#ifndef adwaitatabbar_data_h
#define adwaitatabbar_data_h
/*************************************************************************
* Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
*************************************************************************/
#include "adwaitaanimationdata.h"
#include <QTabBar>
namespace Adwaita
{
//* tabbars
class TabBarData: public AnimationData
{
Q_OBJECT
//* declare opacity property
Q_PROPERTY( qreal currentOpacity READ currentOpacity WRITE setCurrentOpacity )
Q_PROPERTY( qreal previousOpacity READ previousOpacity WRITE setPreviousOpacity )
public:
//* constructor
TabBarData( QObject* parent, QWidget* target, int duration );
//* destructor
virtual ~TabBarData( void )
{}
//* duration
void setDuration( int duration )
{
currentIndexAnimation().data()->setDuration( duration );
previousIndexAnimation().data()->setDuration( duration );
}
//* update state
bool updateState( const QPoint&, bool );
//*@name current index handling
//@{
//* current opacity
virtual qreal currentOpacity( void ) const
{ return _current._opacity; }
//* current opacity
virtual void setCurrentOpacity( qreal value )
{
if( _current._opacity == value ) return;
_current._opacity = value;
setDirty();
}
//* current index
virtual int currentIndex( void ) const
{ return _current._index; }
//* current index
virtual void setCurrentIndex( int index )
{ _current._index = index; }
//* current index animation
virtual const Animation::Pointer& currentIndexAnimation( void ) const
{ return _current._animation; }
//@}
//*@name previous index handling
//@{
//* previous opacity
virtual qreal previousOpacity( void ) const
{ return _previous._opacity; }
//* previous opacity
virtual void setPreviousOpacity( qreal value )
{
if( _previous._opacity == value ) return;
_previous._opacity = value;
setDirty();
}
//* previous index
virtual int previousIndex( void ) const
{ return _previous._index; }
//* previous index
virtual void setPreviousIndex( int index )
{ _previous._index = index; }
//* previous index Animation
virtual const Animation::Pointer& previousIndexAnimation( void ) const
{ return _previous._animation; }
//@}
//* return Animation associated to action at given position, if any
virtual Animation::Pointer animation( const QPoint& position ) const;
//* return opacity associated to action at given position, if any
virtual qreal opacity( const QPoint& position ) const;
private:
//* container for needed animation data
class Data
{
public:
//* default constructor
Data( void ):
_opacity(0),
_index(-1)
{}
Animation::Pointer _animation;
qreal _opacity;
int _index;
};
//* current tab animation data (for hover enter animations)
Data _current;
//* previous tab animations data (for hover leave animations)
Data _previous;
};
}
#endif