#include "gd.h" #include #include "gdtest.h" int main() { gdImagePtr im, tile; int im_black, tile_white, tile_black; int x,y, error = 0; /* fputs("flag 0\n", stdout); */ im = gdImageCreate(150, 150); tile = gdImageCreateTrueColor(36, 36); tile_white = gdImageColorAllocate(tile,255,255,255); tile_black = gdImageColorAllocate(tile,55,0,0); gdImageColorAllocate(im,255,255,255); /* allocate white for background color */ im_black = gdImageColorAllocate(im,0,0,0); gdImageFill(tile, 0,0, tile_white); gdImageColorTransparent(tile, tile_black); gdImageColorTransparent(im, im_black); /* create the dots pattern */ for (x=0; x<36; x+=2) { for (y=0; y<36; y+=2) { gdImageSetPixel(tile,x,y,tile_black); } } gdImageSetTile(im,tile); gdImageRectangle(im, 9,9,139,139, im_black); gdImageLine(im, 9,9,139,139, im_black); gdImageFill(im, 11,12, gdTiled); /* fputs("flag 1\n", stdout); */ gdImageFill(im, 0, 0, 0xffffff); /* fputs("flag 2\n", stdout); */ gdImageFill(im, 0, 0, 0xffffff); /* fputs("flag 3\n", stdout); */ if (!gdAssertImageEqualsToFile("gdimagefill/bug00002_3_exp.png", im)) { error = 1; } /* Destroy it */ gdImageDestroy(im); gdImageDestroy(tile); return error; }