Blame qtools/qqueue.h

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/****************************************************************************
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** 
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**
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** Definition of QQueue template/macro class
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**
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** Created : 920917
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**
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** Copyright (C) 1992-2000 Trolltech AS.  All rights reserved.
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**
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** This file is part of the tools module of the Qt GUI Toolkit.
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**
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** This file may be distributed under the terms of the Q Public License
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** as defined by Trolltech AS of Norway and appearing in the file
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** LICENSE.QPL included in the packaging of this file.
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**
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** This file may be distributed and/or modified under the terms of the
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** GNU General Public License version 2 as published by the Free Software
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** Foundation and appearing in the file LICENSE.GPL included in the
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** packaging of this file.
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**
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** Licensees holding valid Qt Enterprise Edition or Qt Professional Edition
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** licenses may use this file in accordance with the Qt Commercial License
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** Agreement provided with the Software.
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**
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** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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**
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**   information about Qt Commercial License Agreements.
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** See http://www.trolltech.com/qpl/ for QPL licensing information.
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** See http://www.trolltech.com/gpl/ for GPL licensing information.
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**
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** Contact info@trolltech.com if any conditions of this licensing are
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**
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**********************************************************************/
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#ifndef QQUEUE_H
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#define QQUEUE_H
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#ifndef QT_H
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#include "qglist.h"
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#endif // QT_H
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template<class type> class QQueue : private QGList
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{
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public:
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    QQueue()				{}
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    QQueue( const QQueue<type> &q ) : QGList(q) {}
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   ~QQueue()				{ clear(); }
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    QQueue<type>& operator=(const QQueue<type> &q)
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			{ return (QQueue<type>&)QGList::operator=(q); }
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    bool  autoDelete() const		{ return QCollection::autoDelete(); }
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    void  setAutoDelete( bool del )	{ QCollection::setAutoDelete(del); }
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    uint  count()   const		{ return QGList::count(); }
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    bool  isEmpty() const		{ return QGList::count() == 0; }
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    void  enqueue( const type *d )	{ QGList::append(Item(d)); }
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    type *dequeue()			{ return (type *)QGList::takeFirst();}
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    bool  remove()			{ return QGList::removeFirst(); }
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    void  clear()			{ QGList::clear(); }
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    type *head()    const		{ return (type *)QGList::cfirst(); }
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	  operator type *() const	{ return (type *)QGList::cfirst(); }
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    type *current() const		{ return (type *)QGList::cfirst(); }
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private:
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    void  deleteItem( Item d ) { if ( del_item ) delete (type *)d; }
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};
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#endif // QQUEUE_H