/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2009-2014 DreamWorks Animation LLC. // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of DreamWorks Animation nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #include #include #include "half.h" #include "compareDwa.h" using namespace OPENEXR_IMF_NAMESPACE; using namespace std; // // Convert from linear to a nonlinear representation, // half toNonlinear(half linear) { float sign = 1; float logBase = pow(2.7182818, 2.2); if ((float)linear < 0) { sign = -1; } if ((linear.bits() & 0x7c00) == 0x7c00) { return (half)0.0; } if ( fabs( (float)linear ) <= 1.0f) { return (half)(sign * pow(fabs((float)linear), 1.f/2.2f)); } else { return (half)(sign * ( log(fabs((float)linear)) / log(logBase) + 1.0f) ); } return (half)0.0f; } void compareDwa(int width, int height, const Array2D &src, const Array2D &test, RgbaChannels channels) { half srcNonlin, testNonlin; float relError; for (int y=0; y