Blame IlmImfTest/testTiledRgba.cpp

Packit 0d464f
///////////////////////////////////////////////////////////////////////////
Packit 0d464f
//
Packit 0d464f
// Copyright (c) 2004-2012, Industrial Light & Magic, a division of Lucas
Packit 0d464f
// Digital Ltd. LLC
Packit 0d464f
// 
Packit 0d464f
// All rights reserved.
Packit 0d464f
// 
Packit 0d464f
// Redistribution and use in source and binary forms, with or without
Packit 0d464f
// modification, are permitted provided that the following conditions are
Packit 0d464f
// met:
Packit 0d464f
// *       Redistributions of source code must retain the above copyright
Packit 0d464f
// notice, this list of conditions and the following disclaimer.
Packit 0d464f
// *       Redistributions in binary form must reproduce the above
Packit 0d464f
// copyright notice, this list of conditions and the following disclaimer
Packit 0d464f
// in the documentation and/or other materials provided with the
Packit 0d464f
// distribution.
Packit 0d464f
// *       Neither the name of Industrial Light & Magic nor the names of
Packit 0d464f
// its contributors may be used to endorse or promote products derived
Packit 0d464f
// from this software without specific prior written permission. 
Packit 0d464f
// 
Packit 0d464f
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
Packit 0d464f
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
Packit 0d464f
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
Packit 0d464f
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
Packit 0d464f
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
Packit 0d464f
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
Packit 0d464f
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
Packit 0d464f
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
Packit 0d464f
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
Packit 0d464f
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
Packit 0d464f
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
Packit 0d464f
//
Packit 0d464f
///////////////////////////////////////////////////////////////////////////
Packit 0d464f
Packit 0d464f
Packit 0d464f
#include "compareB44.h"
Packit 0d464f
#include "compareDwa.h"
Packit 0d464f
Packit 0d464f
#include <ImfTiledRgbaFile.h>
Packit 0d464f
#include <ImfTiledOutputFile.h>
Packit 0d464f
#include <ImfChannelList.h>
Packit 0d464f
#include <ImfFrameBuffer.h>
Packit 0d464f
#include <ImfArray.h>
Packit 0d464f
#include <ImfThreading.h>
Packit 0d464f
#include <IlmThread.h>
Packit 0d464f
#include <ImathRandom.h>
Packit 0d464f
#include <string>
Packit 0d464f
#include <stdio.h>
Packit 0d464f
#include <assert.h>
Packit 0d464f
#include <vector>
Packit 0d464f
#include <math.h>
Packit 0d464f
#include <algorithm>
Packit 0d464f
Packit 0d464f
Packit 0d464f
using namespace OPENEXR_IMF_NAMESPACE;
Packit 0d464f
using namespace std;
Packit 0d464f
using namespace IMATH_NAMESPACE;
Packit 0d464f
Packit 0d464f
Packit 0d464f
namespace {
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
fillPixels (Array2D<Rgba> &pixels, int w, int h)
Packit 0d464f
{
Packit 0d464f
    for (int y = 0; y < h; ++y)
Packit 0d464f
    {
Packit 0d464f
	for (int x = 0; x < w; ++x)
Packit 0d464f
	{
Packit 0d464f
	    Rgba &p = pixels[y][x];
Packit 0d464f
Packit 0d464f
	    p.r = 0.5 + 0.5 * sin (0.1 * x + 0.1 * y);
Packit 0d464f
	    p.g = 0.5 + 0.5 * sin (0.1 * x + 0.2 * y);
Packit 0d464f
	    p.b = 0.5 + 0.5 * sin (0.1 * x + 0.3 * y);
Packit 0d464f
	    p.a = (p.r + p.b + p.g) / 3.0;
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
writeReadRGBAONE (const char fileName[],
Packit 0d464f
	          int width,
Packit 0d464f
		  int height,
Packit 0d464f
		  RgbaChannels channels,
Packit 0d464f
		  Compression comp,
Packit 0d464f
		  int xSize, int ySize)
Packit 0d464f
{
Packit 0d464f
    cout << "levelMode 0" <<
Packit 0d464f
            ", compression " << comp <<
Packit 0d464f
            ", tileSize " << xSize << "x" << ySize << endl;
Packit 0d464f
Packit 0d464f
    Header header (width, height);
Packit 0d464f
    header.lineOrder() = INCREASING_Y;
Packit 0d464f
    header.compression() = comp;
Packit 0d464f
    
Packit 0d464f
    Array2D<Rgba> p1 (height, width);
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << " writing" << flush;
Packit 0d464f
 
Packit 0d464f
        remove (fileName);
Packit 0d464f
        TiledRgbaOutputFile out (fileName, header, channels,
Packit 0d464f
                                 xSize, ySize, ONE_LEVEL);
Packit 0d464f
        
Packit 0d464f
        fillPixels (p1, width, height);
Packit 0d464f
        out.setFrameBuffer (&p1[0][0], 1, width);
Packit 0d464f
        out.writeTiles (0, out.numXTiles() - 1, 0, out.numYTiles() - 1);
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << " reading" << flush;
Packit 0d464f
Packit 0d464f
        TiledRgbaInputFile in (fileName);
Packit 0d464f
        const Box2i &dw = in.dataWindow();
Packit 0d464f
Packit 0d464f
        int w = dw.max.x - dw.min.x + 1;
Packit 0d464f
        int h = dw.max.y - dw.min.y + 1;
Packit 0d464f
        int dwx = dw.min.x;
Packit 0d464f
        int dwy = dw.min.y;
Packit 0d464f
Packit 0d464f
        Array2D<Rgba> p2 (h, w);
Packit 0d464f
        in.setFrameBuffer (&p2[-dwy][-dwx], 1, w);
Packit 0d464f
        in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
        cout << " comparing" << endl << flush;               
Packit 0d464f
Packit 0d464f
        assert (in.displayWindow() == header.displayWindow());
Packit 0d464f
        assert (in.dataWindow() == header.dataWindow());
Packit 0d464f
        assert (in.pixelAspectRatio() == header.pixelAspectRatio());
Packit 0d464f
        assert (in.screenWindowCenter() == header.screenWindowCenter());
Packit 0d464f
        assert (in.screenWindowWidth() == header.screenWindowWidth());
Packit 0d464f
        assert (in.lineOrder() == header.lineOrder());
Packit 0d464f
        assert (in.compression() == header.compression());
Packit 0d464f
        assert (in.channels() == channels);
Packit 0d464f
Packit 0d464f
	if (comp == B44_COMPRESSION ||
Packit 0d464f
            comp == B44A_COMPRESSION ||
Packit 0d464f
	    comp == DWAA_COMPRESSION ||
Packit 0d464f
            comp == DWAB_COMPRESSION)
Packit 0d464f
	{
Packit 0d464f
	    for (int y = 0; y < h; y += ySize)
Packit 0d464f
	    {
Packit 0d464f
		for (int x = 0; x < w; x += xSize)
Packit 0d464f
		{
Packit 0d464f
		    int nx = min (w - x, xSize);
Packit 0d464f
		    int ny = min (h - y, ySize);
Packit 0d464f
Packit 0d464f
		    Array2D<Rgba> p3 (ny, nx);
Packit 0d464f
		    Array2D<Rgba> p4 (ny, nx);
Packit 0d464f
Packit 0d464f
		    for (int y1 = 0; y1 < ny; ++y1)
Packit 0d464f
		    {
Packit 0d464f
			for (int x1 = 0; x1 < nx; ++x1)
Packit 0d464f
			{
Packit 0d464f
			    p3[y1][x1] = p1[y + y1][x + x1];
Packit 0d464f
			    p4[y1][x1] = p2[y + y1][x + x1];
Packit 0d464f
			}
Packit 0d464f
		    }
Packit 0d464f
Packit 0d464f
                    if (comp == B44_COMPRESSION ||
Packit 0d464f
                        comp == B44A_COMPRESSION)
Packit 0d464f
                    {
Packit 0d464f
                        compareB44 (nx, ny, p3, p4, channels);
Packit 0d464f
                    }
Packit 0d464f
		    else if (comp == DWAA_COMPRESSION ||
Packit 0d464f
                             comp == DWAB_COMPRESSION)
Packit 0d464f
                    {
Packit 0d464f
		        compareDwa (nx, ny, p3, p4, channels);
Packit 0d464f
                    }
Packit 0d464f
		}
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
	else
Packit 0d464f
	{
Packit 0d464f
	    for (int y = 0; y < h; ++y)
Packit 0d464f
	    {
Packit 0d464f
		for (int x = 0; x < w; ++x)
Packit 0d464f
		{
Packit 0d464f
		    if (channels & WRITE_R)
Packit 0d464f
			assert (p2[y][x].r == p1[y][x].r);
Packit 0d464f
		    else
Packit 0d464f
			assert (p2[y][x].r == 0);
Packit 0d464f
Packit 0d464f
		    if (channels & WRITE_G)
Packit 0d464f
			assert (p2[y][x].g == p1[y][x].g);
Packit 0d464f
		    else
Packit 0d464f
			assert (p2[y][x].g == 0);
Packit 0d464f
Packit 0d464f
		    if (channels & WRITE_B)
Packit 0d464f
			assert (p2[y][x].b == p1[y][x].b);
Packit 0d464f
		    else
Packit 0d464f
			assert (p2[y][x].b == 0);
Packit 0d464f
Packit 0d464f
		    if (channels & WRITE_A)
Packit 0d464f
			assert (p2[y][x].a == p1[y][x].a);
Packit 0d464f
		    else
Packit 0d464f
			assert (p2[y][x].a == 1);
Packit 0d464f
		}
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    remove (fileName);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
writeReadRGBAMIP (const char fileName[],
Packit 0d464f
	          int width,
Packit 0d464f
		  int height,
Packit 0d464f
		  RgbaChannels channels,
Packit 0d464f
		  Compression comp,
Packit 0d464f
		  int xSize, int ySize)
Packit 0d464f
{
Packit 0d464f
    cout << "levelMode 1" <<
Packit 0d464f
            ", compression " << comp <<
Packit 0d464f
            ", tileSize " << xSize << "x" << ySize << endl;
Packit 0d464f
Packit 0d464f
    Header header (width, height);
Packit 0d464f
    header.lineOrder() = INCREASING_Y;
Packit 0d464f
    header.compression() = comp;
Packit 0d464f
    
Packit 0d464f
    Array < Array2D<Rgba> > levels;
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << " writing" << flush;
Packit 0d464f
Packit 0d464f
        remove (fileName);
Packit 0d464f
        TiledRgbaOutputFile out (fileName, header, channels,
Packit 0d464f
                                 xSize, ySize, MIPMAP_LEVELS, ROUND_DOWN);
Packit 0d464f
        
Packit 0d464f
        int numLevels = out.numLevels();
Packit 0d464f
	levels.resizeErase (numLevels);
Packit 0d464f
Packit 0d464f
        for (int level = 0; level < out.numLevels(); ++level)
Packit 0d464f
        {
Packit 0d464f
            int levelWidth  = out.levelWidth(level);
Packit 0d464f
            int levelHeight = out.levelHeight(level);
Packit 0d464f
            levels[level].resizeErase(levelHeight, levelWidth);
Packit 0d464f
            fillPixels (levels[level], levelWidth, levelHeight);
Packit 0d464f
        
Packit 0d464f
            out.setFrameBuffer (&(levels[level])[0][0], 1, levelWidth);
Packit 0d464f
            out.writeTiles (0, out.numXTiles(level) - 1,
Packit 0d464f
                            0, out.numYTiles(level) - 1, level);
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << " reading" << flush;
Packit 0d464f
Packit 0d464f
        TiledRgbaInputFile in (fileName);
Packit 0d464f
        const Box2i &dw = in.dataWindow();
Packit 0d464f
        int dwx = dw.min.x;
Packit 0d464f
        int dwy = dw.min.y;
Packit 0d464f
Packit 0d464f
        int numLevels = in.numLevels();
Packit 0d464f
        Array < Array2D<Rgba> > levels2 (numLevels);
Packit 0d464f
        
Packit 0d464f
        for (int level = 0; level < numLevels; ++level)
Packit 0d464f
        {
Packit 0d464f
            int levelWidth = in.levelWidth(level);
Packit 0d464f
            int levelHeight = in.levelHeight(level);
Packit 0d464f
            levels2[level].resizeErase(levelHeight, levelWidth);
Packit 0d464f
        
Packit 0d464f
            in.setFrameBuffer (&(levels2[level])[-dwy][-dwx], 1, levelWidth);
Packit 0d464f
            in.readTiles (0, in.numXTiles(level) - 1,
Packit 0d464f
                          0, in.numYTiles(level) - 1, level);
Packit 0d464f
        }
Packit 0d464f
        
Packit 0d464f
        cout << " comparing" << endl << flush;
Packit 0d464f
Packit 0d464f
        assert (in.displayWindow() == header.displayWindow());
Packit 0d464f
        assert (in.dataWindow() == header.dataWindow());
Packit 0d464f
        assert (in.pixelAspectRatio() == header.pixelAspectRatio());
Packit 0d464f
        assert (in.screenWindowCenter() == header.screenWindowCenter());
Packit 0d464f
        assert (in.screenWindowWidth() == header.screenWindowWidth());
Packit 0d464f
        assert (in.lineOrder() == header.lineOrder());
Packit 0d464f
        assert (in.compression() == header.compression());
Packit 0d464f
        assert (in.channels() == channels);
Packit 0d464f
Packit 0d464f
        for (int l = 0; l < numLevels; ++l)
Packit 0d464f
        {
Packit 0d464f
            for (int y = 0; y < in.levelHeight(l); ++y)
Packit 0d464f
            {
Packit 0d464f
                for (int x = 0; x < in.levelWidth(l); ++x)
Packit 0d464f
                {
Packit 0d464f
                    if (channels & WRITE_R)
Packit 0d464f
                        assert ((levels2[l])[y][x].r == (levels[l])[y][x].r);
Packit 0d464f
                    else
Packit 0d464f
                        assert ((levels2[l])[y][x].r == 0);
Packit 0d464f
Packit 0d464f
                    if (channels & WRITE_G)
Packit 0d464f
                        assert ((levels2[l])[y][x].g == (levels[l])[y][x].g);
Packit 0d464f
                    else
Packit 0d464f
                        assert ((levels2[l])[y][x].g == 0);
Packit 0d464f
Packit 0d464f
                    if (channels & WRITE_B)
Packit 0d464f
                        assert ((levels2[l])[y][x].b == (levels[l])[y][x].b);
Packit 0d464f
                    else
Packit 0d464f
                        assert ((levels2[l])[y][x].b == 0);
Packit 0d464f
Packit 0d464f
                    if (channels & WRITE_A)
Packit 0d464f
                        assert ((levels2[l])[y][x].a == (levels[l])[y][x].a);
Packit 0d464f
                    else
Packit 0d464f
                        assert ((levels2[l])[y][x].a == 1);
Packit 0d464f
                }
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    remove (fileName);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
writeReadRGBARIP (const char fileName[],
Packit 0d464f
	          int width,
Packit 0d464f
		  int height,
Packit 0d464f
		  RgbaChannels channels,
Packit 0d464f
		  Compression comp,
Packit 0d464f
		  int xSize, int ySize)
Packit 0d464f
{
Packit 0d464f
    cout << "levelMode 2" <<
Packit 0d464f
            ", compression " << comp <<
Packit 0d464f
            ", tileSize " << xSize << "x" << ySize << endl;
Packit 0d464f
Packit 0d464f
    Header header (width, height);
Packit 0d464f
    header.lineOrder() = INCREASING_Y;
Packit 0d464f
    header.compression() = comp;
Packit 0d464f
    
Packit 0d464f
    Array2D < Array2D<Rgba> > levels;
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << " writing" << flush;
Packit 0d464f
Packit 0d464f
        remove (fileName);
Packit 0d464f
        TiledRgbaOutputFile out (fileName, header, channels,
Packit 0d464f
                                 xSize, ySize, RIPMAP_LEVELS, ROUND_UP);
Packit 0d464f
Packit 0d464f
	levels.resizeErase (out.numYLevels(), out.numXLevels());
Packit 0d464f
Packit 0d464f
        for (int ylevel = 0; ylevel < out.numYLevels(); ++ylevel)
Packit 0d464f
        {            
Packit 0d464f
            for (int xlevel = 0; xlevel < out.numXLevels(); ++xlevel)
Packit 0d464f
            {
Packit 0d464f
                int levelWidth = out.levelWidth(xlevel);
Packit 0d464f
                int levelHeight = out.levelHeight(ylevel);
Packit 0d464f
                levels[ylevel][xlevel].resizeErase(levelHeight, levelWidth);
Packit 0d464f
                fillPixels (levels[ylevel][xlevel], levelWidth, levelHeight);
Packit 0d464f
Packit 0d464f
                out.setFrameBuffer (&(levels[ylevel][xlevel])[0][0], 1,
Packit 0d464f
                                    levelWidth); 
Packit 0d464f
                out.writeTiles (0, out.numXTiles(xlevel) - 1,
Packit 0d464f
                                0, out.numYTiles(ylevel) - 1, xlevel, ylevel);
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << " reading" << flush;
Packit 0d464f
Packit 0d464f
        TiledRgbaInputFile in (fileName);
Packit 0d464f
        const Box2i &dw = in.dataWindow();
Packit 0d464f
        int dwx = dw.min.x;
Packit 0d464f
        int dwy = dw.min.y;        
Packit 0d464f
        
Packit 0d464f
        int numXLevels = in.numXLevels();
Packit 0d464f
        int numYLevels = in.numYLevels();
Packit 0d464f
	Array2D < Array2D<Rgba> > levels2 (numYLevels, numXLevels);
Packit 0d464f
        
Packit 0d464f
        for (int ylevel = 0; ylevel < numYLevels; ++ylevel)
Packit 0d464f
        {
Packit 0d464f
            for (int xlevel = 0; xlevel < numXLevels; ++xlevel)
Packit 0d464f
            {
Packit 0d464f
                int levelWidth  = in.levelWidth(xlevel);
Packit 0d464f
                int levelHeight = in.levelHeight(ylevel);
Packit 0d464f
                levels2[ylevel][xlevel].resizeErase(levelHeight, levelWidth);
Packit 0d464f
                in.setFrameBuffer (&(levels2[ylevel][xlevel])[-dwy][-dwx], 1,
Packit 0d464f
                                   levelWidth);
Packit 0d464f
                                   
Packit 0d464f
                in.readTiles (0, in.numXTiles(xlevel) - 1,
Packit 0d464f
                              0, in.numYTiles(ylevel) - 1, xlevel, ylevel);
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
Packit 0d464f
        cout << " comparing" << endl << flush;
Packit 0d464f
Packit 0d464f
        assert (in.displayWindow() == header.displayWindow());
Packit 0d464f
        assert (in.dataWindow() == header.dataWindow());
Packit 0d464f
        assert (in.pixelAspectRatio() == header.pixelAspectRatio());
Packit 0d464f
        assert (in.screenWindowCenter() == header.screenWindowCenter());
Packit 0d464f
        assert (in.screenWindowWidth() == header.screenWindowWidth());
Packit 0d464f
        assert (in.lineOrder() == header.lineOrder());
Packit 0d464f
        assert (in.compression() == header.compression());
Packit 0d464f
        assert (in.channels() == channels);
Packit 0d464f
Packit 0d464f
        for (int ly = 0; ly < numYLevels; ++ly)
Packit 0d464f
        {
Packit 0d464f
            for (int lx = 0; lx < numXLevels; ++lx)
Packit 0d464f
            {
Packit 0d464f
                for (int y = 0; y < in.levelHeight(ly); ++y)
Packit 0d464f
                {
Packit 0d464f
                    for (int x = 0; x < in.levelWidth(lx); ++x)
Packit 0d464f
                    {
Packit 0d464f
                        if (channels & WRITE_R)
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].r ==
Packit 0d464f
                                    (levels[ly][lx])[y][x].r);
Packit 0d464f
                        else
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].r == 0);
Packit 0d464f
Packit 0d464f
                        if (channels & WRITE_G)
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].g ==
Packit 0d464f
                                    (levels[ly][lx])[y][x].g);
Packit 0d464f
                        else
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].g == 0);
Packit 0d464f
Packit 0d464f
                        if (channels & WRITE_B)
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].b ==
Packit 0d464f
                                    (levels[ly][lx])[y][x].b);
Packit 0d464f
                        else
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].b == 0);
Packit 0d464f
Packit 0d464f
                        if (channels & WRITE_A)
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].a ==
Packit 0d464f
                                    (levels[ly][lx])[y][x].a);
Packit 0d464f
                        else
Packit 0d464f
                            assert ((levels2[ly][lx])[y][x].a == 1);
Packit 0d464f
                    }
Packit 0d464f
                }
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    remove (fileName);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
writeRead (const std::string &tempDir,
Packit 0d464f
           int W,
Packit 0d464f
           int H,
Packit 0d464f
           Compression comp,
Packit 0d464f
           int xSize,
Packit 0d464f
           int ySize)
Packit 0d464f
{
Packit 0d464f
    std::string filename = tempDir + "imf_test_tiled_rgba.exr";
Packit 0d464f
Packit 0d464f
    writeReadRGBAONE (filename.c_str(), W, H, WRITE_RGBA, comp, xSize, ySize);
Packit 0d464f
Packit 0d464f
    if (comp != B44_COMPRESSION &&
Packit 0d464f
        comp != B44A_COMPRESSION &&
Packit 0d464f
        comp != DWAA_COMPRESSION &&
Packit 0d464f
        comp != DWAB_COMPRESSION)
Packit 0d464f
    {
Packit 0d464f
	//
Packit 0d464f
	// Skip mipmaps and ripmaps with B44 or DWA compression; writing
Packit 0d464f
	// an image with a single resolution level, above, should be enough
Packit 0d464f
        // to verify that B44 and DWA compression work with tiled files.
Packit 0d464f
	//
Packit 0d464f
Packit 0d464f
	writeReadRGBAMIP
Packit 0d464f
            (filename.c_str(), W, H, WRITE_RGBA, comp, xSize, ySize);
Packit 0d464f
Packit 0d464f
	writeReadRGBARIP
Packit 0d464f
            (filename.c_str(), W, H, WRITE_RGBA, comp, xSize, ySize);
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
writeReadIncomplete (const std::string &tempDir)
Packit 0d464f
{
Packit 0d464f
    cout << "\nfile with missing and broken tiles" << endl;
Packit 0d464f
Packit 0d464f
    std::string fileName = tempDir + "imf_test_tiled_incomplete.exr";
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Write a file where every other tile is missing or broken.
Packit 0d464f
    // Then try read the file and verify that all existing good
Packit 0d464f
    // tiles can actually be read.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    const int width = 400;
Packit 0d464f
    const int height = 300;
Packit 0d464f
    const int tileXSize = 30;
Packit 0d464f
    const int tileYSize = 40;
Packit 0d464f
Packit 0d464f
    Array2D<Rgba> p1 (height, width);
Packit 0d464f
Packit 0d464f
    for (int y = 0; y < height; ++y)
Packit 0d464f
	for (int x = 0; x < width; ++x)
Packit 0d464f
	    p1[y][x] = Rgba (x % 5, x % 17, y % 23, y % 29);
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
        cout << "writing" << endl;
Packit 0d464f
 
Packit 0d464f
        remove (fileName.c_str());
Packit 0d464f
Packit 0d464f
	Header header (width, height);
Packit 0d464f
	header.lineOrder() = RANDOM_Y;
Packit 0d464f
Packit 0d464f
        TiledRgbaOutputFile out (fileName.c_str(), header, WRITE_RGBA,
Packit 0d464f
                                 tileXSize, tileYSize, ONE_LEVEL);
Packit 0d464f
        
Packit 0d464f
        out.setFrameBuffer (&p1[0][0], 1, width);
Packit 0d464f
Packit 0d464f
	out.writeTile (0, 0);
Packit 0d464f
Packit 0d464f
	for (int tileY = 0; tileY < out.numYTiles(); ++tileY)
Packit 0d464f
	    for (int tileX = 0; tileX < out.numXTiles(); ++tileX)
Packit 0d464f
		if ((tileX + tileY) & 1)
Packit 0d464f
		    out.writeTile (tileX, tileY);
Packit 0d464f
Packit 0d464f
	out.writeTile (2, 0);
Packit 0d464f
Packit 0d464f
	out.breakTile (0, 0, 0, 0, 25, 10, 0xff);	// destroy tiles
Packit 0d464f
	out.breakTile (2, 0, 0, 0, 25, 10, 0xff);	// (0,0) and (2,0)
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	Array2D<Rgba> p2 (height, width);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < height; ++y)
Packit 0d464f
	    for (int x = 0; x < width; ++x)
Packit 0d464f
		p2[y][x] = Rgba (-1, -1, -1, -1);
Packit 0d464f
Packit 0d464f
        cout << "reading one tile at a time," << flush;
Packit 0d464f
Packit 0d464f
        TiledRgbaInputFile in (fileName.c_str());
Packit 0d464f
        const Box2i &dw = in.dataWindow();
Packit 0d464f
Packit 0d464f
        assert (dw.max.x - dw.min.x + 1 == width);
Packit 0d464f
        assert (dw.max.y - dw.min.y + 1 == height);
Packit 0d464f
	assert (dw.min.x == 0);
Packit 0d464f
	assert (dw.min.y == 0);
Packit 0d464f
	
Packit 0d464f
        in.setFrameBuffer (&p2[0][0], 1, width);
Packit 0d464f
Packit 0d464f
	for (int tileY = 0; tileY < in.numYTiles(); ++tileY)
Packit 0d464f
	{
Packit 0d464f
	    for (int tileX = 0; tileX < in.numXTiles(); ++tileX)
Packit 0d464f
	    {
Packit 0d464f
		bool tilePresent = true;
Packit 0d464f
		bool tileBroken = false;
Packit 0d464f
Packit 0d464f
		try
Packit 0d464f
		{
Packit 0d464f
		    in.readTile (tileX, tileY);
Packit 0d464f
		}
Packit 0d464f
		catch (const IEX_NAMESPACE::InputExc &)
Packit 0d464f
		{
Packit 0d464f
		    tilePresent = false;	// tile is missing
Packit 0d464f
		}
Packit 0d464f
		catch (const IEX_NAMESPACE::IoExc &)
Packit 0d464f
		{
Packit 0d464f
		    tileBroken = true;		// tile cannot be decoded
Packit 0d464f
		}
Packit 0d464f
Packit 0d464f
		assert (tileBroken || (tilePresent == ((tileX + tileY) & 1)));
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
Packit 0d464f
	cout << " comparing" << endl << flush;               
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < height; ++y)
Packit 0d464f
	{
Packit 0d464f
	    int tileY = y / tileYSize;
Packit 0d464f
Packit 0d464f
	    for (int x = 0; x < width; ++x)
Packit 0d464f
	    {
Packit 0d464f
		int tileX = x / tileXSize;
Packit 0d464f
Packit 0d464f
		const Rgba &s = p1[y][x];
Packit 0d464f
		const Rgba &t = p2[y][x];
Packit 0d464f
Packit 0d464f
		if ((tileX + tileY) & 1)
Packit 0d464f
		{
Packit 0d464f
		    assert (t.r == s.r &&
Packit 0d464f
		            t.g == s.g &&
Packit 0d464f
			    t.b == s.b &&
Packit 0d464f
			    t.a == s.a);
Packit 0d464f
		}
Packit 0d464f
		else
Packit 0d464f
		{
Packit 0d464f
		    assert (t.r == -1 &&
Packit 0d464f
			    t.g == -1 &&
Packit 0d464f
			    t.b == -1 &&
Packit 0d464f
			    t.a == -1);
Packit 0d464f
		}
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	Array2D<Rgba> p2 (height, width);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < height; ++y)
Packit 0d464f
	    for (int x = 0; x < width; ++x)
Packit 0d464f
		p2[y][x] = Rgba (-1, -1, -1, -1);
Packit 0d464f
Packit 0d464f
        cout << "reading multiple tiles at a time," << flush;
Packit 0d464f
Packit 0d464f
        TiledRgbaInputFile in (fileName.c_str());
Packit 0d464f
        const Box2i &dw = in.dataWindow();
Packit 0d464f
Packit 0d464f
        assert (dw.max.x - dw.min.x + 1 == width);
Packit 0d464f
        assert (dw.max.y - dw.min.y + 1 == height);
Packit 0d464f
	assert (dw.min.x == 0);
Packit 0d464f
	assert (dw.min.y == 0);
Packit 0d464f
	
Packit 0d464f
        in.setFrameBuffer (&p2[0][0], 1, width);
Packit 0d464f
Packit 0d464f
	for (int tileY = 0; tileY < in.numYTiles(); ++tileY)
Packit 0d464f
	{
Packit 0d464f
	    bool tilesMissing = false;
Packit 0d464f
	    bool tilesBroken = false;
Packit 0d464f
Packit 0d464f
	    try
Packit 0d464f
	    {
Packit 0d464f
		in.readTiles (0, in.numXTiles() - 1, tileY, tileY);
Packit 0d464f
	    }
Packit 0d464f
	    catch (const IEX_NAMESPACE::InputExc &)
Packit 0d464f
	    {
Packit 0d464f
		tilesMissing = true;
Packit 0d464f
	    }
Packit 0d464f
	    catch (const IEX_NAMESPACE::IoExc &)
Packit 0d464f
	    {
Packit 0d464f
		tilesBroken = true;
Packit 0d464f
	    }
Packit 0d464f
Packit 0d464f
	    assert (tilesMissing || tilesBroken);
Packit 0d464f
	}
Packit 0d464f
Packit 0d464f
	cout << " comparing" << endl << flush;               
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < height; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < width; ++x)
Packit 0d464f
	    {
Packit 0d464f
		const Rgba &s = p1[y][x];
Packit 0d464f
		const Rgba &t = p2[y][x];
Packit 0d464f
Packit 0d464f
		assert ((t.r == -1  && t.g == -1  && t.b == -1  && t.a == -1) ||
Packit 0d464f
			(t.r == s.r && t.g == s.g && t.b == s.b && t.a == s.a));
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    remove (fileName.c_str());
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
writeReadLayers(const std::string &tempDir)
Packit 0d464f
{
Packit 0d464f
    cout << "\nreading multi-layer file" << endl;
Packit 0d464f
Packit 0d464f
    std::string fileName = tempDir + "imf_test_tiled_multi_layer_rgba.exr";
Packit 0d464f
Packit 0d464f
    const int W = 237;
Packit 0d464f
    const int H = 119;
Packit 0d464f
    
Packit 0d464f
    Array2D<half> p1 (H, W);
Packit 0d464f
    Array2D<half> p2 (H, W);
Packit 0d464f
Packit 0d464f
    for (int y = 0; y < H; ++y)
Packit 0d464f
    {
Packit 0d464f
	for (int x = 0; x < W; ++x)
Packit 0d464f
	{
Packit 0d464f
	    p1[y][x] = half (y % 23 + x % 17);
Packit 0d464f
	    p2[y][x] = half (y % 29 + x % 19);
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	Header hdr (W, H);
Packit 0d464f
	hdr.setTileDescription (TileDescription());
Packit 0d464f
	hdr.channels().insert ("R", Channel (HALF));
Packit 0d464f
	hdr.channels().insert ("foo.R", Channel (HALF));
Packit 0d464f
Packit 0d464f
	FrameBuffer fb;
Packit 0d464f
Packit 0d464f
	fb.insert ("R",
Packit 0d464f
		   Slice (HALF,			// type
Packit 0d464f
			  (char *) &p1[0][0], 	// base
Packit 0d464f
			  sizeof (half),	// xStride
Packit 0d464f
			  sizeof (half) * W));	// yStride
Packit 0d464f
Packit 0d464f
	fb.insert ("foo.R",
Packit 0d464f
		   Slice (HALF,			// type
Packit 0d464f
			  (char *) &p2[0][0], 	// base
Packit 0d464f
			  sizeof (half),	// xStride
Packit 0d464f
			  sizeof (half) * W));	// yStride
Packit 0d464f
Packit 0d464f
	TiledOutputFile out (fileName.c_str(), hdr);
Packit 0d464f
	out.setFrameBuffer (fb);
Packit 0d464f
	out.writeTiles (0, out.numXTiles() - 1, 0, out.numYTiles() - 1);
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	TiledRgbaInputFile in (fileName.c_str(), "");
Packit 0d464f
Packit 0d464f
	Array2D<Rgba> p3 (H, W);
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < H; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < W; ++x)
Packit 0d464f
	    {
Packit 0d464f
		assert (p3[y][x].r == p1[y][x]);
Packit 0d464f
		assert (p3[y][x].g == 0);
Packit 0d464f
		assert (p3[y][x].b == 0);
Packit 0d464f
		assert (p3[y][x].a == 1);
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	TiledRgbaInputFile in (fileName.c_str(), "foo");
Packit 0d464f
Packit 0d464f
	Array2D<Rgba> p3 (H, W);
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < H; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < W; ++x)
Packit 0d464f
	    {
Packit 0d464f
		assert (p3[y][x].r == p2[y][x]);
Packit 0d464f
		assert (p3[y][x].g == 0);
Packit 0d464f
		assert (p3[y][x].b == 0);
Packit 0d464f
		assert (p3[y][x].a == 1);
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	TiledRgbaInputFile in (fileName.c_str(), "");
Packit 0d464f
Packit 0d464f
	Array2D<Rgba> p3 (H, W);
Packit 0d464f
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1,
Packit 0d464f
		      0, in.numYTiles() / 2 - 1);
Packit 0d464f
Packit 0d464f
	in.setLayerName ("foo");
Packit 0d464f
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1,
Packit 0d464f
		      in.numYTiles() / 2, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < H; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < W; ++x)
Packit 0d464f
	    {
Packit 0d464f
		if (y < in.numYTiles() / 2 * in.tileYSize())
Packit 0d464f
		    assert (p3[y][x].r == p1[y][x]);
Packit 0d464f
		else
Packit 0d464f
		    assert (p3[y][x].r == p2[y][x]);
Packit 0d464f
Packit 0d464f
		assert (p3[y][x].g == 0);
Packit 0d464f
		assert (p3[y][x].b == 0);
Packit 0d464f
		assert (p3[y][x].a == 1);
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	Header hdr (W, H);
Packit 0d464f
	hdr.setTileDescription (TileDescription());
Packit 0d464f
	hdr.channels().insert ("Y", Channel (HALF));
Packit 0d464f
	hdr.channels().insert ("foo.Y", Channel (HALF));
Packit 0d464f
Packit 0d464f
	FrameBuffer fb;
Packit 0d464f
Packit 0d464f
	fb.insert ("Y",
Packit 0d464f
		   Slice (HALF,			// type
Packit 0d464f
			  (char *) &p1[0][0], 	// base
Packit 0d464f
			  sizeof (half),	// xStride
Packit 0d464f
			  sizeof (half) * W));	// yStride
Packit 0d464f
Packit 0d464f
	fb.insert ("foo.Y",
Packit 0d464f
		   Slice (HALF,			// type
Packit 0d464f
			  (char *) &p2[0][0], 	// base
Packit 0d464f
			  sizeof (half),	// xStride
Packit 0d464f
			  sizeof (half) * W));	// yStride
Packit 0d464f
Packit 0d464f
	TiledOutputFile out (fileName.c_str(), hdr);
Packit 0d464f
	out.setFrameBuffer (fb);
Packit 0d464f
	out.writeTiles (0, out.numXTiles() - 1, 0, out.numYTiles() - 1);
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	TiledRgbaInputFile in (fileName.c_str(), "");
Packit 0d464f
Packit 0d464f
	Array2D<Rgba> p3 (H, W);
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < H; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < W; ++x)
Packit 0d464f
	    {
Packit 0d464f
		assert (p3[y][x].r == p1[y][x]);
Packit 0d464f
		assert (p3[y][x].g == p1[y][x]);
Packit 0d464f
		assert (p3[y][x].b == p1[y][x]);
Packit 0d464f
		assert (p3[y][x].a == 1);
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	TiledRgbaInputFile in (fileName.c_str(), "foo");
Packit 0d464f
Packit 0d464f
	Array2D<Rgba> p3 (H, W);
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1, 0, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < H; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < W; ++x)
Packit 0d464f
	    {
Packit 0d464f
		assert (p3[y][x].r == p2[y][x]);
Packit 0d464f
		assert (p3[y][x].g == p2[y][x]);
Packit 0d464f
		assert (p3[y][x].b == p2[y][x]);
Packit 0d464f
		assert (p3[y][x].a == 1);
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    {
Packit 0d464f
	TiledRgbaInputFile in (fileName.c_str(), "");
Packit 0d464f
Packit 0d464f
	Array2D<Rgba> p3 (H, W);
Packit 0d464f
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1,
Packit 0d464f
		      0, in.numYTiles() / 2 - 1);
Packit 0d464f
Packit 0d464f
	in.setLayerName ("foo");
Packit 0d464f
Packit 0d464f
	in.setFrameBuffer (&p3[0][0], 1, W);
Packit 0d464f
Packit 0d464f
	in.readTiles (0, in.numXTiles() - 1,
Packit 0d464f
		      in.numYTiles() / 2, in.numYTiles() - 1);
Packit 0d464f
Packit 0d464f
	for (int y = 0; y < H; ++y)
Packit 0d464f
	{
Packit 0d464f
	    for (int x = 0; x < W; ++x)
Packit 0d464f
	    {
Packit 0d464f
		if (y < in.numYTiles() / 2 * in.tileYSize())
Packit 0d464f
		{
Packit 0d464f
		    assert (p3[y][x].r == p1[y][x]);
Packit 0d464f
		    assert (p3[y][x].g == p1[y][x]);
Packit 0d464f
		    assert (p3[y][x].b == p1[y][x]);
Packit 0d464f
		}
Packit 0d464f
		else
Packit 0d464f
		{
Packit 0d464f
		    assert (p3[y][x].r == p2[y][x]);
Packit 0d464f
		    assert (p3[y][x].g == p2[y][x]);
Packit 0d464f
		    assert (p3[y][x].b == p2[y][x]);
Packit 0d464f
		}
Packit 0d464f
Packit 0d464f
		assert (p3[y][x].a == 1);
Packit 0d464f
	    }
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    remove (fileName.c_str());
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
} // namespace
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
testTiledRgba (const std::string &tempDir)
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
        cout << "Testing the tiled RGBA image interface" << endl;
Packit 0d464f
Packit 0d464f
	int maxThreads = ILMTHREAD_NAMESPACE::supportsThreads()? 3: 0;
Packit 0d464f
Packit 0d464f
	for (int n = 0; n <= maxThreads; ++n)
Packit 0d464f
	{
Packit 0d464f
	    if (ILMTHREAD_NAMESPACE::supportsThreads())
Packit 0d464f
	    {
Packit 0d464f
		setGlobalThreadCount (n);
Packit 0d464f
		cout << "\nnumber of threads: " << globalThreadCount() << endl;
Packit 0d464f
	    }
Packit 0d464f
Packit 0d464f
	    const int W[] = { 9, 69, 75, 80 };
Packit 0d464f
	    const int H[] = { 7, 50, 52, 55 };
Packit 0d464f
Packit 0d464f
	    for (int i = 0; i < 4; ++i)
Packit 0d464f
	    {
Packit 0d464f
		cout << "\nImage size = " << W[i] << " x " << H[i] << endl;
Packit 0d464f
Packit 0d464f
		for (int comp = 0; comp < NUM_COMPRESSION_METHODS; ++comp)
Packit 0d464f
		{
Packit 0d464f
		    //
Packit 0d464f
		    // for tiled files, ZIPS and ZIP are the same thing
Packit 0d464f
		    //
Packit 0d464f
Packit 0d464f
		    if (comp == ZIP_COMPRESSION)
Packit 0d464f
			comp++;
Packit 0d464f
Packit 0d464f
		    if (i == 0)
Packit 0d464f
		    {
Packit 0d464f
			//
Packit 0d464f
			// for single-pixel tiles, we don't gain anything
Packit 0d464f
			// by testing multiple image sizes (and singe-pixel
Packit 0d464f
			// tiles are rather slow anyway)
Packit 0d464f
			//
Packit 0d464f
Packit 0d464f
			writeRead (tempDir, W[i], H[i], Compression (comp), 1, 1);
Packit 0d464f
		    }
Packit 0d464f
Packit 0d464f
		    writeRead (tempDir, W[i], H[i], Compression (comp), 35, 26);
Packit 0d464f
		    writeRead (tempDir, W[i], H[i], Compression (comp), 75, 52);
Packit 0d464f
		    writeRead (tempDir, W[i], H[i], Compression (comp), 264, 129);
Packit 0d464f
		}
Packit 0d464f
	    }
Packit 0d464f
Packit 0d464f
	    writeReadIncomplete (tempDir);
Packit 0d464f
	}
Packit 0d464f
Packit 0d464f
	writeReadLayers (tempDir);
Packit 0d464f
Packit 0d464f
        cout << "ok\n" << endl;
Packit 0d464f
    }
Packit 0d464f
    catch (const std::exception &e)
Packit 0d464f
    {
Packit 0d464f
        cerr << "ERROR -- caught exception: " << e.what() << endl;
Packit 0d464f
        assert (false);
Packit 0d464f
    }
Packit 0d464f
}