Blame lib/valueflow.h

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/*
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 * Cppcheck - A tool for static C/C++ code analysis
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 * Copyright (C) 2007-2017 Cppcheck team.
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 *
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 * This program is free software: you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation, either version 3 of the License, or
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 * (at your option) any later version.
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
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 */
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//---------------------------------------------------------------------------
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#ifndef valueflowH
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#define valueflowH
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//---------------------------------------------------------------------------
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#include "config.h"
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#include <list>
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#include <string>
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#include <utility>
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class ErrorLogger;
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class Settings;
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class SymbolDatabase;
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class Token;
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class TokenList;
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namespace ValueFlow {
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    class CPPCHECKLIB Value {
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    public:
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        typedef std::pair<const Token *, std::string> ErrorPathItem;
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        typedef std::list<ErrorPathItem> ErrorPath;
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        explicit Value(long long val = 0) : valueType(INT), intvalue(val), tokvalue(nullptr), floatValue(0.0), moveKind(NonMovedVariable), varvalue(val), condition(nullptr), varId(0U), conditional(false), defaultArg(false), valueKind(ValueKind::Possible) {}
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        Value(const Token *c, long long val);
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        bool operator==(const Value &rhs) const {
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            if (valueType != rhs.valueType)
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                return false;
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            switch (valueType) {
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            case INT:
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                if (intvalue != rhs.intvalue)
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                    return false;
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                break;
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            case TOK:
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                if (tokvalue != rhs.tokvalue)
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                    return false;
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                break;
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            case FLOAT:
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                // TODO: Write some better comparison
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                if (floatValue > rhs.floatValue || floatValue < rhs.floatValue)
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                    return false;
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                break;
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            case MOVED:
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                if (moveKind != rhs.moveKind)
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                    return false;
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                break;
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            case UNINIT:
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                break;
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            };
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            return varvalue == rhs.varvalue &&
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                   condition == rhs.condition &&
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                   varId == rhs.varId &&
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                   conditional == rhs.conditional &&
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                   defaultArg == rhs.defaultArg &&
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                   valueKind == rhs.valueKind;
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        }
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        std::string infoString() const;
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        enum ValueType { INT, TOK, FLOAT, MOVED, UNINIT } valueType;
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        bool isIntValue() const {
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            return valueType == INT;
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        }
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        bool isTokValue() const {
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            return valueType == TOK;
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        }
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        bool isFloatValue() const {
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            return valueType == FLOAT;
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        }
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        bool isMovedValue() const {
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            return valueType == MOVED;
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        }
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        bool isUninitValue() const {
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            return valueType == UNINIT;
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        }
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        /** int value */
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        long long intvalue;
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        /** token value - the token that has the value. this is used for pointer aliases, strings, etc. */
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        const Token *tokvalue;
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        /** float value */
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        double floatValue;
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        /** kind of moved  */
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        enum MoveKind {NonMovedVariable, MovedVariable, ForwardedVariable} moveKind;
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        /** For calculated values - variable value that calculated value depends on */
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        long long varvalue;
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        /** Condition that this value depends on */
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        const Token *condition;
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        ErrorPath errorPath;
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        /** For calculated values - varId that calculated value depends on */
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        unsigned int varId;
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        /** Conditional value */
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        bool conditional;
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        /** Is this value passed as default parameter to the function? */
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        bool defaultArg;
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        static const char * toString(MoveKind moveKind) {
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            switch (moveKind) {
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            case NonMovedVariable:
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                return "NonMovedVariable";
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            case MovedVariable:
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                return "MovedVariable";
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            case ForwardedVariable:
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                return "ForwardedVariable";
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            }
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            return "";
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        }
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        /** How known is this value */
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        enum ValueKind {
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            /** This value is possible, other unlisted values may also be possible */
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            Possible,
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            /** Only listed values are possible */
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            Known,
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            /** Inconclusive */
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            Inconclusive
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        } valueKind;
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        void setKnown() {
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            valueKind = ValueKind::Known;
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        }
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        bool isKnown() const {
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            return valueKind == ValueKind::Known;
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        }
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        void setPossible() {
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            valueKind = ValueKind::Possible;
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        }
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        bool isPossible() const {
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            return valueKind == ValueKind::Possible;
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        }
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        void setInconclusive(bool inconclusive = true) {
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            if (inconclusive)
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                valueKind = ValueKind::Inconclusive;
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        }
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        bool isInconclusive() const {
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            return valueKind == ValueKind::Inconclusive;
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        }
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        void changeKnownToPossible() {
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            if (isKnown())
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                valueKind = ValueKind::Possible;
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        }
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        bool errorSeverity() const {
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            return !condition && !defaultArg;
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        }
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    };
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    /// Constant folding of expression. This can be used before the full ValueFlow has been executed (ValueFlow::setValues).
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    const ValueFlow::Value * valueFlowConstantFoldAST(const Token *expr, const Settings *settings);
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    /// Perform valueflow analysis.
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    void setValues(TokenList *tokenlist, SymbolDatabase* symboldatabase, ErrorLogger *errorLogger, const Settings *settings);
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    std::string eitherTheConditionIsRedundant(const Token *condition);
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}
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#endif // valueflowH