#ifndef adwaitabaseengine_h #define adwaitabaseengine_h /************************************************************************* * Copyright (C) 2014 by Hugo Pereira Da Costa * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 2 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program; if not, write to the * * Free Software Foundation, Inc., * * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . * *************************************************************************/ #include "adwaita.h" #include #include namespace Adwaita { //* base class for all animation engines /** it is used to store configuration values used by all animations stored in the engine */ class BaseEngine: public QObject { Q_OBJECT public: using Pointer = WeakPointer; //* constructor explicit BaseEngine( QObject* parent ): QObject( parent ), _enabled( true ), _duration( 200 ) {} //* destructor virtual ~BaseEngine( void ) {} //* enability virtual void setEnabled( bool value ) { _enabled = value; } //* enability virtual bool enabled( void ) const { return _enabled; } //* duration virtual void setDuration( int value ) { _duration = value; } //* duration virtual int duration( void ) const { return _duration; } //* unregister widget virtual bool unregisterWidget( QObject* object ) = 0; //* list of widgets using WidgetList = QSet; //* returns registered widgets virtual WidgetList registeredWidgets( void ) const { return WidgetList(); } private: //* engine enability bool _enabled; //* animation duration int _duration; }; } #endif