/////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2006, Industrial Light & Magic, a division of Lucas // Digital Ltd. LLC // // All rights reserved. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are // met: // * Redistributions of source code must retain the above copyright // notice, this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above // copyright notice, this list of conditions and the following disclaimer // in the documentation and/or other materials provided with the // distribution. // * Neither the name of Industrial Light & Magic nor the names of // its contributors may be used to endorse or promote products derived // from this software without specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. // /////////////////////////////////////////////////////////////////////////// //--------------------------------------------------------------------------- // // b44ExpLogTable // // A program to generate lookup tables for // // y = exp (x / 8) // // and // x = 8 * log (x); // // where x and y are 16-bit floating-point numbers // // The tables are used by class B44Compressor. // //--------------------------------------------------------------------------- #include #include #include #include using namespace std; //--------------------------------------------- // Main - prints the half-to-float lookup table //--------------------------------------------- int main () { #ifndef HAVE_IOS_BASE cout.setf (ios::hex, ios::basefield); #else cout.setf (ios_base::hex, ios_base::basefield); #endif cout << "//\n" "// This is an automatically generated file.\n" "// Do not edit.\n" "//\n\n"; const int iMax = (1 << 16); cout << "const unsigned short expTable[] =\n" "{\n" " "; for (int i = 0; i < iMax; i++) { half h; h.setBits (i); if (!h.isFinite()) h = 0; else if (h >= 8 * log (HALF_MAX)) h = HALF_MAX; else h = exp (h / 8); cout << "0x" << setfill ('0') << setw (4) << h.bits() << ", "; if (i % 8 == 7) { cout << "\n"; if (i < iMax - 1) cout << " "; } } cout << "};\n\n"; cout << "const unsigned short logTable[] =\n" "{\n" " "; for (int i = 0; i < iMax; i++) { half h; h.setBits (i); if (!h.isFinite() || h < 0) h = 0; else h = 8 * log (h); cout << "0x" << setfill ('0') << setw (4) << h.bits() << ", "; if (i % 8 == 7) { cout << "\n"; if (i < iMax - 1) cout << " "; } } cout << "};\n"; return 0; }