#ifndef CPPUNIT_PORTABILITY_H #define CPPUNIT_PORTABILITY_H #if defined(_WIN32) && !defined(WIN32) # define WIN32 1 #endif /* include platform specific config */ #if defined(__BORLANDC__) # include #elif defined (_MSC_VER) # if _MSC_VER == 1200 && defined(_WIN32_WCE) //evc4 # include # else # include # endif #else # include #endif // Version number of package #ifndef CPPUNIT_VERSION #define CPPUNIT_VERSION "1.14.0" #endif #include // define CPPUNIT_API & CPPUNIT_NEED_DLL_DECL #include /* Options that the library user may switch on or off. * If the user has not done so, we chose default values. */ /* Define to 1 if you wish to have the old-style macros assert(), assertEqual(), assertDoublesEqual(), and assertLongsEqual() */ #if !defined(CPPUNIT_ENABLE_NAKED_ASSERT) # define CPPUNIT_ENABLE_NAKED_ASSERT 0 #endif /* Define to 1 if you wish to have the old-style CU_TEST family of macros. */ #if !defined(CPPUNIT_ENABLE_CU_TEST_MACROS) # define CPPUNIT_ENABLE_CU_TEST_MACROS 0 #endif /* Define to 1 if the preprocessor expands (#foo) to "foo" (quotes incl.) I don't think there is any C preprocess that does NOT support this! */ #if !defined(CPPUNIT_HAVE_CPP_SOURCE_ANNOTATION) # define CPPUNIT_HAVE_CPP_SOURCE_ANNOTATION 1 #endif /* Assumes that STL and CppUnit are in global space if the compiler does not support namespace. */ #if !defined(CPPUNIT_HAVE_NAMESPACES) # if !defined(CPPUNIT_NO_NAMESPACE) # define CPPUNIT_NO_NAMESPACE 1 # endif // !defined(CPPUNIT_NO_NAMESPACE) # if !defined(CPPUNIT_NO_STD_NAMESPACE) # define CPPUNIT_NO_STD_NAMESPACE 1 # endif // !defined(CPPUNIT_NO_STD_NAMESPACE) #endif // !defined(CPPUNIT_HAVE_NAMESPACES) // Compiler error location format for CompilerOutputter // If not define, assumes that it's gcc // See class CompilerOutputter for format. #if !defined(CPPUNIT_COMPILER_LOCATION_FORMAT) #if defined(__GNUC__) && ( defined(__APPLE_CPP__) || defined(__APPLE_CC__) ) // gcc/Xcode integration on Mac OS X # define CPPUNIT_COMPILER_LOCATION_FORMAT "%p:%l: " #else # define CPPUNIT_COMPILER_LOCATION_FORMAT "%f:%l:" #endif #endif // If CPPUNIT_HAVE_CPP_CAST is defined, then c++ style cast will be used, // otherwise, C style cast are used. #if defined( CPPUNIT_HAVE_CPP_CAST ) # define CPPUNIT_CONST_CAST( TargetType, pointer ) \ const_cast( pointer ) # define CPPUNIT_STATIC_CAST( TargetType, pointer ) \ static_cast( pointer ) #else // defined( CPPUNIT_HAVE_CPP_CAST ) # define CPPUNIT_CONST_CAST( TargetType, pointer ) \ ((TargetType)( pointer )) # define CPPUNIT_STATIC_CAST( TargetType, pointer ) \ ((TargetType)( pointer )) #endif // defined( CPPUNIT_HAVE_CPP_CAST ) // If CPPUNIT_NO_STD_NAMESPACE is defined then STL are in the global space. // => Define macro 'std' to nothing #if defined(CPPUNIT_NO_STD_NAMESPACE) # undef std # define std #endif // defined(CPPUNIT_NO_STD_NAMESPACE) // If CPPUNIT_NO_NAMESPACE is defined, then put CppUnit classes in the // global namespace: the compiler does not support namespace. #if defined(CPPUNIT_NO_NAMESPACE) # define CPPUNIT_NS_BEGIN # define CPPUNIT_NS_END # define CPPUNIT_NS #else // defined(CPPUNIT_NO_NAMESPACE) # define CPPUNIT_NS_BEGIN namespace CppUnit { # define CPPUNIT_NS_END } # define CPPUNIT_NS CppUnit #endif // defined(CPPUNIT_NO_NAMESPACE) /*! Stringize a symbol. * * Use this macro to convert a preprocessor symbol to a string. * * Example of usage: * \code * #define CPPUNIT_PLUGIN_EXPORTED_NAME cppunitTestPlugIn * const char *name = CPPUNIT_STRINGIZE( CPPUNIT_PLUGIN_EXPORTED_NAME ); * \endcode */ #define CPPUNIT_STRINGIZE( symbol ) _CPPUNIT_DO_STRINGIZE( symbol ) /// \internal #define _CPPUNIT_DO_STRINGIZE( symbol ) #symbol /*! Joins to symbol after expanding them into string. * * Use this macro to join two symbols. Example of usage: * * \code * #define MAKE_UNIQUE_NAME(prefix) CPPUNIT_JOIN( prefix, __LINE__ ) * \endcode * * The macro defined in the example concatenate a given prefix with the line number * to obtain a 'unique' identifier. * * \internal From boost documentation: * The following piece of macro magic joins the two * arguments together, even when one of the arguments is * itself a macro (see 16.3.1 in C++ standard). The key * is that macro expansion of macro arguments does not * occur in CPPUNIT_JOIN2 but does in CPPUNIT_JOIN. */ #define CPPUNIT_JOIN( symbol1, symbol2 ) _CPPUNIT_DO_JOIN( symbol1, symbol2 ) /// \internal #define _CPPUNIT_DO_JOIN( symbol1, symbol2 ) _CPPUNIT_DO_JOIN2( symbol1, symbol2 ) /// \internal #define _CPPUNIT_DO_JOIN2( symbol1, symbol2 ) symbol1##symbol2 /// \internal Unique suffix for variable name. Can be overridden in platform specific /// config-*.h. Default to line number. #ifndef CPPUNIT_UNIQUE_COUNTER # define CPPUNIT_UNIQUE_COUNTER __LINE__ #endif /*! Adds the line number to the specified string to create a unique identifier. * \param prefix Prefix added to the line number to create a unique identifier. * \see CPPUNIT_TEST_SUITE_REGISTRATION for an example of usage. */ #define CPPUNIT_MAKE_UNIQUE_NAME( prefix ) CPPUNIT_JOIN( prefix, CPPUNIT_UNIQUE_COUNTER ) /*! Defines wrap colunm for %CppUnit. Used by CompilerOuputter. */ #if !defined(CPPUNIT_WRAP_COLUMN) # define CPPUNIT_WRAP_COLUMN 79 #endif #endif // CPPUNIT_PORTABILITY_H