Blame server/shadow/shadow_encoder.h

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/**
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 * FreeRDP: A Remote Desktop Protocol Implementation
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 *
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 * Copyright 2014 Marc-Andre Moreau <marcandre.moreau@gmail.com>
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 *
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 * Licensed under the Apache License, Version 2.0 (the "License");
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 * you may not use this file except in compliance with the License.
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 * You may obtain a copy of the License at
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 *
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 *     http://www.apache.org/licenses/LICENSE-2.0
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 *
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 * Unless required by applicable law or agreed to in writing, software
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 * distributed under the License is distributed on an "AS IS" BASIS,
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 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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 * See the License for the specific language governing permissions and
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 * limitations under the License.
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 */
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#ifndef FREERDP_SERVER_SHADOW_ENCODER_H
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#define FREERDP_SERVER_SHADOW_ENCODER_H
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#include <winpr/crt.h>
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#include <winpr/stream.h>
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#include <freerdp/freerdp.h>
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#include <freerdp/codecs.h>
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#include <freerdp/server/shadow.h>
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struct rdp_shadow_encoder
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{
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	rdpShadowClient* client;
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	rdpShadowServer* server;
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	int width;
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	int height;
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	UINT32 codecs;
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	BYTE** grid;
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	int gridWidth;
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	int gridHeight;
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	BYTE* gridBuffer;
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	int maxTileWidth;
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	int maxTileHeight;
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	wStream* bs;
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	RFX_CONTEXT* rfx;
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	NSC_CONTEXT* nsc;
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	BITMAP_PLANAR_CONTEXT* planar;
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	BITMAP_INTERLEAVED_CONTEXT* interleaved;
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	H264_CONTEXT* h264;
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	int fps;
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	int maxFps;
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	BOOL frameAck;
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	UINT32 frameId;
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	UINT32 lastAckframeId;
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	UINT32 queueDepth;
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};
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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	int shadow_encoder_reset(rdpShadowEncoder* encoder);
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	int shadow_encoder_prepare(rdpShadowEncoder* encoder, UINT32 codecs);
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	UINT32 shadow_encoder_create_frame_id(rdpShadowEncoder* encoder);
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	rdpShadowEncoder* shadow_encoder_new(rdpShadowClient* client);
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	void shadow_encoder_free(rdpShadowEncoder* encoder);
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#ifdef __cplusplus
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}
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#endif
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#endif /* FREERDP_SERVER_SHADOW_ENCODER_H */