/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2011, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //----------------------------------------------------------------------------- // // class DeepTiledInputFile // //----------------------------------------------------------------------------- #include #include #include #include #include #include #include #include "ImathBox.h" #include #include #include #include #include #include #include #include "IlmThreadPool.h" #include "IlmThreadSemaphore.h" #include "IlmThreadMutex.h" #include "ImfInputStreamMutex.h" #include "ImfInputPartData.h" #include "ImathVec.h" #include "Iex.h" #include #include #include #include #include #include "ImfNamespace.h" OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER using IMATH_NAMESPACE::Box2i; using IMATH_NAMESPACE::V2i; using std::string; using std::vector; using std::min; using std::max; using ILMTHREAD_NAMESPACE::Mutex; using ILMTHREAD_NAMESPACE::Lock; using ILMTHREAD_NAMESPACE::Semaphore; using ILMTHREAD_NAMESPACE::Task; using ILMTHREAD_NAMESPACE::TaskGroup; using ILMTHREAD_NAMESPACE::ThreadPool; namespace { struct TInSliceInfo { PixelType typeInFrameBuffer; PixelType typeInFile; char* pointerArrayBase; size_t xStride; size_t yStride; ptrdiff_t sampleStride; bool fill; bool skip; double fillValue; int xTileCoords; int yTileCoords; TInSliceInfo (PixelType typeInFrameBuffer = HALF, char * base = NULL, PixelType typeInFile = HALF, size_t xStride = 0, size_t yStride = 0, ptrdiff_t sampleStride = 0, bool fill = false, bool skip = false, double fillValue = 0.0, int xTileCoords = 0, int yTileCoords = 0); }; TInSliceInfo::TInSliceInfo (PixelType tifb, char * b, PixelType tifl, size_t xs, size_t ys, ptrdiff_t spst, bool f, bool s, double fv, int xtc, int ytc) : typeInFrameBuffer (tifb), typeInFile (tifl), pointerArrayBase (b), xStride (xs), yStride (ys), sampleStride (spst), fill (f), skip (s), fillValue (fv), xTileCoords (xtc), yTileCoords (ytc) { // empty } struct TileBuffer { Array2D sampleCount; const char * uncompressedData; char * buffer; Int64 dataSize; Int64 uncompressedDataSize; Compressor * compressor; Compressor::Format format; int dx; int dy; int lx; int ly; bool hasException; string exception; TileBuffer (); ~TileBuffer (); inline void wait () {_sem.wait();} inline void post () {_sem.post();} protected: Semaphore _sem; }; TileBuffer::TileBuffer (): uncompressedData (0), buffer (0), dataSize (0), compressor (0), format (defaultFormat (compressor)), dx (-1), dy (-1), lx (-1), ly (-1), hasException (false), exception (), _sem (1) { // empty } TileBuffer::~TileBuffer () { delete compressor; } } // namespace class MultiPartInputFile; // // struct TiledInputFile::Data stores things that will be // needed between calls to readTile() // struct DeepTiledInputFile::Data: public Mutex { Header header; // the image header TileDescription tileDesc; // describes the tile layout int version; // file's version DeepFrameBuffer frameBuffer; // framebuffer to write into LineOrder lineOrder; // the file's lineorder int minX; // data window's min x coord int maxX; // data window's max x coord int minY; // data window's min y coord int maxY; // data window's max x coord int numXLevels; // number of x levels int numYLevels; // number of y levels int * numXTiles; // number of x tiles at a level int * numYTiles; // number of y tiles at a level TileOffsets tileOffsets; // stores offsets in file for // each tile bool fileIsComplete; // True if no tiles are missing // in the file vector slices; // info about channels in file // ourselves? or does someone // else do it? int partNumber; // part number bool multiPartBackwardSupport; // if we are reading a multipart file // using OpenEXR 1.7 API int numThreads; // number of threads MultiPartInputFile* multiPartFile; // the MultiPartInputFile used to // support backward compatibility vector tileBuffers; // each holds a single tile bool memoryMapped; // if the stream is memory mapped char* sampleCountSliceBase; // pointer to the start of // the sample count array ptrdiff_t sampleCountXStride; // x stride of the sample count array ptrdiff_t sampleCountYStride; // y stride of the sample count array int sampleCountXTileCoords; // the value of xTileCoords from the // sample count slice int sampleCountYTileCoords; // the value of yTileCoords from the // sample count slice Array sampleCountTableBuffer; // the buffer for sample count table Compressor* sampleCountTableComp; // the decompressor for sample count table Int64 maxSampleCountTableSize; // the max size in bytes for a pixel // sample count table int combinedSampleSize; // total size of all channels combined to check sampletable size InputStreamMutex * _streamData; bool _deleteStream; // should we delete the stream Data (int numThreads); ~Data (); inline TileBuffer * getTileBuffer (int number); // hash function from tile indices // into our vector of tile buffers int& getSampleCount(int x, int y); // get the number of samples // in each pixel }; DeepTiledInputFile::Data::Data (int numThreads): numXTiles (0), numYTiles (0), partNumber (-1), multiPartBackwardSupport(false), numThreads(numThreads), memoryMapped(false), _streamData(NULL), _deleteStream(false) { // // We need at least one tileBuffer, but if threading is used, // to keep n threads busy we need 2*n tileBuffers // tileBuffers.resize (max (1, 2 * numThreads)); } DeepTiledInputFile::Data::~Data () { delete [] numXTiles; delete [] numYTiles; for (size_t i = 0; i < tileBuffers.size(); i++) delete tileBuffers[i]; if (multiPartBackwardSupport) delete multiPartFile; for (size_t i = 0; i < slices.size(); i++) delete slices[i]; } TileBuffer* DeepTiledInputFile::Data::getTileBuffer (int number) { return tileBuffers[number % tileBuffers.size()]; } int& DeepTiledInputFile::Data::getSampleCount(int x, int y) { return sampleCount(sampleCountSliceBase, sampleCountXStride, sampleCountYStride, x, y); } namespace { void readTileData (InputStreamMutex *streamData, DeepTiledInputFile::Data *ifd, int dx, int dy, int lx, int ly, char *&buffer, Int64 &dataSize, Int64 &unpackedDataSize) { // // Read a single tile block from the file and into the array pointed // to by buffer. If the file is memory-mapped, then we change where // buffer points instead of writing into the array (hence buffer needs // to be a reference to a char *). // // // Look up the location for this tile in the Index and // seek to that position if necessary // Int64 tileOffset = ifd->tileOffsets (dx, dy, lx, ly); if (tileOffset == 0) { THROW (IEX_NAMESPACE::InputExc, "Tile (" << dx << ", " << dy << ", " << lx << ", " << ly << ") is missing."); } // // In a multi-part file, the next chunk does not need to // belong to the same part, so we have to compare the // offset here. // if ( !isMultiPart(ifd->version) ) { if (streamData->currentPosition != tileOffset) streamData->is->seekg(tileOffset); } else { // // In a multi-part file, the file pointer may be moved by other // parts, so we have to ask tellg() where we are. // if (streamData->is->tellg() != tileOffset) streamData->is->seekg (tileOffset); } // // Read the first few bytes of the tile (the header). // Verify that the tile coordinates and the level number // are correct. // int tileXCoord, tileYCoord, levelX, levelY; if (isMultiPart(ifd->version)) { int partNumber; Xdr::read (*streamData->is, partNumber); if (partNumber != ifd->partNumber) { THROW (IEX_NAMESPACE::ArgExc, "Unexpected part number " << partNumber << ", should be " << ifd->partNumber << "."); } } Xdr::read (*streamData->is, tileXCoord); Xdr::read (*streamData->is, tileYCoord); Xdr::read (*streamData->is, levelX); Xdr::read (*streamData->is, levelY); Int64 tableSize; Xdr::read (*streamData->is, tableSize); Xdr::read (*streamData->is, dataSize); Xdr::read (*streamData->is, unpackedDataSize); // // Skip the pixel sample count table because we have read this data. // Xdr::skip (*streamData->is, tableSize); if (tileXCoord != dx) throw IEX_NAMESPACE::InputExc ("Unexpected tile x coordinate."); if (tileYCoord != dy) throw IEX_NAMESPACE::InputExc ("Unexpected tile y coordinate."); if (levelX != lx) throw IEX_NAMESPACE::InputExc ("Unexpected tile x level number coordinate."); if (levelY != ly) throw IEX_NAMESPACE::InputExc ("Unexpected tile y level number coordinate."); // // Read the pixel data. // if (streamData->is->isMemoryMapped ()) buffer = streamData->is->readMemoryMapped (dataSize); else { // (TODO) check if the packed data size is too big? // (TODO) better memory management here. Don't delete buffer everytime. if (buffer != 0) delete[] buffer; buffer = new char[dataSize]; streamData->is->read (buffer, dataSize); } // // Keep track of which tile is the next one in // the file, so that we can avoid redundant seekg() // operations (seekg() can be fairly expensive). // streamData->currentPosition = tileOffset + 4 * Xdr::size() + 3 * Xdr::size() + tableSize + dataSize; } void readNextTileData (InputStreamMutex *streamData, DeepTiledInputFile::Data *ifd, int &dx, int &dy, int &lx, int &ly, char * & buffer, Int64 &dataSize, Int64 &unpackedDataSize) { // // Read the next tile block from the file // // // Read the first few bytes of the tile (the header). // Xdr::read (*streamData->is, dx); Xdr::read (*streamData->is, dy); Xdr::read (*streamData->is, lx); Xdr::read (*streamData->is, ly); Int64 tableSize; Xdr::read (*streamData->is, tableSize); Xdr::read (*streamData->is, dataSize); Xdr::read (*streamData->is, unpackedDataSize); // // Skip the pixel sample count table because we have read this data. // Xdr::skip (*streamData->is, tableSize); // // Read the pixel data. // streamData->is->read (buffer, dataSize); // // Keep track of which tile is the next one in // the file, so that we can avoid redundant seekg() // operations (seekg() can be fairly expensive). // streamData->currentPosition += 4 * Xdr::size() + 3 * Xdr::size() + tableSize + dataSize; } // // A TileBufferTask encapsulates the task of uncompressing // a single tile and copying it into the frame buffer. // class TileBufferTask : public Task { public: TileBufferTask (TaskGroup *group, DeepTiledInputFile::Data *ifd, TileBuffer *tileBuffer); virtual ~TileBufferTask (); virtual void execute (); private: DeepTiledInputFile::Data * _ifd; TileBuffer * _tileBuffer; }; TileBufferTask::TileBufferTask (TaskGroup *group, DeepTiledInputFile::Data *ifd, TileBuffer *tileBuffer) : Task (group), _ifd (ifd), _tileBuffer (tileBuffer) { // empty } TileBufferTask::~TileBufferTask () { // // Signal that the tile buffer is now free // _tileBuffer->post (); } void TileBufferTask::execute () { try { // // Calculate information about the tile // Box2i tileRange = OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForTile ( _ifd->tileDesc, _ifd->minX, _ifd->maxX, _ifd->minY, _ifd->maxY, _tileBuffer->dx, _tileBuffer->dy, _tileBuffer->lx, _tileBuffer->ly); // // Get the size of the tile. // Array numPixelsPerScanLine; numPixelsPerScanLine.resizeErase(tileRange.max.y - tileRange.min.y + 1); int sizeOfTile = 0; int maxBytesPerTileLine = 0; for (int y = tileRange.min.y; y <= tileRange.max.y; y++) { numPixelsPerScanLine[y - tileRange.min.y] = 0; int bytesPerLine = 0; for (int x = tileRange.min.x; x <= tileRange.max.x; x++) { int xOffset = _ifd->sampleCountXTileCoords * tileRange.min.x; int yOffset = _ifd->sampleCountYTileCoords * tileRange.min.y; int count = _ifd->getSampleCount(x - xOffset, y - yOffset); for (unsigned int c = 0; c < _ifd->slices.size(); ++c) { sizeOfTile += count * pixelTypeSize(_ifd->slices[c]->typeInFile); bytesPerLine += count * pixelTypeSize(_ifd->slices[c]->typeInFile); } numPixelsPerScanLine[y - tileRange.min.y] += count; } if (bytesPerLine > maxBytesPerTileLine) maxBytesPerTileLine = bytesPerLine; } // (TODO) don't do this every time. if (_tileBuffer->compressor != 0) delete _tileBuffer->compressor; _tileBuffer->compressor = newTileCompressor (_ifd->header.compression(), maxBytesPerTileLine, _ifd->tileDesc.ySize, _ifd->header); // // Uncompress the data, if necessary // if (_tileBuffer->compressor && _tileBuffer->dataSize < Int64(sizeOfTile)) { _tileBuffer->format = _tileBuffer->compressor->format(); _tileBuffer->dataSize = _tileBuffer->compressor->uncompressTile (_tileBuffer->buffer, _tileBuffer->dataSize, tileRange, _tileBuffer->uncompressedData); } else { // // If the line is uncompressed, it's in XDR format, // regardless of the compressor's output format. // _tileBuffer->format = Compressor::XDR; _tileBuffer->uncompressedData = _tileBuffer->buffer; } // // Convert the tile of pixel data back from the machine-independent // representation, and store the result in the frame buffer. // const char *readPtr = _tileBuffer->uncompressedData; // points to where we // read from in the // tile block // // Iterate over the scan lines in the tile. // for (int y = tileRange.min.y; y <= tileRange.max.y; ++y) { // // Iterate over all image channels. // for (unsigned int i = 0; i < _ifd->slices.size(); ++i) { TInSliceInfo &slice = *_ifd->slices[i]; // // These offsets are used to facilitate both // absolute and tile-relative pixel coordinates. // int xOffsetForData = (slice.xTileCoords == 0) ? 0 : tileRange.min.x; int yOffsetForData = (slice.yTileCoords == 0) ? 0 : tileRange.min.y; int xOffsetForSampleCount = (_ifd->sampleCountXTileCoords == 0) ? 0 : tileRange.min.x; int yOffsetForSampleCount = (_ifd->sampleCountYTileCoords == 0) ? 0 : tileRange.min.y; // // Fill the frame buffer with pixel data. // if (slice.skip) { // // The file contains data for this channel, but // the frame buffer contains no slice for this channel. // skipChannel (readPtr, slice.typeInFile, numPixelsPerScanLine[y - tileRange.min.y]); } else { // // The frame buffer contains a slice for this channel. // copyIntoDeepFrameBuffer (readPtr, slice.pointerArrayBase, _ifd->sampleCountSliceBase, _ifd->sampleCountXStride, _ifd->sampleCountYStride, y, tileRange.min.x, tileRange.max.x, xOffsetForSampleCount, yOffsetForSampleCount, xOffsetForData, yOffsetForData, slice.sampleStride, slice.xStride, slice.yStride, slice.fill, slice.fillValue, _tileBuffer->format, slice.typeInFrameBuffer, slice.typeInFile); } } } } catch (std::exception &e) { if (!_tileBuffer->hasException) { _tileBuffer->exception = e.what (); _tileBuffer->hasException = true; } } catch (...) { if (!_tileBuffer->hasException) { _tileBuffer->exception = "unrecognized exception"; _tileBuffer->hasException = true; } } } TileBufferTask * newTileBufferTask (TaskGroup *group, DeepTiledInputFile::Data *ifd, int number, int dx, int dy, int lx, int ly) { // // Wait for a tile buffer to become available, // fill the buffer with raw data from the file, // and create a new TileBufferTask whose execute() // method will uncompress the tile and copy the // tile's pixels into the frame buffer. // TileBuffer *tileBuffer = ifd->getTileBuffer (number); try { tileBuffer->wait(); tileBuffer->dx = dx; tileBuffer->dy = dy; tileBuffer->lx = lx; tileBuffer->ly = ly; tileBuffer->uncompressedData = 0; readTileData (ifd->_streamData, ifd, dx, dy, lx, ly, tileBuffer->buffer, tileBuffer->dataSize, tileBuffer->uncompressedDataSize); } catch (...) { // // Reading from the file caused an exception. // Signal that the tile buffer is free, and // re-throw the exception. // tileBuffer->post(); throw; } return new TileBufferTask (group, ifd, tileBuffer); } } // namespace DeepTiledInputFile::DeepTiledInputFile (const char fileName[], int numThreads): _data (new Data (numThreads)) { _data->_deleteStream=true; // // This constructor is called when a user // explicitly wants to read a tiled file. // IStream* is = 0; try { is = new StdIFStream (fileName); readMagicNumberAndVersionField(*is, _data->version); // // Compatibility to read multpart file. // if (isMultiPart(_data->version)) { compatibilityInitialize(*is); } else { _data->_streamData = new InputStreamMutex(); _data->_streamData->is = is; _data->header.readFrom (*_data->_streamData->is, _data->version); initialize(); _data->tileOffsets.readFrom (*(_data->_streamData->is), _data->fileIsComplete,false,true); _data->_streamData->currentPosition = _data->_streamData->is->tellg(); } } catch (IEX_NAMESPACE::BaseExc &e) { if (is) delete is; if (_data && !_data->multiPartBackwardSupport && _data->_streamData) delete _data->_streamData; if (_data) delete _data; REPLACE_EXC (e, "Cannot open image file " "\"" << fileName << "\". " << e); throw; } catch (...) { if (is) delete is; if (_data && !_data->multiPartBackwardSupport && _data->_streamData) delete _data->_streamData; if (_data) delete _data; throw; } } DeepTiledInputFile::DeepTiledInputFile (OPENEXR_IMF_INTERNAL_NAMESPACE::IStream &is, int numThreads): _data (new Data (numThreads)) { _data->_streamData=0; _data->_deleteStream=false; // // This constructor is called when a user // explicitly wants to read a tiled file. // try { readMagicNumberAndVersionField(is, _data->version); // // Backward compatibility to read multpart file. // if (isMultiPart(_data->version)) { compatibilityInitialize(is); } else { _data->_streamData = new InputStreamMutex(); _data->_streamData->is = &is; _data->header.readFrom (*_data->_streamData->is, _data->version); initialize(); // file is guaranteed not to be multipart, but is deep _data->tileOffsets.readFrom (*(_data->_streamData->is), _data->fileIsComplete, false,true); _data->memoryMapped = _data->_streamData->is->isMemoryMapped(); _data->_streamData->currentPosition = _data->_streamData->is->tellg(); } } catch (IEX_NAMESPACE::BaseExc &e) { if (_data && !_data->multiPartBackwardSupport && _data->_streamData) delete _data->_streamData; if (_data) delete _data; REPLACE_EXC (e, "Cannot open image file " "\"" << is.fileName() << "\". " << e); throw; } catch (...) { if (_data && !_data->multiPartBackwardSupport && _data->_streamData) delete _data->_streamData; if (_data) delete _data; throw; } } DeepTiledInputFile::DeepTiledInputFile (const Header &header, OPENEXR_IMF_INTERNAL_NAMESPACE::IStream *is, int version, int numThreads) : _data (new Data (numThreads)) { _data->_streamData->is = is; _data->_deleteStream=false; // // This constructor called by class Imf::InputFile // when a user wants to just read an image file, and // doesn't care or know if the file is tiled. // No need to have backward compatibility here, because // we have the header. // _data->header = header; _data->version = version; initialize(); _data->tileOffsets.readFrom (*(_data->_streamData->is), _data->fileIsComplete,false,true); _data->memoryMapped = is->isMemoryMapped(); _data->_streamData->currentPosition = _data->_streamData->is->tellg(); } DeepTiledInputFile::DeepTiledInputFile (InputPartData* part) : _data (new Data (part->numThreads)) { _data->_deleteStream=false; multiPartInitialize(part); } void DeepTiledInputFile::compatibilityInitialize(OPENEXR_IMF_INTERNAL_NAMESPACE::IStream& is) { is.seekg(0); // // Construct a MultiPartInputFile, initialize TiledInputFile // with the part 0 data. // (TODO) maybe change the third parameter of the constructor of MultiPartInputFile later. // _data->multiPartFile = new MultiPartInputFile(is, _data->numThreads); _data->multiPartBackwardSupport = true; InputPartData* part = _data->multiPartFile->getPart(0); multiPartInitialize(part); } void DeepTiledInputFile::multiPartInitialize(InputPartData* part) { if (isTiled(part->header.type()) == false) THROW (IEX_NAMESPACE::ArgExc, "Can't build a DeepTiledInputFile from a part of type " << part->header.type()); _data->_streamData = part->mutex; _data->header = part->header; _data->version = part->version; _data->partNumber = part->partNumber; _data->memoryMapped = _data->_streamData->is->isMemoryMapped(); initialize(); _data->tileOffsets.readFrom(part->chunkOffsets , _data->fileIsComplete); _data->_streamData->currentPosition = _data->_streamData->is->tellg(); } void DeepTiledInputFile::initialize () { if (_data->partNumber == -1) if (_data->header.type() != DEEPTILE) throw IEX_NAMESPACE::ArgExc ("Expected a deep tiled file but the file is not deep tiled."); if(_data->header.version()!=1) { THROW(IEX_NAMESPACE::ArgExc, "Version " << _data->header.version() << " not supported for deeptiled images in this version of the library"); } _data->header.sanityCheck (true); _data->tileDesc = _data->header.tileDescription(); _data->lineOrder = _data->header.lineOrder(); // // Save the dataWindow information // const Box2i &dataWindow = _data->header.dataWindow(); _data->minX = dataWindow.min.x; _data->maxX = dataWindow.max.x; _data->minY = dataWindow.min.y; _data->maxY = dataWindow.max.y; // // Precompute level and tile information to speed up utility functions // precalculateTileInfo (_data->tileDesc, _data->minX, _data->maxX, _data->minY, _data->maxY, _data->numXTiles, _data->numYTiles, _data->numXLevels, _data->numYLevels); // // Create all the TileBuffers and allocate their internal buffers // _data->tileOffsets = TileOffsets (_data->tileDesc.mode, _data->numXLevels, _data->numYLevels, _data->numXTiles, _data->numYTiles); for (size_t i = 0; i < _data->tileBuffers.size(); i++) _data->tileBuffers[i] = new TileBuffer (); _data->maxSampleCountTableSize = _data->tileDesc.ySize * _data->tileDesc.xSize * sizeof(int); _data->sampleCountTableBuffer.resizeErase(_data->maxSampleCountTableSize); _data->sampleCountTableComp = newCompressor(_data->header.compression(), _data->maxSampleCountTableSize, _data->header); const ChannelList & c=_data->header.channels(); _data->combinedSampleSize=0; for(ChannelList::ConstIterator i=c.begin();i!=c.end();i++) { switch( i.channel().type ) { case OPENEXR_IMF_INTERNAL_NAMESPACE::HALF : _data->combinedSampleSize+=Xdr::size(); break; case OPENEXR_IMF_INTERNAL_NAMESPACE::FLOAT : _data->combinedSampleSize+=Xdr::size(); break; case OPENEXR_IMF_INTERNAL_NAMESPACE::UINT : _data->combinedSampleSize+=Xdr::size(); break; default : THROW(IEX_NAMESPACE::ArgExc, "Bad type for channel " << i.name() << " initializing deepscanline reader"); } } } DeepTiledInputFile::~DeepTiledInputFile () { if (!_data->memoryMapped) for (size_t i = 0; i < _data->tileBuffers.size(); i++) if (_data->tileBuffers[i]->buffer != 0) delete [] _data->tileBuffers[i]->buffer; if (_data->_deleteStream) delete _data->_streamData->is; // // (TODO) we should have a way to tell if the stream data is owned by this file or // by a parent multipart file. // if (_data->partNumber == -1) delete _data->_streamData; delete _data; } const char * DeepTiledInputFile::fileName () const { return _data->_streamData->is->fileName(); } const Header & DeepTiledInputFile::header () const { return _data->header; } int DeepTiledInputFile::version () const { return _data->version; } void DeepTiledInputFile::setFrameBuffer (const DeepFrameBuffer &frameBuffer) { Lock lock (*_data->_streamData); // // Set the frame buffer // // // Check if the new frame buffer descriptor is // compatible with the image file header. // const ChannelList &channels = _data->header.channels(); for (DeepFrameBuffer::ConstIterator j = frameBuffer.begin(); j != frameBuffer.end(); ++j) { ChannelList::ConstIterator i = channels.find (j.name()); if (i == channels.end()) continue; if (i.channel().xSampling != j.slice().xSampling || i.channel().ySampling != j.slice().ySampling) THROW (IEX_NAMESPACE::ArgExc, "X and/or y subsampling factors " "of \"" << i.name() << "\" channel " "of input file \"" << fileName() << "\" are " "not compatible with the frame buffer's " "subsampling factors."); } // // Store the pixel sample count table. // (TODO) Support for different sampling rates? // const Slice& sampleCountSlice = frameBuffer.getSampleCountSlice(); if (sampleCountSlice.base == 0) { throw IEX_NAMESPACE::ArgExc ("Invalid base pointer, please set a proper sample count slice."); } else { _data->sampleCountSliceBase = sampleCountSlice.base; _data->sampleCountXStride = sampleCountSlice.xStride; _data->sampleCountYStride = sampleCountSlice.yStride; _data->sampleCountXTileCoords = sampleCountSlice.xTileCoords; _data->sampleCountYTileCoords = sampleCountSlice.yTileCoords; } // // Initialize the slice table for readPixels(). // vector slices; ChannelList::ConstIterator i = channels.begin(); for (DeepFrameBuffer::ConstIterator j = frameBuffer.begin(); j != frameBuffer.end(); ++j) { while (i != channels.end() && strcmp (i.name(), j.name()) < 0) { // // Channel i is present in the file but not // in the frame buffer; data for channel i // will be skipped during readPixels(). // slices.push_back (new TInSliceInfo (i.channel().type, NULL, i.channel().type, 0, // xStride 0, // yStride 0, // sampleStride false, // fill true, // skip 0.0)); // fillValue ++i; } bool fill = false; if (i == channels.end() || strcmp (i.name(), j.name()) > 0) { // // Channel i is present in the frame buffer, but not in the file. // In the frame buffer, slice j will be filled with a default value. // fill = true; } slices.push_back (new TInSliceInfo (j.slice().type, j.slice().base, fill? j.slice().type: i.channel().type, j.slice().xStride, j.slice().yStride, j.slice().sampleStride, fill, false, // skip j.slice().fillValue, (j.slice().xTileCoords)? 1: 0, (j.slice().yTileCoords)? 1: 0)); if (i != channels.end() && !fill) ++i; } // (TODO) inspect the following code. It's additional to the scanline input file. // Is this needed? while (i != channels.end()) { // // Channel i is present in the file but not // in the frame buffer; data for channel i // will be skipped during readPixels(). // slices.push_back (new TInSliceInfo (i.channel().type, NULL, i.channel().type, 0, // xStride 0, // yStride 0, // sampleStride false, // fill true, // skip 0.0)); // fillValue ++i; } // // Store the new frame buffer. // _data->frameBuffer = frameBuffer; for (size_t i = 0; i < _data->slices.size(); i++) delete _data->slices[i]; _data->slices = slices; } const DeepFrameBuffer & DeepTiledInputFile::frameBuffer () const { Lock lock (*_data->_streamData); return _data->frameBuffer; } bool DeepTiledInputFile::isComplete () const { return _data->fileIsComplete; } void DeepTiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int lx, int ly) { // // Read a range of tiles from the file into the framebuffer // try { Lock lock (*_data->_streamData); if (_data->slices.size() == 0) throw IEX_NAMESPACE::ArgExc ("No frame buffer specified " "as pixel data destination."); if (!isValidLevel (lx, ly)) THROW (IEX_NAMESPACE::ArgExc, "Level coordinate " "(" << lx << ", " << ly << ") " "is invalid."); // // Determine the first and last tile coordinates in both dimensions. // We always attempt to read the range of tiles in the order that // they are stored in the file. // if (dx1 > dx2) std::swap (dx1, dx2); if (dy1 > dy2) std::swap (dy1, dy2); int dyStart = dy1; int dyStop = dy2 + 1; int dY = 1; if (_data->lineOrder == DECREASING_Y) { dyStart = dy2; dyStop = dy1 - 1; dY = -1; } // // Create a task group for all tile buffer tasks. When the // task group goes out of scope, the destructor waits until // all tasks are complete. // { TaskGroup taskGroup; int tileNumber = 0; for (int dy = dyStart; dy != dyStop; dy += dY) { for (int dx = dx1; dx <= dx2; dx++) { if (!isValidTile (dx, dy, lx, ly)) THROW (IEX_NAMESPACE::ArgExc, "Tile (" << dx << ", " << dy << ", " << lx << "," << ly << ") is not a valid tile."); ThreadPool::addGlobalTask (newTileBufferTask (&taskGroup, _data, tileNumber++, dx, dy, lx, ly)); } } // // finish all tasks // } // // Exeption handling: // // TileBufferTask::execute() may have encountered exceptions, but // those exceptions occurred in another thread, not in the thread // that is executing this call to TiledInputFile::readTiles(). // TileBufferTask::execute() has caught all exceptions and stored // the exceptions' what() strings in the tile buffers. // Now we check if any tile buffer contains a stored exception; if // this is the case then we re-throw the exception in this thread. // (It is possible that multiple tile buffers contain stored // exceptions. We re-throw the first exception we find and // ignore all others.) // const string *exception = 0; for (size_t i = 0; i < _data->tileBuffers.size(); ++i) { TileBuffer *tileBuffer = _data->tileBuffers[i]; if (tileBuffer->hasException && !exception) exception = &tileBuffer->exception; tileBuffer->hasException = false; } if (exception) throw IEX_NAMESPACE::IoExc (*exception); } catch (IEX_NAMESPACE::BaseExc &e) { REPLACE_EXC (e, "Error reading pixel data from image " "file \"" << fileName() << "\". " << e); throw; } } void DeepTiledInputFile::readTiles (int dx1, int dx2, int dy1, int dy2, int l) { readTiles (dx1, dx2, dy1, dy2, l, l); } void DeepTiledInputFile::readTile (int dx, int dy, int lx, int ly) { readTiles (dx, dx, dy, dy, lx, ly); } void DeepTiledInputFile::readTile (int dx, int dy, int l) { readTile (dx, dy, l, l); } void DeepTiledInputFile::rawTileData (int &dx, int &dy, int &lx, int &ly, char * pixelData, Int64 &pixelDataSize) const { if (!isValidTile (dx, dy, lx, ly)) throw IEX_NAMESPACE::ArgExc ("Tried to read a tile outside " "the image file's data window."); Int64 tileOffset = _data->tileOffsets (dx, dy, lx, ly); if(tileOffset == 0) { THROW (IEX_NAMESPACE::InputExc, "Tile (" << dx << ", " << dy << ", " << lx << ", " << ly << ") is missing."); } Lock lock(*_data->_streamData); if (_data->_streamData->is->tellg() != tileOffset) _data->_streamData->is->seekg (tileOffset); // // Read the first few bytes of the tile (the header). // Verify that the tile coordinates and the level number // are correct. // int tileXCoord, tileYCoord, levelX, levelY; if (isMultiPart(_data->version)) { int partNumber; Xdr::read (*_data->_streamData->is, partNumber); if (partNumber != _data->partNumber) { THROW (IEX_NAMESPACE::ArgExc, "Unexpected part number " << partNumber << ", should be " << _data->partNumber << "."); } } Xdr::read (*_data->_streamData->is, tileXCoord); Xdr::read (*_data->_streamData->is, tileYCoord); Xdr::read (*_data->_streamData->is, levelX); Xdr::read (*_data->_streamData->is, levelY); Int64 sampleCountTableSize; Int64 packedDataSize; Xdr::read (*_data->_streamData->is, sampleCountTableSize); Xdr::read (*_data->_streamData->is, packedDataSize); if (tileXCoord != dx) throw IEX_NAMESPACE::InputExc ("Unexpected tile x coordinate."); if (tileYCoord != dy) throw IEX_NAMESPACE::InputExc ("Unexpected tile y coordinate."); if (levelX != lx) throw IEX_NAMESPACE::InputExc ("Unexpected tile x level number coordinate."); if (levelY != ly) throw IEX_NAMESPACE::InputExc ("Unexpected tile y level number coordinate."); // total requirement for reading all the data Int64 totalSizeRequired=40+sampleCountTableSize+packedDataSize; bool big_enough = totalSizeRequired<=pixelDataSize; pixelDataSize = totalSizeRequired; // was the block we were given big enough? if(!big_enough || pixelData==NULL) { // special case: seek stream back to start if we are at the beginning (regular reading pixels assumes it doesn't need to seek // in single part files) if(!isMultiPart(_data->version)) { _data->_streamData->is->seekg(_data->_streamData->currentPosition); } // leave lock here - bail before reading more data return; } // copy the values we have read into the output block *(int *) (pixelData+0) = dx; *(int *) (pixelData+4) = dy; *(int *) (pixelData+8) = levelX; *(int *) (pixelData+12) = levelY; *(Int64 *) (pixelData+16) =sampleCountTableSize; *(Int64 *) (pixelData+24) = packedDataSize; // didn't read the unpackedsize - do that now Xdr::read (*_data->_streamData->is, *(Int64 *) (pixelData+32)); // read the actual data _data->_streamData->is->read(pixelData+40, sampleCountTableSize+packedDataSize); if(!isMultiPart(_data->version)) { _data->_streamData->currentPosition+=sampleCountTableSize+packedDataSize+40; } // leave lock here } unsigned int DeepTiledInputFile::tileXSize () const { return _data->tileDesc.xSize; } unsigned int DeepTiledInputFile::tileYSize () const { return _data->tileDesc.ySize; } LevelMode DeepTiledInputFile::levelMode () const { return _data->tileDesc.mode; } LevelRoundingMode DeepTiledInputFile::levelRoundingMode () const { return _data->tileDesc.roundingMode; } int DeepTiledInputFile::numLevels () const { if (levelMode() == RIPMAP_LEVELS) THROW (IEX_NAMESPACE::LogicExc, "Error calling numLevels() on image " "file \"" << fileName() << "\" " "(numLevels() is not defined for files " "with RIPMAP level mode)."); return _data->numXLevels; } int DeepTiledInputFile::numXLevels () const { return _data->numXLevels; } int DeepTiledInputFile::numYLevels () const { return _data->numYLevels; } bool DeepTiledInputFile::isValidLevel (int lx, int ly) const { if (lx < 0 || ly < 0) return false; if (levelMode() == MIPMAP_LEVELS && lx != ly) return false; if (lx >= numXLevels() || ly >= numYLevels()) return false; return true; } int DeepTiledInputFile::levelWidth (int lx) const { try { return levelSize (_data->minX, _data->maxX, lx, _data->tileDesc.roundingMode); } catch (IEX_NAMESPACE::BaseExc &e) { REPLACE_EXC (e, "Error calling levelWidth() on image " "file \"" << fileName() << "\". " << e); throw; } } int DeepTiledInputFile::levelHeight (int ly) const { try { return levelSize (_data->minY, _data->maxY, ly, _data->tileDesc.roundingMode); } catch (IEX_NAMESPACE::BaseExc &e) { REPLACE_EXC (e, "Error calling levelHeight() on image " "file \"" << fileName() << "\". " << e); throw; } } int DeepTiledInputFile::numXTiles (int lx) const { if (lx < 0 || lx >= _data->numXLevels) { THROW (IEX_NAMESPACE::ArgExc, "Error calling numXTiles() on image " "file \"" << _data->_streamData->is->fileName() << "\" " "(Argument is not in valid range)."); } return _data->numXTiles[lx]; } int DeepTiledInputFile::numYTiles (int ly) const { if (ly < 0 || ly >= _data->numYLevels) { THROW (IEX_NAMESPACE::ArgExc, "Error calling numYTiles() on image " "file \"" << _data->_streamData->is->fileName() << "\" " "(Argument is not in valid range)."); } return _data->numYTiles[ly]; } Box2i DeepTiledInputFile::dataWindowForLevel (int l) const { return dataWindowForLevel (l, l); } Box2i DeepTiledInputFile::dataWindowForLevel (int lx, int ly) const { try { return OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForLevel ( _data->tileDesc, _data->minX, _data->maxX, _data->minY, _data->maxY, lx, ly); } catch (IEX_NAMESPACE::BaseExc &e) { REPLACE_EXC (e, "Error calling dataWindowForLevel() on image " "file \"" << fileName() << "\". " << e); throw; } } Box2i DeepTiledInputFile::dataWindowForTile (int dx, int dy, int l) const { return dataWindowForTile (dx, dy, l, l); } Box2i DeepTiledInputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const { try { if (!isValidTile (dx, dy, lx, ly)) throw IEX_NAMESPACE::ArgExc ("Arguments not in valid range."); return OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForTile ( _data->tileDesc, _data->minX, _data->maxX, _data->minY, _data->maxY, dx, dy, lx, ly); } catch (IEX_NAMESPACE::BaseExc &e) { REPLACE_EXC (e, "Error calling dataWindowForTile() on image " "file \"" << fileName() << "\". " << e); throw; } } bool DeepTiledInputFile::isValidTile (int dx, int dy, int lx, int ly) const { return ((lx < _data->numXLevels && lx >= 0) && (ly < _data->numYLevels && ly >= 0) && (dx < _data->numXTiles[lx] && dx >= 0) && (dy < _data->numYTiles[ly] && dy >= 0)); } void DeepTiledInputFile::readPixelSampleCounts (int dx1, int dx2, int dy1, int dy2, int lx, int ly) { Int64 savedFilePos = 0; try { Lock lock (*_data->_streamData); savedFilePos = _data->_streamData->is->tellg(); if (!isValidLevel (lx, ly)) { THROW (IEX_NAMESPACE::ArgExc, "Level coordinate " "(" << lx << ", " << ly << ") " "is invalid."); } if (dx1 > dx2) std::swap (dx1, dx2); if (dy1 > dy2) std::swap (dy1, dy2); int dyStart = dy1; int dyStop = dy2 + 1; int dY = 1; if (_data->lineOrder == DECREASING_Y) { dyStart = dy2; dyStop = dy1 - 1; dY = -1; } // (TODO) Check if we have read the sample counts for those tiles, // if we have, no need to read again. for (int dy = dyStart; dy != dyStop; dy += dY) { for (int dx = dx1; dx <= dx2; dx++) { if (!isValidTile (dx, dy, lx, ly)) { THROW (IEX_NAMESPACE::ArgExc, "Tile (" << dx << ", " << dy << ", " << lx << "," << ly << ") is not a valid tile."); } Box2i tileRange = OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForTile ( _data->tileDesc, _data->minX, _data->maxX, _data->minY, _data->maxY, dx, dy, lx, ly); int xOffset = _data->sampleCountXTileCoords * tileRange.min.x; int yOffset = _data->sampleCountYTileCoords * tileRange.min.y; // // Skip and check the tile coordinates. // _data->_streamData->is->seekg(_data->tileOffsets(dx, dy, lx, ly)); if (isMultiPart(_data->version)) { int partNumber; Xdr::read (*_data->_streamData->is, partNumber); if (partNumber != _data->partNumber) throw IEX_NAMESPACE::InputExc ("Unexpected part number."); } int xInFile, yInFile, lxInFile, lyInFile; Xdr::read (*_data->_streamData->is, xInFile); Xdr::read (*_data->_streamData->is, yInFile); Xdr::read (*_data->_streamData->is, lxInFile); Xdr::read (*_data->_streamData->is, lyInFile); if (xInFile != dx) throw IEX_NAMESPACE::InputExc ("Unexpected tile x coordinate."); if (yInFile != dy) throw IEX_NAMESPACE::InputExc ("Unexpected tile y coordinate."); if (lxInFile != lx) throw IEX_NAMESPACE::InputExc ("Unexpected tile x level number coordinate."); if (lyInFile != ly) throw IEX_NAMESPACE::InputExc ("Unexpected tile y level number coordinate."); Int64 tableSize, dataSize, unpackedDataSize; Xdr::read (*_data->_streamData->is, tableSize); Xdr::read (*_data->_streamData->is, dataSize); Xdr::read (*_data->_streamData->is, unpackedDataSize); if(tableSize>_data->maxSampleCountTableSize) { THROW (IEX_NAMESPACE::ArgExc, "Bad sampleCountTableDataSize read from tile "<< dx << ',' << dy << ',' << lx << ',' << ly << ": expected " << _data->maxSampleCountTableSize << " or less, got "<< tableSize); } // // We make a check on the data size requirements here. // Whilst we wish to store 64bit sizes on disk, not all the compressors // have been made to work with such data sizes and are still limited to // using signed 32 bit (int) for the data size. As such, this version // insists that we validate that the data size does not exceed the data // type max limit. // @TODO refactor the compressor code to ensure full 64-bit support. // Int64 compressorMaxDataSize = Int64(std::numeric_limits::max()); if (dataSize > compressorMaxDataSize || unpackedDataSize > compressorMaxDataSize || tableSize > compressorMaxDataSize) { THROW (IEX_NAMESPACE::ArgExc, "This version of the library does not" << "support the allocation of data with size > " << compressorMaxDataSize << " file table size :" << tableSize << " file unpacked size :" << unpackedDataSize << " file packed size :" << dataSize << ".\n"); } // // Read and uncompress the pixel sample count table. // _data->_streamData->is->read(_data->sampleCountTableBuffer, tableSize); const char* readPtr; if (tableSize < _data->maxSampleCountTableSize) { if(!_data->sampleCountTableComp) { THROW(IEX_NAMESPACE::ArgExc,"Deep scanline data corrupt at tile " << dx << ',' << dy << ',' << lx << ',' << ly << " (sampleCountTableDataSize error)"); } _data->sampleCountTableComp->uncompress(_data->sampleCountTableBuffer, tableSize, tileRange.min.y, readPtr); } else readPtr = _data->sampleCountTableBuffer; size_t cumulative_total_samples =0; int lastAccumulatedCount; for (int j = tileRange.min.y; j <= tileRange.max.y; j++) { lastAccumulatedCount = 0; for (int i = tileRange.min.x; i <= tileRange.max.x; i++) { int accumulatedCount; Xdr::read (readPtr, accumulatedCount); if (accumulatedCount < lastAccumulatedCount) { THROW(IEX_NAMESPACE::ArgExc,"Deep tile sampleCount data corrupt at tile " << dx << ',' << dy << ',' << lx << ',' << ly << " (negative sample count detected)"); } int count = accumulatedCount - lastAccumulatedCount; lastAccumulatedCount = accumulatedCount; _data->getSampleCount(i - xOffset, j - yOffset) =count; } cumulative_total_samples += lastAccumulatedCount; } if(cumulative_total_samples * _data->combinedSampleSize > unpackedDataSize) { THROW(IEX_NAMESPACE::ArgExc,"Deep scanline sampleCount data corrupt at tile " << dx << ',' << dy << ',' << lx << ',' << ly << ": pixel data only contains " << unpackedDataSize << " bytes of data but table references at least " << cumulative_total_samples*_data->combinedSampleSize << " bytes of sample data" ); } } } _data->_streamData->is->seekg(savedFilePos); } catch (IEX_NAMESPACE::BaseExc &e) { REPLACE_EXC (e, "Error reading sample count data from image " "file \"" << fileName() << "\". " << e); _data->_streamData->is->seekg(savedFilePos); throw; } } void DeepTiledInputFile::readPixelSampleCount (int dx, int dy, int l) { readPixelSampleCount (dx, dy, l, l); } void DeepTiledInputFile::readPixelSampleCount (int dx, int dy, int lx, int ly) { readPixelSampleCounts (dx, dx, dy, dy, lx, ly); } void DeepTiledInputFile::readPixelSampleCounts (int dx1, int dx2, int dy1, int dy2, int l) { readPixelSampleCounts (dx1, dx2, dy1, dy2, l, l); } size_t DeepTiledInputFile::totalTiles() const { // // Calculate the total number of tiles in the file // int numAllTiles = 0; switch (levelMode ()) { case ONE_LEVEL: case MIPMAP_LEVELS: for (int i_l = 0; i_l < numLevels (); ++i_l) numAllTiles += numXTiles (i_l) * numYTiles (i_l); break; case RIPMAP_LEVELS: for (int i_ly = 0; i_ly < numYLevels (); ++i_ly) for (int i_lx = 0; i_lx < numXLevels (); ++i_lx) numAllTiles += numXTiles (i_lx) * numYTiles (i_ly); break; default: throw IEX_NAMESPACE::ArgExc ("Unknown LevelMode format."); } return numAllTiles; } void DeepTiledInputFile::getTileOrder(int dx[],int dy[],int lx[],int ly[]) const { return _data->tileOffsets.getTileOrder(dx,dy,lx,ly); } OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT