/****************************************************************************** * * * * * Copyright (C) 1997-2015 by Dimitri van Heesch. * * Permission to use, copy, modify, and distribute this software and its * documentation under the terms of the GNU General Public License is hereby * granted. No representations are made about the suitability of this software * for any purpose. It is provided "as is" without express or implied warranty. * See the GNU General Public License for more details. * * Documents produced by Doxygen are derivative works derived from the * input used in their production; they are not affected by this license. * */ #include "image.h" #include #include #include "lodepng.h" #include "config.h" typedef unsigned char Byte; /** Helper struct representing a RGBA color */ struct Color { Byte red; Byte green; Byte blue; Byte alpha; }; const int charSetWidth=80; const int charHeight=12; const int numChars=96; unsigned short charPos[numChars] = { 0, 5, 8, 13, 20, 27, 38, 47, 50, 54, 58, 65, 72, 76, 83, 87, 91, 98,105,112,119,126,133,140, 147,154,161,164,167,174,181,188, 195,207,216,224,233,242,250,258, 267,276,279,286,294,301,312,321, 331,339,349,357,365,372,380,389, 400,409,418,427,430,434,437,443, 450,453,460,467,474,481,488,492, 499,506,509,512,518,521,530,537, 544,551,557,562,568,571,578,585, 594,600,607,613,617,620,624,631 }; unsigned char charWidth[numChars] = { 5, 3, 5, 7, 7,11, 9, 3, 4, 4, 7, 7, 4, 7, 4, 4, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 3, 3, 7, 7, 7, 7, 12, 9, 8, 9, 9, 8, 8, 9, 9, 3, 7, 8, 7,11, 9,10, 8,10, 8, 8, 7, 8, 9,11, 9, 9, 9, 3, 4, 3, 6, 7, 3, 7, 7, 7, 7, 7, 4, 7, 7, 3, 3, 6, 3, 9, 7, 7, 7, 6, 5, 6, 3, 7, 7, 9, 6, 7, 6, 4, 3, 4, 7, 5 }; unsigned char fontRaw[charSetWidth*charHeight] = { 0x02, 0x50, 0x01, 0x06, 0x20, 0x60, 0xc6, 0x04, 0x00, 0x00, 0x00, 0x27, 0x04, 0x1c, 0x38, 0x11, 0xf1, 0xc7, 0xc7, 0x0e, 0x00, 0x00, 0x00, 0x03, 0x81, 0xf0, 0x10, 0x7c, 0x1e, 0x3e, 0x1f, 0x9f, 0x87, 0x88, 0x24, 0x09, 0x09, 0x02, 0x02, 0x41, 0x0f, 0x0f, 0x83, 0xc3, 0xe1, 0xe7, 0xf4, 0x24, 0x12, 0x22, 0x41, 0x20, 0x9f, 0xce, 0x30, 0x00, 0x10, 0x04, 0x00, 0x01, 0x00, 0x30, 0x08, 0x12, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x01, 0xac, 0x00, 0x00, 0x02, 0x51, 0x43, 0x89, 0x40, 0x90, 0x49, 0x15, 0x00, 0x00, 0x00, 0x28, 0x9c, 0x22, 0x44, 0x31, 0x02, 0x20, 0x48, 0x91, 0x00, 0x00, 0x00, 0x04, 0x46, 0x08, 0x28, 0x42, 0x21, 0x21, 0x10, 0x10, 0x08, 0x48, 0x24, 0x09, 0x11, 0x03, 0x06, 0x61, 0x10, 0x88, 0x44, 0x22, 0x12, 0x10, 0x84, 0x24, 0x12, 0x22, 0x22, 0x20, 0x80, 0x4a, 0x11, 0x00, 0x20, 0x04, 0x00, 0x01, 0x00, 0x40, 0x08, 0x00, 0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x02, 0x22, 0x00, 0x00, 0x02, 0x51, 0x45, 0x49, 0x40, 0x90, 0x89, 0x0a, 0x00, 0x00, 0x00, 0x48, 0x84, 0x02, 0x04, 0x51, 0x02, 0x00, 0x88, 0x91, 0x00, 0x00, 0x00, 0x04, 0x44, 0xd4, 0x28, 0x42, 0x40, 0x20, 0x90, 0x10, 0x10, 0x08, 0x24, 0x09, 0x21, 0x03, 0x06, 0x51, 0x20, 0x48, 0x48, 0x12, 0x12, 0x00, 0x84, 0x22, 0x22, 0x22, 0x22, 0x11, 0x00, 0x89, 0x12, 0x80, 0x31, 0xc5, 0x87, 0x0d, 0x1c, 0xe3, 0x4b, 0x12, 0x49, 0x29, 0x16, 0x1c, 0x58, 0x69, 0x4c, 0xe8, 0x91, 0x44, 0x61, 0x44, 0xf2, 0x22, 0x00, 0x00, 0x02, 0x07, 0xe5, 0x06, 0x80, 0x60, 0x10, 0x95, 0x08, 0x00, 0x00, 0x48, 0x84, 0x04, 0x18, 0x51, 0xe2, 0xc0, 0x87, 0x11, 0x24, 0x18, 0x03, 0x00, 0x89, 0x24, 0x44, 0x42, 0x40, 0x20, 0x90, 0x10, 0x10, 0x08, 0x24, 0x09, 0x41, 0x02, 0x8a, 0x51, 0x20, 0x48, 0x48, 0x12, 0x11, 0x80, 0x84, 0x22, 0x21, 0x24, 0x14, 0x11, 0x01, 0x09, 0x14, 0x40, 0x02, 0x26, 0x48, 0x93, 0x22, 0x44, 0xcc, 0x92, 0x51, 0x36, 0x99, 0x22, 0x64, 0x99, 0x92, 0x48, 0x91, 0x44, 0x52, 0x44, 0x12, 0x22, 0x00, 0x00, 0x02, 0x01, 0x43, 0x80, 0x80, 0xa0, 0x10, 0x84, 0x08, 0x00, 0x00, 0x88, 0x84, 0x08, 0x04, 0x90, 0x13, 0x21, 0x08, 0x8f, 0x00, 0x61, 0xf0, 0xc0, 0x8a, 0x24, 0x44, 0x7c, 0x40, 0x20, 0x9f, 0x9f, 0x11, 0xcf, 0xe4, 0x09, 0xc1, 0x02, 0x8a, 0x49, 0x20, 0x4f, 0x88, 0x13, 0xe0, 0x60, 0x84, 0x22, 0x21, 0x54, 0x08, 0x0a, 0x02, 0x08, 0x90, 0x00, 0x00, 0x24, 0x48, 0x11, 0x22, 0x44, 0x48, 0x92, 0x61, 0x24, 0x91, 0x22, 0x44, 0x89, 0x10, 0x48, 0x91, 0x24, 0x8c, 0x44, 0x22, 0x22, 0x64, 0x00, 0x02, 0x07, 0xe1, 0x41, 0x31, 0x14, 0x10, 0x80, 0x3e, 0x07, 0xc0, 0x88, 0x84, 0x10, 0x05, 0x10, 0x12, 0x21, 0x08, 0x81, 0x01, 0x80, 0x00, 0x31, 0x0a, 0x24, 0x7c, 0x42, 0x40, 0x20, 0x90, 0x10, 0x10, 0x48, 0x24, 0x09, 0x21, 0x02, 0x52, 0x45, 0x20, 0x48, 0x08, 0x92, 0x20, 0x10, 0x84, 0x21, 0x41, 0x54, 0x14, 0x04, 0x04, 0x08, 0x90, 0x00, 0x01, 0xe4, 0x48, 0x11, 0x3e, 0x44, 0x48, 0x92, 0x61, 0x24, 0x91, 0x22, 0x44, 0x89, 0x0c, 0x48, 0x8a, 0x24, 0x8c, 0x48, 0x44, 0x21, 0x98, 0x00, 0x02, 0x02, 0x85, 0x41, 0x49, 0x08, 0x10, 0x80, 0x08, 0x00, 0x00, 0x88, 0x84, 0x20, 0x45, 0xf9, 0x12, 0x21, 0x08, 0x81, 0x00, 0x61, 0xf0, 0xc1, 0x0a, 0x68, 0x82, 0x42, 0x40, 0x20, 0x90, 0x10, 0x10, 0x48, 0x24, 0x89, 0x11, 0x02, 0x52, 0x45, 0x20, 0x48, 0x08, 0x52, 0x12, 0x10, 0x84, 0x21, 0x40, 0x88, 0x22, 0x04, 0x08, 0x08, 0x90, 0x00, 0x02, 0x24, 0x48, 0x11, 0x20, 0x44, 0x48, 0x92, 0x51, 0x24, 0x91, 0x22, 0x44, 0x89, 0x02, 0x48, 0x8a, 0x2a, 0x92, 0x28, 0x42, 0x22, 0x00, 0x00, 0x00, 0x02, 0x85, 0x41, 0x49, 0x18, 0x10, 0x80, 0x08, 0x00, 0x01, 0x08, 0x84, 0x20, 0x44, 0x11, 0x12, 0x22, 0x08, 0x91, 0x00, 0x18, 0x03, 0x00, 0x09, 0xb0, 0x82, 0x42, 0x21, 0x21, 0x10, 0x10, 0x08, 0xc8, 0x24, 0x89, 0x09, 0x02, 0x22, 0x43, 0x10, 0x88, 0x04, 0x22, 0x12, 0x10, 0x84, 0x20, 0x80, 0x88, 0x22, 0x04, 0x10, 0x08, 0x50, 0x00, 0x02, 0x26, 0x48, 0x93, 0x22, 0x44, 0xc8, 0x92, 0x49, 0x24, 0x91, 0x22, 0x64, 0x99, 0x12, 0x49, 0x84, 0x11, 0x21, 0x28, 0x82, 0x22, 0x00, 0x00, 0x02, 0x02, 0x83, 0x82, 0x30, 0xe4, 0x10, 0x80, 0x00, 0x20, 0x05, 0x07, 0x04, 0x3e, 0x38, 0x10, 0xe1, 0xc2, 0x07, 0x0e, 0x24, 0x00, 0x00, 0x01, 0x04, 0x00, 0x82, 0x7c, 0x1e, 0x3e, 0x1f, 0x90, 0x07, 0x48, 0x24, 0x71, 0x05, 0xf2, 0x22, 0x41, 0x0f, 0x08, 0x03, 0xd2, 0x11, 0xe0, 0x83, 0xc0, 0x80, 0x88, 0x41, 0x04, 0x1f, 0xc8, 0x50, 0x00, 0x01, 0xd5, 0x87, 0x0d, 0x1c, 0x43, 0x48, 0x92, 0x45, 0x24, 0x91, 0x1c, 0x58, 0x69, 0x0c, 0x66, 0x84, 0x11, 0x21, 0x10, 0xf2, 0x22, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x03, 0xe0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x02, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x10, 0x1f, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x04, 0x40, 0x02, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x02, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x30, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x80, 0x04, 0x00, 0x00, 0x00, 0x00, 0x40, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x40, 0x01, 0xac, 0x00, 0x00 }; static Color palette[] = { { 0xff, 0xff, 0xff, 0x00 }, { 0x00, 0x00, 0x00, 0xff }, { 0xff, 0xff, 0xc0, 0xff }, { 0x9f, 0x9f, 0x60, 0xff }, { 0x90, 0x00, 0x00, 0xff }, { 0x00, 0x90, 0x00, 0xff }, { 0x00, 0x00, 0x90, 0xff }, { 0xc0, 0xc0, 0xc0, 0xff } }; // for alpha we use x^(1/1.3) static Color palette2[] = { { 0x00, 0x00, 0x00, 0x00 }, { 0x00, 0x00, 0x00, 0x2e }, { 0x00, 0x00, 0x00, 0x48 }, { 0x00, 0x00, 0x00, 0x5d }, { 0x00, 0x00, 0x00, 0x6f }, { 0x00, 0x00, 0x00, 0x80 }, { 0x00, 0x00, 0x00, 0x8f }, { 0x00, 0x00, 0x00, 0x9e }, { 0x00, 0x00, 0x00, 0xac }, { 0x00, 0x00, 0x00, 0xb9 }, { 0x00, 0x00, 0x00, 0xc5 }, { 0x00, 0x00, 0x00, 0xd2 }, { 0x00, 0x00, 0x00, 0xdd }, { 0x00, 0x00, 0x00, 0xe9 }, { 0x00, 0x00, 0x00, 0xf4 }, { 0x00, 0x00, 0x00, 0xff } }; static Color palette3[] = { { 0xff, 0xff, 0xff, 0xff }, { 0xe0, 0xe0, 0xe0, 0xff }, { 0xd0, 0xd0, 0xd0, 0xff }, { 0xc0, 0xc0, 0xc0, 0xff }, { 0xb0, 0xb0, 0xb0, 0xff }, { 0xa0, 0xa0, 0xa0, 0xff }, { 0x90, 0x90, 0x90, 0xff }, { 0x80, 0x80, 0x80, 0xff }, { 0x70, 0x70, 0x70, 0xff }, { 0x60, 0x60, 0x60, 0xff }, { 0x50, 0x50, 0x50, 0xff }, { 0x40, 0x40, 0x40, 0xff }, { 0x30, 0x30, 0x30, 0xff }, { 0x20, 0x20, 0x20, 0xff }, { 0x10, 0x10, 0x10, 0xff }, { 0x00, 0x00, 0x00, 0xff } }; Image::Image(int w,int h) { static int hue = Config_getInt(HTML_COLORSTYLE_HUE); static int sat = Config_getInt(HTML_COLORSTYLE_SAT); static int gamma = Config_getInt(HTML_COLORSTYLE_GAMMA); double red1,green1,blue1; double red2,green2,blue2; ColoredImage::hsl2rgb(hue/360.0, // hue sat/255.0, // saturation pow(235/255.0,gamma/100.0), // luma (gamma corrected) &red1,&green1,&blue1 ); ColoredImage::hsl2rgb(hue/360.0, // hue sat/255.0, // saturation pow(138/255.0,gamma/100.0), // luma (gamma corrected) &red2,&green2,&blue2 ); palette[2].red = (int)(red1 * 255.0); palette[2].green = (int)(green1 * 255.0); palette[2].blue = (int)(blue1 * 255.0); palette[3].red = (int)(red2 * 255.0); palette[3].green = (int)(green2 * 255.0); palette[3].blue = (int)(blue2 * 255.0); data = new uchar[w*h]; memset(data,0,w*h); width = w; height = h; } Image::~Image() { delete[] data; } void Image::setPixel(int x,int y,uchar val) { if (x>=0 && x=0 && y=0 && x=0 && y=' ') { int xf,yf,ci=c-' '; int rowOffset=0; int cw = charWidth[ci]; int cp = charPos[ci]; for (yf=0;yf>3); int bitOffset = cp&7; // get the bit pattern for row yf of the character from the font data while (bitsLeft>0) { int bits=8-bitOffset; if (bits>bitsLeft) bits=bitsLeft; bitPattern<<=bits; bitPattern|=((fontRaw[byteOffset]<>(8-bits); bitsLeft-=bits; bitOffset=0; byteOffset++; } int mask=1<<(cw-1); // draw character row yf for (xf=0;xf>=1; } rowOffset+=charSetWidth; } } } void Image::writeString(int x,int y,const char *s,uchar fg) { if (s) { char c; while ((c=*s++)) { writeChar(x,y,c,fg); x+=charWidth[c-' ']; } } } uint Image::stringLength(const char *s) { int w=0; if (s) { char c; while ((c=*s++)) w+=charWidth[c-' ']; } return w; } void Image::drawHorzLine(int y,int xs,int xe,uchar colIndex,uint mask) { int x,i=0,j=0; for (x=xs;x<=xe;x++,j++) { if (j&1) i++; if (mask&(1<<(i&0x1f))) setPixel(x,y,colIndex); } } void Image::drawHorzArrow(int y,int xs,int xe,uchar colIndex,uint mask) { drawHorzLine(y,xs,xe,colIndex,mask); int i; for (i=0;i<6;i++) { int h=i>>1; drawVertLine(xe-i,y-h,y+h,colIndex,0xffffffff); } } void Image::drawVertLine(int x,int ys,int ye,uchar colIndex,uint mask) { int y,i=0; for (y=ys;y<=ye;y++,i++) { if (mask&(1<<(i&0x1f))) setPixel(x,y,colIndex); } } void Image::drawVertArrow(int x,int ys,int ye,uchar colIndex,uint mask) { drawVertLine(x,ys,ye,colIndex,mask); int i; for (i=0;i<6;i++) { int h=i>>1; drawHorzLine(ys+i,x-h,x+h,colIndex,0xffffffff); } } void Image::drawRect(int x,int y,int w,int h,uchar colIndex,uint mask) { drawHorzLine(y,x,x+w-1,colIndex,mask); drawHorzLine(y+h-1,x,x+w-1,colIndex,mask); drawVertLine(x,y,y+h-1,colIndex,mask); drawVertLine(x+w-1,y,y+h-1,colIndex,mask); } void Image::fillRect(int x,int y,int lwidth,int lheight,uchar colIndex,uint mask) { int xp,yp,xi,yi; for (yp=y,yi=0;ypred,pPal->green,pPal->blue,pPal->alpha); } encoder.infoPng.color.colorType = 3; encoder.infoRaw.color.colorType = 3; LodePNG_encode(&encoder, &buffer, &bufferSize, data, width, height); LodePNG_saveFile(buffer, bufferSize, fileName); free(buffer); LodePNG_Encoder_cleanup(&encoder); return TRUE; } //---------------------------------------------------------------- void ColoredImage::hsl2rgb(double h,double s,double l, double *pRed,double *pGreen,double *pBlue) { double v; double r,g,b; r = l; // default to gray g = l; b = l; v = (l <= 0.5) ? (l * (1.0 + s)) : (l + s - l * s); if (v > 0) { double m; double sv; int sextant; double fract, vsf, mid1, mid2; m = l + l - v; sv = (v - m ) / v; h *= 6.0; sextant = (int)h; fract = h - sextant; vsf = v * sv * fract; mid1 = m + vsf; mid2 = v - vsf; switch (sextant) { case 0: r = v; g = mid1; b = m; break; case 1: r = mid2; g = v; b = m; break; case 2: r = m; g = v; b = mid1; break; case 3: r = m; g = mid2; b = v; break; case 4: r = mid1; g = m; b = v; break; case 5: r = v; g = m; b = mid2; break; } } *pRed = r; *pGreen = g; *pBlue = b; } ColoredImage::ColoredImage(int width,int height, const uchar *greyLevels,const uchar *alphaLevels, int saturation,int hue,int gamma) { m_hasAlpha = alphaLevels!=0; m_width = width; m_height = height; m_data = (uchar*)malloc(width*height*4); int i; for (i=0;i