/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2014, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //---------------------------------------------------------------------------- // // class FlatImageLevel // //---------------------------------------------------------------------------- #include "ImfFlatImageLevel.h" #include "ImfFlatImage.h" #include #include using namespace IMATH_NAMESPACE; using namespace IEX_NAMESPACE; using namespace std; OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER FlatImageLevel::FlatImageLevel (FlatImage& image, int xLevelNumber, int yLevelNumber, const Box2i& dataWindow) : ImageLevel (image, xLevelNumber, yLevelNumber) { resize (dataWindow); } FlatImage & FlatImageLevel::flatImage () { return static_cast (image()); } const FlatImage & FlatImageLevel::flatImage () const { return static_cast (image()); } FlatImageLevel::~FlatImageLevel () { clearChannels(); } void FlatImageLevel::resize (const Imath::Box2i& dataWindow) { // // Note: if the following code throws an exception, then the image level // may be left in an inconsistent state where some channels have been // resized, but others have not. However, the image to which this level // belongs will catch the exception and clean up the mess. // ImageLevel::resize (dataWindow); for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i) i->second->resize(); } void FlatImageLevel::shiftPixels (int dx, int dy) { ImageLevel::shiftPixels (dx, dy); for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i) i->second->resetBasePointer(); } void FlatImageLevel::insertChannel (const string& name, PixelType type, int xSampling, int ySampling, bool pLinear) { if (_channels.find (name) != _channels.end()) throwChannelExists (name); switch (type) { case HALF: _channels[name] = new FlatHalfChannel (*this, xSampling, ySampling, pLinear); break; case FLOAT: _channels[name] = new FlatFloatChannel (*this, xSampling, ySampling, pLinear); break; case UINT: _channels[name] = new FlatUIntChannel (*this, xSampling, ySampling, pLinear); break; default: assert (false); } } void FlatImageLevel::eraseChannel (const string& name) { ChannelMap::iterator i = _channels.find (name); if (i != _channels.end()) { delete i->second; _channels.erase (i); } } void FlatImageLevel::clearChannels () { for (ChannelMap::iterator i = _channels.begin(); i != _channels.end(); ++i) delete i->second; _channels.clear(); } void FlatImageLevel::renameChannel (const string &oldName, const string &newName) { ChannelMap::iterator oldChannel = _channels.find (oldName); assert (oldChannel != _channels.end()); assert (_channels.find (newName) == _channels.end()); _channels[newName] = oldChannel->second; _channels.erase (oldChannel); } void FlatImageLevel::renameChannels (const RenamingMap &oldToNewNames) { renameChannelsInMap (oldToNewNames, _channels); } FlatImageChannel * FlatImageLevel::findChannel (const string& name) { ChannelMap::iterator i = _channels.find (name); if (i != _channels.end()) return i->second; else return 0; } const FlatImageChannel * FlatImageLevel::findChannel (const string& name) const { ChannelMap::const_iterator i = _channels.find (name); if (i != _channels.end()) return i->second; else return 0; } FlatImageChannel & FlatImageLevel::channel (const string& name) { ChannelMap::iterator i = _channels.find (name); if (i == _channels.end()) throwBadChannelName (name); return *i->second; } const FlatImageChannel & FlatImageLevel::channel (const string& name) const { ChannelMap::const_iterator i = _channels.find (name); if (i == _channels.end()) throwBadChannelName (name); return *i->second; } FlatImageLevel::Iterator FlatImageLevel::begin () { return _channels.begin(); } FlatImageLevel::ConstIterator FlatImageLevel::begin () const { return _channels.begin(); } FlatImageLevel::Iterator FlatImageLevel::end () { return _channels.end(); } FlatImageLevel::ConstIterator FlatImageLevel::end () const { return _channels.end(); } OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT