Blame include/sound/sscape_ioctl.h

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#ifndef SSCAPE_IOCTL_H
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#define SSCAPE_IOCTL_H
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struct sscape_bootblock
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{
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  unsigned char code[256];
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  unsigned version;
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};
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#define SSCAPE_MICROCODE_SIZE  65536
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struct sscape_microcode
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{
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  unsigned char *code;
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};
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#define SND_SSCAPE_LOAD_BOOTB  _IOWR('P', 100, struct sscape_bootblock)
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#define SND_SSCAPE_LOAD_MCODE  _IOW ('P', 101, struct sscape_microcode)
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#endif