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/*************************************************************************
 * Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr>    *
 *                                                                       *
 * This program is free software; you can redistribute it and/or modify  *
 * it under the terms of the GNU General Public License as published by  *
 * the Free Software Foundation; either version 2 of the License, or     *
 * (at your option) any later version.                                   *
 *                                                                       *
 * This program is distributed in the hope that it will be useful,       *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
 * GNU General Public License for more details.                          *
 *                                                                       *
 * You should have received a copy of the GNU General Public License     *
 * along with this program; if not, write to the                         *
 * Free Software Foundation, Inc.,                                       *
 * 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA .        *
 *************************************************************************/

#include "adwaitaspinboxdata.h"

namespace Adwaita
{

//________________________________________________
SpinBoxData::SpinBoxData(QObject *parent, QWidget *target, int duration)
    : AnimationData(parent, target)
{
    _upArrowData._hoverAnimation = new Animation(duration, this);
    _downArrowData._hoverAnimation = new Animation(duration, this);
    _upArrowData._pressedAnimation = new Animation(duration, this);
    _downArrowData._pressedAnimation = new Animation(duration, this);
    setupAnimation(upArrowAnimation(), "upArrowOpacity");
    setupAnimation(downArrowAnimation(), "downArrowOpacity");
    setupAnimation(upArrowPressedAnimation(), "upArrowPressed");
    setupAnimation(downArrowPressedAnimation(), "downArrowPressed");
}

//______________________________________________
bool SpinBoxData::Data::updateState(bool value, bool pressed)
{
    bool change = false;
    if (_hoverState != value) {
        _hoverState = value;
        _hoverAnimation.data()->setDirection((_hoverState) ? Animation::Forward : Animation::Backward);
        if (!_hoverAnimation.data()->isRunning()) {
            _hoverAnimation.data()->start();
        }
        change = true;
    }

    if (_pressedState != pressed) {
        _pressedState = pressed;
        _pressedAnimation.data()->setDirection((_pressedState) ? Animation::Forward : Animation::Backward);
        if (!_pressedAnimation.data()->isRunning()) {
            _pressedAnimation.data()->start();
        }
        change = true;
    }

    return change;
}

} // namespace Adwaita