/* * Created by Phil on 3/12/2013. * Copyright 2013 Two Blue Cubes Ltd. All rights reserved. * * Distributed under the Boost Software License, Version 1.0. (See accompanying * file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) * */ #ifndef TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED #define TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED #include "catch_platform.h" namespace Catch { bool isDebuggerActive(); } #ifdef CATCH_PLATFORM_MAC #define CATCH_TRAP() __asm__("int $3\n" : : ) /* NOLINT */ #elif defined(CATCH_PLATFORM_LINUX) // If we can use inline assembler, do it because this allows us to break // directly at the location of the failing check instead of breaking inside // raise() called from it, i.e. one stack frame below. #if defined(__GNUC__) && (defined(__i386) || defined(__x86_64)) #define CATCH_TRAP() asm volatile ("int $3") /* NOLINT */ #else // Fall back to the generic way. #include #define CATCH_TRAP() raise(SIGTRAP) #endif #elif defined(_MSC_VER) #define CATCH_TRAP() __debugbreak() #elif defined(__MINGW32__) extern "C" __declspec(dllimport) void __stdcall DebugBreak(); #define CATCH_TRAP() DebugBreak() #endif #ifdef CATCH_TRAP #define CATCH_BREAK_INTO_DEBUGGER() if( Catch::isDebuggerActive() ) { CATCH_TRAP(); } #else namespace Catch { inline void doNothing() {} } #define CATCH_BREAK_INTO_DEBUGGER() Catch::doNothing() #endif #endif // TWOBLUECUBES_CATCH_DEBUGGER_H_INCLUDED