#ifndef adwaitabusyindicatorengine_h
#define adwaitabusyindicatorengine_h
/*************************************************************************
* Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
*************************************************************************/
#include "adwaitaanimation.h"
#include "adwaitabaseengine.h"
#include "adwaitabusyindicatordata.h"
#include "adwaitadatamap.h"
namespace Adwaita
{
//* handles progress bar animations
class BusyIndicatorEngine: public BaseEngine
{
Q_OBJECT
//* declare opacity property
Q_PROPERTY( int value READ value WRITE setValue )
public:
//* constructor
explicit BusyIndicatorEngine( QObject* );
//* destructor
virtual ~BusyIndicatorEngine( void )
{}
//*@name accessors
//@{
//* true if widget is animated
virtual bool isAnimated( const QObject* );
//* value
virtual int value( void ) const
{ return _value; }
//@}
//*@name modifiers
//@{
//* register progressbar
virtual bool registerWidget( QObject* );
//* duration
virtual void setDuration( int );
//* set object as animated
virtual void setAnimated( const QObject*, bool );
//* opacity
virtual void setValue( int value );
//@}
public Q_SLOTS:
//* remove widget from map
virtual bool unregisterWidget( QObject* );
protected:
//* returns data associated to widget
DataMap<BusyIndicatorData>::Value data( const QObject* );
private:
//* map widgets to progressbar data
DataMap<BusyIndicatorData> _data;
//* animation
Animation::Pointer _animation;
//* value
int _value = 0;
};
}
#endif