEST_LIST)"] !ENDIF # pseudotargets build_libs: make_dirs $(TARGETDLL) $(TARGETLIB) build_progs: build_libs $(PROG_OBJS) $(PROG_EXES) all: build_libs build_tests build_progs check: all run_tests clean: @if exist $(SDR) rd $(SDR) /s /q @if exist $(TDR) rd $(TDR) /s /q @if exist $(BUILD_DIR)\*.exe del $(BUILD_DIR)\*.exe /q # helpers make_dirs: @if not exist $(BUILD_DIR) mkdir $(BUILD_DIR) @if not exist $(SDR) mkdir $(SDR) @echo #ifndef HAVE_FT2BUILD_H> $(GD_CONFIG_H) @echo #define HAVE_FT2BUILD_H>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_ICONV_H>> $(GD_CONFIG_H) @echo #define HAVE_ICONV_H>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBFREETYPE>> $(GD_CONFIG_H) @echo #define HAVE_LIBFREETYPE>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBJPEG>> $(GD_CONFIG_H) @echo #define HAVE_LIBJPEG>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBPNG>> $(GD_CONFIG_H) @echo #define HAVE_LIBPNG>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBWEBP>> $(GD_CONFIG_H) @echo #define HAVE_LIBWEBP>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBZ>> $(GD_CONFIG_H) @echo #define HAVE_LIBZ>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBXPM>> $(GD_CONFIG_H) @echo #define HAVE_LIBXPM>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_INTTYPES_H>> $(GD_CONFIG_H) @echo #define HAVE_INTTYPES_H>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_SYS_STAT_H>> $(GD_CONFIG_H) @echo #define HAVE_SYS_STAT_H>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) @echo #ifndef HAVE_LIBTIFF>> $(GD_CONFIG_H) @echo #define HAVE_LIBTIFF>> $(GD_CONFIG_H) @echo #endif>> $(GD_CONFIG_H) run_tests: pretest @cd $(TDR) @$(MAKEDIR)\windows\run_tests # libgd $(LIBGD_OBJ_DIR): @if not exist $(LIBGD_OBJ_DIR) mkdir $(LIBGD_OBJ_DIR) $(LIBGD_BIN_DIR): @if not exist $(LIBGD_BIN_DIR) mkdir $(LIBGD_BIN_DIR) $(TARGETDLL): $(LIB_OBJS) @$(LD) /DLL /OUT:$@ $(LIB_OBJS) $(LIBS_GD) $(LIBS) $(LDFLAGS) $(TARGETLIB): $(LIB_OBJS) @$(LB) /OUT:$@ $(LIB_OBJS) $(LDFLAGS) {$(LIBGD_SRC_DIR)\}.c{$(LIBGD_OBJ_DIR)\}.obj: $(CC) $(CFLAGS) /c /Fo"$@" /Fd$*.pdb $< all: $(LIBGD_OBJ_DIR) $(LIBGD_BIN_DIR) $(LIB_OBJS) $(STATICLIB) .SUFFIXES: .c .obj .res .exe # tests !INCLUDE $(TEST_MK) build_tests: $(TEST_LIST) $(SDR)readdir.obj $(SDR)gdtest.obj $(TEST_EXES) $(SDR)gdtest.obj: $(TARGETDLL) tests\gdtest\gdtest.c @$(CC) $(CFLAGS) /DGDTEST_TOP_DIR=\"$(MAKEDIR:\=\\)\\tests\" /c tests\gdtest\gdtest.c /Fd$(SDR)gdtest.pdb /Fo$(SDR)gdtest.obj $(SDR)readdir.obj: $(TARGETDLL) tests\gdtest\readdir.c @$(CC) $(CFLAGS) /c tests\gdtest\readdir.c /Fd$(SDR)readdir.pdb /Fo$(SDR)readdir.obj pretest: $(TARGETDLL) if not exist $(TDR) mkdir $(TDR) copy $(TARGETDLL) $(TDR)$(GD_DLL) # programs {$(LIBGD_OBJ_DIR)}.obj{$(LIBGD_OBJ_DIR)}.exe: $(LD) $(LDFLAGS) $** $(BUILD_DIR)\libgd.lib /out:$@