/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMF_DEEP_IMAGE_H #define INCLUDED_IMF_DEEP_IMAGE_H //---------------------------------------------------------------------------- // // class DeepImage // // For an explanation of images, levels and channels, // see the comments in header file Image.h. // //---------------------------------------------------------------------------- #include "ImfDeepImageLevel.h" #include #include #include "ImfExport.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER class IMF_EXPORT DeepImage : public Image { public: // // Constructors and destructor. // The default constructor constructs an image with an empty data // window level mode ONE_LEVEL and level rounding mode ROUND_DOWN. // DeepImage(); DeepImage(const IMATH_NAMESPACE::Box2i &dataWindow, LevelMode levelMode = ONE_LEVEL, LevelRoundingMode levelRoundingMode = ROUND_DOWN); virtual ~DeepImage(); // // Accessing image levels by level number // virtual DeepImageLevel & level(int l = 0); virtual const DeepImageLevel & level(int l = 0) const; virtual DeepImageLevel & level(int lx, int ly); virtual const DeepImageLevel & level(int lx, int ly) const; protected: virtual DeepImageLevel * newLevel (int lx, int ly, const IMATH_NAMESPACE::Box2i &dataWindow); }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif