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#ifndef adwaitawidgetstatedata_h
#define adwaitawidgetstatedata_h

/*************************************************************************
 * Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr>    *
 *                                                                       *
 * This program is free software; you can redistribute it and/or modify  *
 * it under the terms of the GNU General Public License as published by  *
 * the Free Software Foundation; either version 2 of the License, or     *
 * (at your option) any later version.                                   *
 *                                                                       *
 * This program is distributed in the hope that it will be useful,       *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 * GNU General Public License for more details.                          *
 *                                                                       *
 * You should have received a copy of the GNU General Public License     *
 * along with this program; if not, write to the                         *
 * Free Software Foundation, Inc.,                                       *
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA .        *
 *************************************************************************/

#include "adwaitagenericdata.h"

namespace Adwaita
{

    //* handle widget state (hover/focus/enable) changes
    class WidgetStateData: public GenericData
    {

        Q_OBJECT

        public:

        //* constructor
        WidgetStateData( QObject* parent, QWidget* target, int duration, bool state = false ):
            GenericData( parent, target, duration ),
            _initialized( false ),
            _state( state )
        {}

        //* destructor
        virtual ~WidgetStateData( void )
        {}

        /**
        returns true if hover has Changed
        and starts timer accordingly
        */
        virtual bool updateState( bool value );

        private:

        bool _initialized;
        bool _state;

    };

}

#endif