/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2013, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// #ifndef INCLUDED_IMF_DEEPIMAGESTATE_H #define INCLUDED_IMF_DEEPIMAGESTATE_H //----------------------------------------------------------------------------- // // enum DeepImageState -- describes how orderly the pixel data // in a deep image are // // The samples in a deep image pixel may be sorted according to // depth, and the sample depths or depth ranges may or may not // overlap each other. A pixel is // // - SORTED if for every i and j with i < j // // (Z[i] < Z[j]) || (Z[i] == Z[j] && ZBack[i] < ZBack[j]), // // - NON_OVERLAPPING if for every i and j with i != j // // (Z[i] < Z[j] && ZBack[i] <= Z[j]) || // (Z[j] < Z[i] && ZBack[j] <= Z[i]) || // (Z[i] == Z[j] && ZBack[i] <= Z[i] & ZBack[j] > Z[j]) || // (Z[i] == Z[j] && ZBack[j] <= Z[j] & ZBack[i] > Z[i]), // // - TIDY if it is SORTED and NON_OVERLAPPING, // // - MESSY if it is neither SORTED nor NON_OVERLAPPING. // // A deep image is // // - MESSY if at least one of its pixels is MESSY, // - SORTED if all of its pixels are SORTED, // - NON_OVERLAPPING if all of its pixels are NON_OVERLAPPING, // - TIDY if all of its pixels are TIDY. // // Note: the rather complicated definition of NON_OVERLAPPING prohibits // overlapping volume samples, coincident point samples and point samples // in the middle of a volume sample, but it does allow point samples at // the front or back of a volume sample. // //----------------------------------------------------------------------------- #include "ImfNamespace.h" #include "ImfExport.h" OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_ENTER enum DeepImageState { DIS_MESSY = 0, DIS_SORTED = 1, DIS_NON_OVERLAPPING = 2, DIS_TIDY = 3, DIS_NUMSTATES // Number of different image states }; OPENEXR_IMF_INTERNAL_NAMESPACE_HEADER_EXIT #endif