#ifndef _INCLUDE_CPPUNIT_CONFIG_MSVC6_H #define _INCLUDE_CPPUNIT_CONFIG_MSVC6_H 1 #if _MSC_VER > 1000 // VC++ #pragma warning( disable : 4786 ) // disable warning debug symbol > 255... #endif // _MSC_VER > 1000 #define HAVE_CMATH 1 /* include/cppunit/config-msvc6.h. Manually adapted from include/cppunit/config-auto.h */ /* define to 1 if the compiler implements namespaces */ #ifndef CPPUNIT_HAVE_NAMESPACES #define CPPUNIT_HAVE_NAMESPACES 1 #endif /* define if library uses std::string::compare(string,pos,n) */ #ifdef CPPUNIT_FUNC_STRING_COMPARE_STRING_FIRST #undef CPPUNIT_FUNC_STRING_COMPARE_STRING_FIRST #endif /* Define if you have the header file. */ #ifdef CPPUNIT_HAVE_DLFCN_H #undef CPPUNIT_HAVE_DLFCN_H #endif /* define to 1 if the compiler implements namespaces */ #ifndef CPPUNIT_HAVE_NAMESPACES #define CPPUNIT_HAVE_NAMESPACES 1 #endif #define CPPUNIT_HAVE_SSTREAM 1 /* Name of package */ #ifndef CPPUNIT_PACKAGE #define CPPUNIT_PACKAGE "cppunit" #endif // Compiler error location format for CompilerOutputter // See class CompilerOutputter for format. #undef CPPUNIT_COMPILER_LOCATION_FORMAT #if _MSC_VER >= 1300 // VS 7.0 # define CPPUNIT_COMPILER_LOCATION_FORMAT "%p(%l) : error : " #else # define CPPUNIT_COMPILER_LOCATION_FORMAT "%p(%l):" #endif // Define to 1 if the compiler support C++ style cast. #define CPPUNIT_HAVE_CPP_CAST 1 /* define to 1 if the compiler has _finite() */ #ifndef CPPUNIT_HAVE__FINITE #define CPPUNIT_HAVE__FINITE 1 #endif // Uncomment to turn on STL wrapping => use this to test compilation. // This will make CppUnit subclass std::vector & co to provide default // parameter. /*#define CPPUNIT_NO_NAMESPACE 1 */ #if _MSC_VER >= 1300 // VS 7.0 #define CPPUNIT_UNIQUE_COUNTER __COUNTER__ #endif // if _MSC_VER >= 1300 // VS 7.0 /* _INCLUDE_CPPUNIT_CONFIG_MSVC6_H */ #endif