#ifndef adwaitatransitiondata_h
#define adwaitatransitiondata_h
//////////////////////////////////////////////////////////////////////////////
// adwaitatransitiondata.h
// data container for generic transitions
// -------------------
//
// Copyright (c) 2009 Hugo Pereira Da Costa <hugo.pereira@free.fr>
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
//////////////////////////////////////////////////////////////////////////////
#include "adwaitatransitionwidget.h"
#include <QObject>
#include <QTime>
#include <QWidget>
namespace Adwaita
{
//* generic data
class TransitionData: public QObject
{
Q_OBJECT
public:
//* constructor
TransitionData( QObject* parent, QWidget* target, int );
//* destructor
virtual ~TransitionData( void );
//* enability
virtual void setEnabled( bool value )
{ _enabled = value; }
//* enability
virtual bool enabled( void ) const
{ return _enabled; }
//* duration
virtual void setDuration( int duration )
{
if( _transition )
{ _transition.data()->setDuration( duration ); }
}
//* max render time
void setMaxRenderTime( int value )
{ _maxRenderTime = value; }
//* max renderTime
const int& maxRenderTime( void ) const
{ return _maxRenderTime; }
//* start clock
void startClock( void )
{
if( _clock.isNull() ) _clock.start();
else _clock.restart();
}
//* check if rendering is two slow
bool slow( void ) const
{ return !( _clock.isNull() || _clock.elapsed() <= maxRenderTime() ); }
protected Q_SLOTS:
//* initialize animation
virtual bool initializeAnimation( void ) = 0;
//* animate
virtual bool animate( void ) = 0;
protected:
//* returns true if one parent matches given class name
inline bool hasParent( const QWidget*, const char* ) const;
//* transition widget
virtual const TransitionWidget::Pointer& transition( void ) const
{ return _transition; }
//* used to avoid recursion when grabbing widgets
void setRecursiveCheck( bool value )
{ _recursiveCheck = value; }
//* used to avoid recursion when grabbing widgets
bool recursiveCheck( void ) const
{ return _recursiveCheck; }
private:
//* enability
bool _enabled = true;
//* used to avoid recursion when grabbing widgets
bool _recursiveCheck = false;
//* timer used to detect slow rendering
QTime _clock;
//* max render time
/*! used to detect slow rendering */
int _maxRenderTime = 200;
//* animation handling
TransitionWidget::Pointer _transition;
};
//_____________________________________________________________________________________
bool TransitionData::hasParent( const QWidget* widget, const char* className ) const
{
if( !widget ) return false;
for( QWidget* parent = widget->parentWidget(); parent; parent = parent->parentWidget() )
{ if( parent->inherits( className ) ) return true; }
return false;
}
}
#endif