#include #include #include #include #include #include #include #include #include #include #define PIPE_BUFFER_SIZE 32 #define PIPE_TIMEOUT_MS 20000 // 20 seconds static BYTE SERVER_MESSAGE[PIPE_BUFFER_SIZE]; static BYTE CLIENT_MESSAGE[PIPE_BUFFER_SIZE]; static BOOL bClientSuccess = FALSE; static BOOL bServerSuccess = FALSE; static HANDLE serverReadyEvent; static LPTSTR lpszPipeName = _T("\\\\.\\pipe\\winpr_test_pipe_overlapped"); static DWORD WINAPI named_pipe_client_thread(LPVOID arg) { DWORD status; HANDLE hEvent = NULL; HANDLE hNamedPipe = NULL; BYTE* lpReadBuffer = NULL; BOOL fSuccess = FALSE; OVERLAPPED overlapped; DWORD nNumberOfBytesToRead; DWORD nNumberOfBytesToWrite; DWORD NumberOfBytesTransferred; status = WaitForSingleObject(serverReadyEvent, PIPE_TIMEOUT_MS); if (status != WAIT_OBJECT_0) { printf("client: failed to wait for server ready event: %" PRIu32 "\n", status); goto finish; } /* 1: initialize overlapped structure */ ZeroMemory(&overlapped, sizeof(OVERLAPPED)); if (!(hEvent = CreateEvent(NULL, TRUE, FALSE, NULL))) { printf("client: CreateEvent failure: %" PRIu32 "\n", GetLastError()); goto finish; } overlapped.hEvent = hEvent; /* 2: connect to server named pipe */ hNamedPipe = CreateFile(lpszPipeName, GENERIC_READ | GENERIC_WRITE, 0, NULL, OPEN_EXISTING, FILE_FLAG_OVERLAPPED, NULL); if (hNamedPipe == INVALID_HANDLE_VALUE) { printf("client: Named Pipe CreateFile failure: %" PRIu32 "\n", GetLastError()); goto finish; } /* 3: write to named pipe */ nNumberOfBytesToWrite = PIPE_BUFFER_SIZE; NumberOfBytesTransferred = 0; fSuccess = WriteFile(hNamedPipe, CLIENT_MESSAGE, nNumberOfBytesToWrite, NULL, &overlapped); if (!fSuccess) fSuccess = (GetLastError() == ERROR_IO_PENDING); if (!fSuccess) { printf("client: NamedPipe WriteFile failure (initial): %" PRIu32 "\n", GetLastError()); goto finish; } status = WaitForSingleObject(hEvent, PIPE_TIMEOUT_MS); if (status != WAIT_OBJECT_0) { printf("client: failed to wait for overlapped event (write): %" PRIu32 "\n", status); goto finish; } fSuccess = GetOverlappedResult(hNamedPipe, &overlapped, &NumberOfBytesTransferred, FALSE); if (!fSuccess) { printf("client: NamedPipe WriteFile failure (final): %" PRIu32 "\n", GetLastError()); goto finish; } printf("client: WriteFile transferred %" PRIu32 " bytes:\n", NumberOfBytesTransferred); /* 4: read from named pipe */ if (!(lpReadBuffer = (BYTE*)calloc(1, PIPE_BUFFER_SIZE))) { printf("client: Error allocating read buffer\n"); goto finish; } nNumberOfBytesToRead = PIPE_BUFFER_SIZE; NumberOfBytesTransferred = 0; fSuccess = ReadFile(hNamedPipe, lpReadBuffer, nNumberOfBytesToRead, NULL, &overlapped); if (!fSuccess) fSuccess = (GetLastError() == ERROR_IO_PENDING); if (!fSuccess) { printf("client: NamedPipe ReadFile failure (initial): %" PRIu32 "\n", GetLastError()); goto finish; } status = WaitForMultipleObjects(1, &hEvent, FALSE, PIPE_TIMEOUT_MS); if (status != WAIT_OBJECT_0) { printf("client: failed to wait for overlapped event (read): %" PRIu32 "\n", status); goto finish; } fSuccess = GetOverlappedResult(hNamedPipe, &overlapped, &NumberOfBytesTransferred, TRUE); if (!fSuccess) { printf("client: NamedPipe ReadFile failure (final): %" PRIu32 "\n", GetLastError()); goto finish; } printf("client: ReadFile transferred %" PRIu32 " bytes:\n", NumberOfBytesTransferred); winpr_HexDump("pipe.test", WLOG_DEBUG, lpReadBuffer, NumberOfBytesTransferred); if (NumberOfBytesTransferred != PIPE_BUFFER_SIZE || memcmp(lpReadBuffer, SERVER_MESSAGE, PIPE_BUFFER_SIZE)) { printf("client: received unexpected data from server\n"); goto finish; } printf("client: finished successfully\n"); bClientSuccess = TRUE; finish: free(lpReadBuffer); if (hNamedPipe) CloseHandle(hNamedPipe); if (hEvent) CloseHandle(hEvent); return 0; } static DWORD WINAPI named_pipe_server_thread(LPVOID arg) { DWORD status; HANDLE hEvent = NULL; HANDLE hNamedPipe = NULL; BYTE* lpReadBuffer = NULL; OVERLAPPED overlapped; BOOL fSuccess = FALSE; BOOL fConnected = FALSE; DWORD nNumberOfBytesToRead; DWORD nNumberOfBytesToWrite; DWORD NumberOfBytesTransferred; /* 1: initialize overlapped structure */ ZeroMemory(&overlapped, sizeof(OVERLAPPED)); if (!(hEvent = CreateEvent(NULL, TRUE, FALSE, NULL))) { printf("server: CreateEvent failure: %" PRIu32 "\n", GetLastError()); SetEvent(serverReadyEvent); /* unblock client thread */ goto finish; } overlapped.hEvent = hEvent; /* 2: create named pipe and set ready event */ hNamedPipe = CreateNamedPipe(lpszPipeName, PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, PIPE_TYPE_BYTE | PIPE_READMODE_BYTE | PIPE_WAIT, PIPE_UNLIMITED_INSTANCES, PIPE_BUFFER_SIZE, PIPE_BUFFER_SIZE, 0, NULL); if (hNamedPipe == INVALID_HANDLE_VALUE) { printf("server: CreateNamedPipe failure: %" PRIu32 "\n", GetLastError()); SetEvent(serverReadyEvent); /* unblock client thread */ goto finish; } SetEvent(serverReadyEvent); /* 3: connect named pipe */ #if 0 /* This sleep will most certainly cause ERROR_PIPE_CONNECTED below */ Sleep(2000); #endif fConnected = ConnectNamedPipe(hNamedPipe, &overlapped); status = GetLastError(); /** * At this point if fConnected is FALSE, we have to check GetLastError() for: * ERROR_PIPE_CONNECTED: * client has already connected before we have called ConnectNamedPipe. * this is quite common depending on the timings and indicates success * ERROR_IO_PENDING: * Since we're using ConnectNamedPipe asynchronously here, the function returns * immediately and this error code simply indicates that the operation is * still in progress. Hence we have to wait for the completion event and use * GetOverlappedResult to query the actual result of the operation (note that * the lpNumberOfBytesTransferred parameter is undefined/useless for a * ConnectNamedPipe operation) */ if (!fConnected) fConnected = (status == ERROR_PIPE_CONNECTED); printf("server: ConnectNamedPipe status: %" PRIu32 "\n", status); if (!fConnected && status == ERROR_IO_PENDING) { DWORD dwDummy; printf("server: waiting up to %u ms for connection ...\n", PIPE_TIMEOUT_MS); status = WaitForSingleObject(hEvent, PIPE_TIMEOUT_MS); if (status == WAIT_OBJECT_0) fConnected = GetOverlappedResult(hNamedPipe, &overlapped, &dwDummy, FALSE); else printf("server: failed to wait for overlapped event (connect): %" PRIu32 "\n", status); } if (!fConnected) { printf("server: ConnectNamedPipe failed: %" PRIu32 "\n", status); goto finish; } printf("server: named pipe successfully connected\n"); /* 4: read from named pipe */ if (!(lpReadBuffer = (BYTE*)calloc(1, PIPE_BUFFER_SIZE))) { printf("server: Error allocating read buffer\n"); goto finish; } nNumberOfBytesToRead = PIPE_BUFFER_SIZE; NumberOfBytesTransferred = 0; fSuccess = ReadFile(hNamedPipe, lpReadBuffer, nNumberOfBytesToRead, NULL, &overlapped); if (!fSuccess) fSuccess = (GetLastError() == ERROR_IO_PENDING); if (!fSuccess) { printf("server: NamedPipe ReadFile failure (initial): %" PRIu32 "\n", GetLastError()); goto finish; } status = WaitForSingleObject(hEvent, PIPE_TIMEOUT_MS); if (status != WAIT_OBJECT_0) { printf("server: failed to wait for overlapped event (read): %" PRIu32 "\n", status); goto finish; } fSuccess = GetOverlappedResult(hNamedPipe, &overlapped, &NumberOfBytesTransferred, FALSE); if (!fSuccess) { printf("server: NamedPipe ReadFile failure (final): %" PRIu32 "\n", GetLastError()); goto finish; } printf("server: ReadFile transferred %" PRIu32 " bytes:\n", NumberOfBytesTransferred); winpr_HexDump("pipe.test", WLOG_DEBUG, lpReadBuffer, NumberOfBytesTransferred); if (NumberOfBytesTransferred != PIPE_BUFFER_SIZE || memcmp(lpReadBuffer, CLIENT_MESSAGE, PIPE_BUFFER_SIZE)) { printf("server: received unexpected data from client\n"); goto finish; } /* 5: write to named pipe */ nNumberOfBytesToWrite = PIPE_BUFFER_SIZE; NumberOfBytesTransferred = 0; fSuccess = WriteFile(hNamedPipe, SERVER_MESSAGE, nNumberOfBytesToWrite, NULL, &overlapped); if (!fSuccess) fSuccess = (GetLastError() == ERROR_IO_PENDING); if (!fSuccess) { printf("server: NamedPipe WriteFile failure (initial): %" PRIu32 "\n", GetLastError()); goto finish; } status = WaitForSingleObject(hEvent, PIPE_TIMEOUT_MS); if (status != WAIT_OBJECT_0) { printf("server: failed to wait for overlapped event (write): %" PRIu32 "\n", status); goto finish; } fSuccess = GetOverlappedResult(hNamedPipe, &overlapped, &NumberOfBytesTransferred, FALSE); if (!fSuccess) { printf("server: NamedPipe WriteFile failure (final): %" PRIu32 "\n", GetLastError()); goto finish; } printf("server: WriteFile transferred %" PRIu32 " bytes:\n", NumberOfBytesTransferred); // winpr_HexDump("pipe.test", WLOG_DEBUG, lpWriteBuffer, NumberOfBytesTransferred); bServerSuccess = TRUE; printf("server: finished successfully\n"); finish: CloseHandle(hNamedPipe); CloseHandle(hEvent); free(lpReadBuffer); return 0; } int TestPipeCreateNamedPipeOverlapped(int argc, char* argv[]) { HANDLE ClientThread; HANDLE ServerThread; int result = -1; FillMemory(SERVER_MESSAGE, PIPE_BUFFER_SIZE, 0xAA); FillMemory(CLIENT_MESSAGE, PIPE_BUFFER_SIZE, 0xBB); if (!(serverReadyEvent = CreateEvent(NULL, TRUE, FALSE, NULL))) { printf("CreateEvent failed: %" PRIu32 "\n", GetLastError()); goto out; } if (!(ClientThread = CreateThread(NULL, 0, named_pipe_client_thread, NULL, 0, NULL))) { printf("CreateThread (client) failed: %" PRIu32 "\n", GetLastError()); goto out; } if (!(ServerThread = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)named_pipe_server_thread, NULL, 0, NULL))) { printf("CreateThread (server) failed: %" PRIu32 "\n", GetLastError()); goto out; } if (WAIT_OBJECT_0 != WaitForSingleObject(ClientThread, INFINITE)) { printf("%s: Failed to wait for client thread: %" PRIu32 "\n", __FUNCTION__, GetLastError()); goto out; } if (WAIT_OBJECT_0 != WaitForSingleObject(ServerThread, INFINITE)) { printf("%s: Failed to wait for server thread: %" PRIu32 "\n", __FUNCTION__, GetLastError()); goto out; } if (bClientSuccess && bServerSuccess) result = 0; out: #ifndef _WIN32 if (result == 0) { printf("%s: Error, this test is currently expected not to succeed on this platform.\n", __FUNCTION__); result = -1; } else { printf("%s: This test is currently expected to fail on this platform.\n", __FUNCTION__); result = 0; } #endif return result; }