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/*************************************************************************
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* Copyright (C) 2014 by Hugo Pereira Da Costa <hugo.pereira@free.fr> *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA . *
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*************************************************************************/
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#include "adwaitaanimationdata.h"
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namespace Adwaita
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{
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const qreal AnimationData::OpacityInvalid = -1;
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int AnimationData::_steps = 0;
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//_________________________________________________________________________________
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void AnimationData::setupAnimation( const Animation::Pointer& animation, const QByteArray& property )
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{
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// setup animation
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animation.data()->setStartValue( 0.0 );
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animation.data()->setEndValue( 1.0 );
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animation.data()->setTargetObject( this );
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animation.data()->setPropertyName( property );
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}
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}
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