Blame internal/ceres/block_random_access_dense_matrix.h

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// Ceres Solver - A fast non-linear least squares minimizer
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// Copyright 2015 Google Inc. All rights reserved.
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// http://ceres-solver.org/
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are met:
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//
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// * Redistributions of source code must retain the above copyright notice,
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//   this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright notice,
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//   this list of conditions and the following disclaimer in the documentation
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//   and/or other materials provided with the distribution.
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// * Neither the name of Google Inc. nor the names of its contributors may be
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//   used to endorse or promote products derived from this software without
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//   specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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// POSSIBILITY OF SUCH DAMAGE.
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//
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// Author: sameeragarwal@google.com (Sameer Agarwal)
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#ifndef CERES_INTERNAL_BLOCK_RANDOM_ACCESS_DENSE_MATRIX_H_
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#define CERES_INTERNAL_BLOCK_RANDOM_ACCESS_DENSE_MATRIX_H_
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#include "ceres/block_random_access_matrix.h"
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#include <vector>
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#include "ceres/internal/macros.h"
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#include "ceres/internal/port.h"
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#include "ceres/internal/scoped_ptr.h"
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namespace ceres {
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namespace internal {
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// A square block random accessible matrix with the same row and
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// column block structure. All cells are stored in the same single
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// array, so that its also accessible as a dense matrix of size
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// num_rows x num_cols.
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//
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// This class is NOT thread safe. Since all n^2 cells are stored,
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// GetCell never returns NULL for any (row_block_id, col_block_id)
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// pair.
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//
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// ReturnCell is a nop.
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class BlockRandomAccessDenseMatrix : public BlockRandomAccessMatrix {
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 public:
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  // blocks is a vector of block sizes. The resulting matrix has
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  // blocks.size() * blocks.size() cells.
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  explicit BlockRandomAccessDenseMatrix(const std::vector<int>& blocks);
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  // The destructor is not thread safe. It assumes that no one is
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  // modifying any cells when the matrix is being destroyed.
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  virtual ~BlockRandomAccessDenseMatrix();
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  // BlockRandomAccessMatrix interface.
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  virtual CellInfo* GetCell(int row_block_id,
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                            int col_block_id,
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                            int* row,
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                            int* col,
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                            int* row_stride,
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                            int* col_stride);
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  // This is not a thread safe method, it assumes that no cell is
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  // locked.
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  virtual void SetZero();
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  // Since the matrix is square with the same row and column block
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  // structure, num_rows() = num_cols().
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  virtual int num_rows() const { return num_rows_; }
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  virtual int num_cols() const { return num_rows_; }
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  // The underlying matrix storing the cells.
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  const double* values() const { return values_.get(); }
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  double* mutable_values() { return values_.get(); }
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 private:
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  int num_rows_;
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  std::vector<int> block_layout_;
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  scoped_array<double> values_;
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  scoped_array<CellInfo> cell_infos_;
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  CERES_DISALLOW_COPY_AND_ASSIGN(BlockRandomAccessDenseMatrix);
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};
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}  // namespace internal
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}  // namespace ceres
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#endif  // CERES_INTERNAL_BLOCK_RANDOM_ACCESS_DENSE_MATRIX_H_