#ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include /* For atoi */ #include "gd.h" /* A short program which converts a .png file into a .gd file, for your convenience in creating images on the fly from a basis image that must be loaded quickly. The .gd format is not intended to be a general-purpose format. */ int main (int argc, char **argv) { gdImagePtr im; FILE *in, *out; int x, y, w, h; if (argc != 7) { fprintf (stderr, "Usage: gdparttopng filename.gd filename.png x y w h\n"); exit (1); } in = fopen (argv[1], "rb"); if (!in) { fprintf(stderr, "Input file does not exist!\n"); exit (1); } x = atoi (argv[3]); y = atoi (argv[4]); w = atoi (argv[5]); h = atoi (argv[6]); printf ("Extracting from (%d, %d), size is %dx%d\n", x, y, w, h); im = gdImageCreateFromGd2Part (in, x, y, w, h); fclose (in); if (!im) { fprintf(stderr, "Input is not in GD2 format!\n"); exit (1); } out = fopen (argv[2], "wb"); if (!out) { fprintf(stderr, "Output file cannot be written to!\n"); gdImageDestroy (im); exit (1); } #ifdef HAVE_LIBPNG gdImagePng (im, out); #else fprintf(stderr, "No PNG library support.\n"); #endif fclose (out); gdImageDestroy (im); return 0; }