Blame IlmImf/ImfTiledOutputFile.cpp

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///////////////////////////////////////////////////////////////////////////
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//
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// Copyright (c) 2004, Industrial Light & Magic, a division of Lucas
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// Digital Ltd. LLC
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// 
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// All rights reserved.
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// 
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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// *       Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// *       Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following disclaimer
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// in the documentation and/or other materials provided with the
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// distribution.
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// *       Neither the name of Industrial Light & Magic nor the names of
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// its contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission. 
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// 
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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//
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///////////////////////////////////////////////////////////////////////////
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//-----------------------------------------------------------------------------
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//
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//	class TiledOutputFile
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//
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//-----------------------------------------------------------------------------
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#include <ImfTiledOutputFile.h>
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#include <ImfTiledInputFile.h>
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#include <ImfTiledInputPart.h>
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#include <ImfInputFile.h>
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#include <ImfInputPart.h>
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#include <ImfTileDescriptionAttribute.h>
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#include <ImfPreviewImageAttribute.h>
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#include <ImfChannelList.h>
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#include <ImfMisc.h>
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#include <ImfTiledMisc.h>
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#include <ImfStdIO.h>
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#include <ImfCompressor.h>
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#include "ImathBox.h"
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#include <ImfArray.h>
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#include <ImfXdr.h>
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#include <ImfVersion.h>
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#include <ImfTileOffsets.h>
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#include <ImfThreading.h>
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#include <ImfPartType.h>
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#include "IlmThreadPool.h"
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#include "IlmThreadSemaphore.h"
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#include "IlmThreadMutex.h"
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#include "ImfOutputStreamMutex.h"
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#include "ImfOutputPartData.h"
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#include "Iex.h"
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#include <string>
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#include <vector>
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#include <fstream>
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#include <assert.h>
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#include <map>
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#include <algorithm>
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#include "ImfNamespace.h"
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OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_ENTER
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using IMATH_NAMESPACE::Box2i;
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using IMATH_NAMESPACE::V2i;
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using std::string;
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using std::vector;
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using std::ofstream;
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using std::map;
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using std::min;
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using std::max;
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using std::swap;
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using ILMTHREAD_NAMESPACE::Mutex;
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using ILMTHREAD_NAMESPACE::Lock;
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using ILMTHREAD_NAMESPACE::Semaphore;
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using ILMTHREAD_NAMESPACE::Task;
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using ILMTHREAD_NAMESPACE::TaskGroup;
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using ILMTHREAD_NAMESPACE::ThreadPool;
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namespace {
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struct TOutSliceInfo
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{
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    PixelType		type;
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    const char *	base;
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    size_t		xStride;
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    size_t		yStride;
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    bool		zero;
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    int                 xTileCoords;
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    int                 yTileCoords;
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    TOutSliceInfo (PixelType type = HALF,
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	           const char *base = 0,
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	           size_t xStride = 0,
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	           size_t yStride = 0,
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	           bool zero = false,
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                   int xTileCoords = 0,
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                   int yTileCoords = 0);
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};
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TOutSliceInfo::TOutSliceInfo (PixelType t,
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		              const char *b,
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			      size_t xs, size_t ys,
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			      bool z,
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                              int xtc,
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                              int ytc)
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:
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    type (t),
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    base (b),
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    xStride (xs),
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    yStride (ys),
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    zero (z),
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    xTileCoords (xtc),
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    yTileCoords (ytc)
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{
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    // empty
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}
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struct TileCoord
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{
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    int		dx;
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    int		dy;
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    int		lx;
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    int		ly;
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    TileCoord (int xTile = 0, int yTile = 0,
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	       int xLevel = 0, int yLevel = 0)
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    :
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        dx (xTile),  dy (yTile),
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	lx (xLevel), ly (yLevel)
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    {
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        // empty
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    }
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    bool
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    operator < (const TileCoord &other) const
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    {
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        return (ly < other.ly) ||
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	       (ly == other.ly && lx < other.lx) ||
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	       ((ly == other.ly && lx == other.lx) &&
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		    ((dy < other.dy) || (dy == other.dy && dx < other.dx)));
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    }
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    bool
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    operator == (const TileCoord &other) const
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    {
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        return lx == other.lx &&
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	       ly == other.ly &&
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	       dx == other.dx &&
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	       dy == other.dy;
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    }
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};
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struct BufferedTile
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{
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    char *	pixelData;
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    int		pixelDataSize;
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    BufferedTile (const char *data, int size):
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	pixelData (0),
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	pixelDataSize(size)
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    {
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	pixelData = new char[pixelDataSize];
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	memcpy (pixelData, data, pixelDataSize);
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    }
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    ~BufferedTile()
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    {
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	delete [] pixelData;
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    }
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};
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typedef map <TileCoord, BufferedTile *> TileMap;
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struct TileBuffer
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{
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    Array<char>		buffer;
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    const char *	dataPtr;
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    int			dataSize;
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    Compressor *	compressor;
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    TileCoord		tileCoord;
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    bool		hasException;
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    string		exception;
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     TileBuffer (Compressor *comp);
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    ~TileBuffer ();
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    inline void		wait () {_sem.wait();}
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    inline void		post () {_sem.post();}
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  protected:
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    Semaphore		_sem;
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};
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TileBuffer::TileBuffer (Compressor *comp):
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    dataPtr (0),
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    dataSize (0),
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    compressor (comp),
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    hasException (false),
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    exception (),
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    _sem (1)
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{
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    // empty
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}
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TileBuffer::~TileBuffer ()
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{
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    delete compressor;
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}
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} // namespace
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struct TiledOutputFile::Data
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{
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    Header		header;			// the image header
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    int			version;		// file format version
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    bool                multipart;              // part came from a multipart file
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    TileDescription	tileDesc;		// describes the tile layout
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    FrameBuffer		frameBuffer;		// framebuffer to write into
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    Int64		previewPosition;
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    LineOrder		lineOrder;		// the file's lineorder
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    int			minX;			// data window's min x coord
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    int			maxX;			// data window's max x coord
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    int			minY;			// data window's min y coord
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    int			maxY;			// data window's max x coord
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    int			numXLevels;		// number of x levels
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    int			numYLevels;		// number of y levels
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    int *		numXTiles;		// number of x tiles at a level
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    int *		numYTiles;		// number of y tiles at a level
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    TileOffsets		tileOffsets;		// stores offsets in file for
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						// each tile
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    Compressor::Format	format;			// compressor's data format
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    vector<TOutSliceInfo> slices;		// info about channels in file
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    size_t		maxBytesPerTileLine;	// combined size of a tile line
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						// over all channels
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    vector<TileBuffer*> tileBuffers;
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    size_t		tileBufferSize;         // size of a tile buffer
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    Int64		tileOffsetsPosition;	// position of the tile index
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    TileMap		tileMap;
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    TileCoord		nextTileToWrite;
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    int                 partNumber;             // the output part number
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     Data (int numThreads);
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    ~Data ();
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    inline TileBuffer *	getTileBuffer (int number);
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    						// hash function from tile
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						// buffer coords into our
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						// vector of tile buffers
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    TileCoord		nextTileCoord (const TileCoord &a);
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};
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TiledOutputFile::Data::Data (int numThreads):
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    multipart(false),
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    numXTiles(0),
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    numYTiles(0),
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    tileOffsetsPosition (0),
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    partNumber(-1)
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{
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    //
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    // We need at least one tileBuffer, but if threading is used,
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    // to keep n threads busy we need 2*n tileBuffers
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    //
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    tileBuffers.resize (max (1, 2 * numThreads));
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}
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TiledOutputFile::Data::~Data ()
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{
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    delete [] numXTiles;
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    delete [] numYTiles;
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    //
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    // Delete all the tile buffers, if any still happen to exist
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    //
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    for (TileMap::iterator i = tileMap.begin(); i != tileMap.end(); ++i)
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	delete i->second;
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    for (size_t i = 0; i < tileBuffers.size(); i++)
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        delete tileBuffers[i];
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}
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TileBuffer*
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TiledOutputFile::Data::getTileBuffer (int number)
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{
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    return tileBuffers[number % tileBuffers.size()];
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}
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TileCoord
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TiledOutputFile::Data::nextTileCoord (const TileCoord &a)
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{
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    TileCoord b = a;
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    if (lineOrder == INCREASING_Y)
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    {
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        b.dx++;
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        if (b.dx >= numXTiles[b.lx])
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        {
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            b.dx = 0;
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            b.dy++;
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            if (b.dy >= numYTiles[b.ly])
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            {
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		//
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		// the next tile is in the next level
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		//
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                b.dy = 0;
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                switch (tileDesc.mode)
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                {
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                  case ONE_LEVEL:
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                  case MIPMAP_LEVELS:
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                    b.lx++;
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                    b.ly++;
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                    break;
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                  case RIPMAP_LEVELS:
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                    b.lx++;
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                    if (b.lx >= numXLevels)
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                    {
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                        b.lx = 0;
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                        b.ly++;
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			#ifdef DEBUG
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			    assert (b.ly <= numYLevels);
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			#endif
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                    }
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                    break;
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                  case  NUM_LEVELMODES:
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                      throw(IEX_NAMESPACE::ArgExc("Invalid tile description"));
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                }
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            }
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        }
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    }
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    else if (lineOrder == DECREASING_Y)
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    {
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        b.dx++;
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        if (b.dx >= numXTiles[b.lx])
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        {
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            b.dx = 0;
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            b.dy--;
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            if (b.dy < 0)
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            {
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		//
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		// the next tile is in the next level
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		//
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                switch (tileDesc.mode)
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                {
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                  case ONE_LEVEL:
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                  case MIPMAP_LEVELS:
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                    b.lx++;
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                    b.ly++;
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                    break;
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                  case RIPMAP_LEVELS:
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                    b.lx++;
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                    if (b.lx >= numXLevels)
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                    {
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                        b.lx = 0;
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                        b.ly++;
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			#ifdef DEBUG
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			    assert (b.ly <= numYLevels);
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			#endif
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                    }
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                    break;
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                  case  NUM_LEVELMODES:
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                      throw(IEX_NAMESPACE::ArgExc("Invalid tile description"));
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                }
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		if (b.ly < numYLevels)
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		    b.dy = numYTiles[b.ly] - 1;
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            }
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        }
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    }
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    return b;   
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}
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namespace {
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void
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writeTileData (OutputStreamMutex *streamData,
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               TiledOutputFile::Data *ofd,
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               int dx, int dy,
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	       int lx, int ly, 
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               const char pixelData[],
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               int pixelDataSize)
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{
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    //
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    // Store a block of pixel data in the output file, and try
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    // to keep track of the current writing position the file,
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    // without calling tellp() (tellp() can be fairly expensive).
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    //
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    Int64 currentPosition = streamData->currentPosition;
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    streamData->currentPosition = 0;
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    if (currentPosition == 0)
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        currentPosition = streamData->os->tellp();
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    ofd->tileOffsets (dx, dy, lx, ly) = currentPosition;
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    #ifdef DEBUG
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	assert (streamData->os->tellp() == currentPosition);
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    #endif
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    //
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    // Write the tile header.
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    //
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    if (ofd->multipart)
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    {
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        Xdr::write <StreamIO> (*streamData->os, ofd->partNumber);
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    }
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    Xdr::write <StreamIO> (*streamData->os, dx);
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    Xdr::write <StreamIO> (*streamData->os, dy);
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    Xdr::write <StreamIO> (*streamData->os, lx);
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    Xdr::write <StreamIO> (*streamData->os, ly);
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    Xdr::write <StreamIO> (*streamData->os, pixelDataSize);
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    streamData->os->write (pixelData, pixelDataSize);
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    //
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    // Keep current position in the file so that we can avoid 
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    // redundant seekg() operations (seekg() can be fairly expensive).
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    //
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    streamData->currentPosition = currentPosition +
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                           5 * Xdr::size<int>() +
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                           pixelDataSize;
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    if (ofd->multipart)
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    {
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        streamData->currentPosition += Xdr::size<int>();
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    }
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}
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void
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bufferedTileWrite (OutputStreamMutex *streamData,
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                   TiledOutputFile::Data *ofd,
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                   int dx, int dy,
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		   int lx, int ly, 
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                   const char pixelData[],
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                   int pixelDataSize)
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{
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    //
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    // Check if a tile with coordinates (dx,dy,lx,ly) has already been written.
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    //
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    if (ofd->tileOffsets (dx, dy, lx, ly))
Packit 0d464f
    {
Packit 0d464f
	THROW (IEX_NAMESPACE::ArgExc,
Packit 0d464f
	       "Attempt to write tile "
Packit 0d464f
	       "(" << dx << ", " << dy << ", " << lx << ", " << ly << ") "
Packit 0d464f
	       "more than once.");
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // If tiles can be written in random order, then don't buffer anything.
Packit 0d464f
    //
Packit 0d464f
    
Packit 0d464f
    if (ofd->lineOrder == RANDOM_Y)
Packit 0d464f
    {
Packit 0d464f
        writeTileData (streamData, ofd, dx, dy, lx, ly, pixelData, pixelDataSize);
Packit 0d464f
        return;
Packit 0d464f
    }
Packit 0d464f
    
Packit 0d464f
    //
Packit 0d464f
    // If the tiles cannot be written in random order, then check if a
Packit 0d464f
    // tile with coordinates (dx,dy,lx,ly) has already been buffered.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    TileCoord currentTile = TileCoord(dx, dy, lx, ly);
Packit 0d464f
Packit 0d464f
    if (ofd->tileMap.find (currentTile) != ofd->tileMap.end())
Packit 0d464f
    {
Packit 0d464f
	THROW (IEX_NAMESPACE::ArgExc,
Packit 0d464f
	       "Attempt to write tile "
Packit 0d464f
	       "(" << dx << ", " << dy << ", " << lx << ", " << ly << ") "
Packit 0d464f
	       "more than once.");
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // If all the tiles before this one have already been written to the file,
Packit 0d464f
    // then write this tile immediately and check if we have buffered tiles
Packit 0d464f
    // that can be written after this tile.
Packit 0d464f
    //
Packit 0d464f
    // Otherwise, buffer the tile so it can be written to file later.
Packit 0d464f
    //
Packit 0d464f
    
Packit 0d464f
    if (ofd->nextTileToWrite == currentTile)
Packit 0d464f
    {
Packit 0d464f
        writeTileData (streamData, ofd, dx, dy, lx, ly, pixelData, pixelDataSize);
Packit 0d464f
        ofd->nextTileToWrite = ofd->nextTileCoord (ofd->nextTileToWrite);
Packit 0d464f
Packit 0d464f
        TileMap::iterator i = ofd->tileMap.find (ofd->nextTileToWrite);
Packit 0d464f
        
Packit 0d464f
        //
Packit 0d464f
        // Step through the tiles and write all successive buffered tiles after
Packit 0d464f
        // the current one.
Packit 0d464f
        //
Packit 0d464f
        
Packit 0d464f
        while(i != ofd->tileMap.end())
Packit 0d464f
        {
Packit 0d464f
            //
Packit 0d464f
            // Write the tile, and then delete the tile's buffered data
Packit 0d464f
            //
Packit 0d464f
Packit 0d464f
            writeTileData (streamData,
Packit 0d464f
                           ofd,
Packit 0d464f
			   i->first.dx, i->first.dy,
Packit 0d464f
			   i->first.lx, i->first.ly,
Packit 0d464f
			   i->second->pixelData,
Packit 0d464f
			   i->second->pixelDataSize);
Packit 0d464f
Packit 0d464f
            delete i->second;
Packit 0d464f
            ofd->tileMap.erase (i);
Packit 0d464f
            
Packit 0d464f
            //
Packit 0d464f
            // Proceed to the next tile
Packit 0d464f
            //
Packit 0d464f
            
Packit 0d464f
            ofd->nextTileToWrite = ofd->nextTileCoord (ofd->nextTileToWrite);
Packit 0d464f
            i = ofd->tileMap.find (ofd->nextTileToWrite);
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
    else
Packit 0d464f
    {
Packit 0d464f
        //
Packit 0d464f
        // Create a new BufferedTile, copy the pixelData into it, and
Packit 0d464f
        // insert it into the tileMap.
Packit 0d464f
        //
Packit 0d464f
Packit 0d464f
	ofd->tileMap[currentTile] =
Packit 0d464f
	    new BufferedTile ((const char *)pixelData, pixelDataSize);
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
convertToXdr (TiledOutputFile::Data *ofd,
Packit 0d464f
              Array<char>& tileBuffer,
Packit 0d464f
	      int numScanLines,
Packit 0d464f
	      int numPixelsPerScanLine)
Packit 0d464f
{
Packit 0d464f
    //
Packit 0d464f
    // Convert the contents of a TiledOutputFile's tileBuffer from the 
Packit 0d464f
    // machine's native representation to Xdr format. This function is called
Packit 0d464f
    // by writeTile(), below, if the compressor wanted its input pixel data
Packit 0d464f
    // in the machine's native format, but then failed to compress the data
Packit 0d464f
    // (most compressors will expand rather than compress random input data).
Packit 0d464f
    //
Packit 0d464f
    // Note that this routine assumes that the machine's native representation
Packit 0d464f
    // of the pixel data has the same size as the Xdr representation.  This
Packit 0d464f
    // makes it possible to convert the pixel data in place, without an
Packit 0d464f
    // intermediate temporary buffer.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Set these to point to the start of the tile.
Packit 0d464f
    // We will write to toPtr, and read from fromPtr.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    char *writePtr = tileBuffer;
Packit 0d464f
    const char *readPtr = writePtr;
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Iterate over all scan lines in the tile.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    for (int y = 0; y < numScanLines; ++y)
Packit 0d464f
    {
Packit 0d464f
	//
Packit 0d464f
	// Iterate over all slices in the file.
Packit 0d464f
	//
Packit 0d464f
Packit 0d464f
	for (unsigned int i = 0; i < ofd->slices.size(); ++i)
Packit 0d464f
	{
Packit 0d464f
	    const TOutSliceInfo &slice = ofd->slices[i];
Packit 0d464f
Packit 0d464f
	    //
Packit 0d464f
	    // Convert the samples in place.
Packit 0d464f
	    //
Packit 0d464f
            
Packit 0d464f
            convertInPlace (writePtr, readPtr, slice.type,
Packit 0d464f
                            numPixelsPerScanLine);
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    #ifdef DEBUG
Packit 0d464f
Packit 0d464f
	assert (writePtr == readPtr);
Packit 0d464f
Packit 0d464f
    #endif
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
//
Packit 0d464f
// A TileBufferTask encapsulates the task of copying a tile from
Packit 0d464f
// the user's framebuffer into a LineBuffer and compressing the data
Packit 0d464f
// if necessary.
Packit 0d464f
//
Packit 0d464f
Packit 0d464f
class TileBufferTask: public Task
Packit 0d464f
{
Packit 0d464f
  public:
Packit 0d464f
                    
Packit 0d464f
    TileBufferTask (TaskGroup *group,
Packit 0d464f
                    TiledOutputFile::Data *ofd,
Packit 0d464f
                    int number,
Packit 0d464f
		    int dx, int dy,
Packit 0d464f
		    int lx, int ly);
Packit 0d464f
                    
Packit 0d464f
    virtual ~TileBufferTask ();
Packit 0d464f
Packit 0d464f
    virtual void		execute ();
Packit 0d464f
    
Packit 0d464f
  private:
Packit 0d464f
Packit 0d464f
    TiledOutputFile::Data *	_ofd;
Packit 0d464f
    TileBuffer *		_tileBuffer;
Packit 0d464f
};
Packit 0d464f
Packit 0d464f
Packit 0d464f
TileBufferTask::TileBufferTask
Packit 0d464f
    (TaskGroup *group,
Packit 0d464f
     TiledOutputFile::Data *ofd,
Packit 0d464f
     int number,
Packit 0d464f
     int dx, int dy,
Packit 0d464f
     int lx, int ly)
Packit 0d464f
:
Packit 0d464f
    Task (group),
Packit 0d464f
    _ofd (ofd),
Packit 0d464f
    _tileBuffer (_ofd->getTileBuffer (number))
Packit 0d464f
{
Packit 0d464f
    //
Packit 0d464f
    // Wait for the tileBuffer to become available
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    _tileBuffer->wait ();
Packit 0d464f
    _tileBuffer->tileCoord = TileCoord (dx, dy, lx, ly);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
TileBufferTask::~TileBufferTask ()
Packit 0d464f
{
Packit 0d464f
    //
Packit 0d464f
    // Signal that the tile buffer is now free
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    _tileBuffer->post ();
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
TileBufferTask::execute ()
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
        //
Packit 0d464f
        // First copy the pixel data from the frame buffer
Packit 0d464f
	// into the tile buffer
Packit 0d464f
        //
Packit 0d464f
        // Convert one tile's worth of pixel data to
Packit 0d464f
        // a machine-independent representation, and store
Packit 0d464f
        // the result in _tileBuffer->buffer.
Packit 0d464f
        //
Packit 0d464f
    
Packit 0d464f
        char *writePtr = _tileBuffer->buffer;
Packit 0d464f
    
Packit 0d464f
        Box2i tileRange = dataWindowForTile (_ofd->tileDesc,
Packit 0d464f
                                                  _ofd->minX, _ofd->maxX,
Packit 0d464f
                                                  _ofd->minY, _ofd->maxY,
Packit 0d464f
                                                  _tileBuffer->tileCoord.dx,
Packit 0d464f
                                                  _tileBuffer->tileCoord.dy,
Packit 0d464f
                                                  _tileBuffer->tileCoord.lx,
Packit 0d464f
                                                  _tileBuffer->tileCoord.ly);
Packit 0d464f
    
Packit 0d464f
        int numScanLines = tileRange.max.y - tileRange.min.y + 1;
Packit 0d464f
        int numPixelsPerScanLine = tileRange.max.x - tileRange.min.x + 1;
Packit 0d464f
    
Packit 0d464f
        //
Packit 0d464f
        // Iterate over the scan lines in the tile.
Packit 0d464f
        //
Packit 0d464f
        
Packit 0d464f
        for (int y = tileRange.min.y; y <= tileRange.max.y; ++y)
Packit 0d464f
        {
Packit 0d464f
            //
Packit 0d464f
            // Iterate over all image channels.
Packit 0d464f
            //
Packit 0d464f
    
Packit 0d464f
            for (unsigned int i = 0; i < _ofd->slices.size(); ++i)
Packit 0d464f
            {
Packit 0d464f
                const TOutSliceInfo &slice = _ofd->slices[i];
Packit 0d464f
    
Packit 0d464f
                //
Packit 0d464f
                // These offsets are used to facilitate both absolute
Packit 0d464f
                // and tile-relative pixel coordinates.
Packit 0d464f
                //
Packit 0d464f
            
Packit 0d464f
                int xOffset = slice.xTileCoords * tileRange.min.x;
Packit 0d464f
                int yOffset = slice.yTileCoords * tileRange.min.y;
Packit 0d464f
    
Packit 0d464f
		//
Packit 0d464f
		// Fill the tile buffer with pixel data.
Packit 0d464f
		//
Packit 0d464f
Packit 0d464f
                if (slice.zero)
Packit 0d464f
                {
Packit 0d464f
                    //
Packit 0d464f
                    // The frame buffer contains no data for this channel.
Packit 0d464f
                    // Store zeroes in _data->tileBuffer.
Packit 0d464f
                    //
Packit 0d464f
                    
Packit 0d464f
                    fillChannelWithZeroes (writePtr, _ofd->format, slice.type,
Packit 0d464f
                                           numPixelsPerScanLine);
Packit 0d464f
                }
Packit 0d464f
                else
Packit 0d464f
                {
Packit 0d464f
                    //
Packit 0d464f
                    // The frame buffer contains data for this channel.
Packit 0d464f
                    //
Packit 0d464f
    
Packit 0d464f
                    const char *readPtr = slice.base +
Packit 0d464f
                                          (y - yOffset) * slice.yStride +
Packit 0d464f
                                          (tileRange.min.x - xOffset) *
Packit 0d464f
                                          slice.xStride;
Packit 0d464f
Packit 0d464f
                    const char *endPtr  = readPtr +
Packit 0d464f
                                          (numPixelsPerScanLine - 1) *
Packit 0d464f
                                          slice.xStride;
Packit 0d464f
                                        
Packit 0d464f
                    copyFromFrameBuffer (writePtr, readPtr, endPtr,
Packit 0d464f
                                         slice.xStride, _ofd->format,
Packit 0d464f
                                         slice.type);
Packit 0d464f
                }
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
        
Packit 0d464f
        //
Packit 0d464f
        // Compress the contents of the tileBuffer, 
Packit 0d464f
        // and store the compressed data in the output file.
Packit 0d464f
        //
Packit 0d464f
    
Packit 0d464f
        _tileBuffer->dataSize = writePtr - _tileBuffer->buffer;
Packit 0d464f
        _tileBuffer->dataPtr = _tileBuffer->buffer;
Packit 0d464f
    
Packit 0d464f
        if (_tileBuffer->compressor)
Packit 0d464f
        {
Packit 0d464f
            const char *compPtr;
Packit 0d464f
Packit 0d464f
            int compSize = _tileBuffer->compressor->compressTile
Packit 0d464f
                                                (_tileBuffer->dataPtr,
Packit 0d464f
                                                 _tileBuffer->dataSize,
Packit 0d464f
                                                 tileRange, compPtr);
Packit 0d464f
    
Packit 0d464f
            if (compSize < _tileBuffer->dataSize)
Packit 0d464f
            {
Packit 0d464f
                _tileBuffer->dataSize = compSize;
Packit 0d464f
                _tileBuffer->dataPtr = compPtr;
Packit 0d464f
            }
Packit 0d464f
            else if (_ofd->format == Compressor::NATIVE)
Packit 0d464f
            {
Packit 0d464f
                //
Packit 0d464f
                // The data did not shrink during compression, but
Packit 0d464f
                // we cannot write to the file using native format,
Packit 0d464f
                // so we need to convert the lineBuffer to Xdr.
Packit 0d464f
                //
Packit 0d464f
    
Packit 0d464f
                convertToXdr (_ofd, _tileBuffer->buffer, numScanLines,
Packit 0d464f
                              numPixelsPerScanLine);
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
    catch (std::exception &e)
Packit 0d464f
    {
Packit 0d464f
        if (!_tileBuffer->hasException)
Packit 0d464f
        {
Packit 0d464f
            _tileBuffer->exception = e.what ();
Packit 0d464f
            _tileBuffer->hasException = true;
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
    catch (...)
Packit 0d464f
    {
Packit 0d464f
        if (!_tileBuffer->hasException)
Packit 0d464f
        {
Packit 0d464f
            _tileBuffer->exception = "unrecognized exception";
Packit 0d464f
            _tileBuffer->hasException = true;
Packit 0d464f
        }
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
} // namespace
Packit 0d464f
Packit 0d464f
Packit 0d464f
TiledOutputFile::TiledOutputFile
Packit 0d464f
    (const char fileName[],
Packit 0d464f
     const Header &header,
Packit 0d464f
     int numThreads)
Packit 0d464f
:
Packit 0d464f
    _data (new Data (numThreads)),
Packit 0d464f
    _streamData (new OutputStreamMutex()),
Packit 0d464f
    _deleteStream (true)
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
	header.sanityCheck (true);
Packit 0d464f
	_streamData->os = new StdOFStream (fileName);
Packit 0d464f
        _data->multipart=false; // since we opened with one header we can't be multipart        
Packit 0d464f
	initialize (header);
Packit 0d464f
	_streamData->currentPosition = _streamData->os->tellp();
Packit 0d464f
Packit 0d464f
	// Write header and empty offset table to the file.
Packit 0d464f
        writeMagicNumberAndVersionField(*_streamData->os, _data->header);
Packit 0d464f
	_data->previewPosition = _data->header.writeTo (*_streamData->os, true);
Packit 0d464f
        _data->tileOffsetsPosition = _data->tileOffsets.writeTo (*_streamData->os);
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
        delete _streamData;
Packit 0d464f
	delete _data;
Packit 0d464f
Packit 0d464f
	REPLACE_EXC (e, "Cannot open image file "
Packit 0d464f
			"\"" << fileName << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
Packit 0d464f
    catch (...)
Packit 0d464f
    {
Packit 0d464f
        delete _streamData;
Packit 0d464f
	delete _data;
Packit 0d464f
        throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
TiledOutputFile::TiledOutputFile
Packit 0d464f
    (OPENEXR_IMF_INTERNAL_NAMESPACE::OStream &os,
Packit 0d464f
     const Header &header,
Packit 0d464f
     int numThreads)
Packit 0d464f
:
Packit 0d464f
    _data (new Data (numThreads)),
Packit 0d464f
    _streamData (new OutputStreamMutex()),
Packit 0d464f
    _deleteStream (false)
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
	header.sanityCheck(true);
Packit 0d464f
	_streamData->os = &os;
Packit 0d464f
        _data->multipart=false; // since we opened with one header we can't be multipart
Packit 0d464f
	initialize (header);
Packit 0d464f
	_streamData->currentPosition = _streamData->os->tellp();
Packit 0d464f
Packit 0d464f
	// Write header and empty offset table to the file.
Packit 0d464f
	writeMagicNumberAndVersionField(*_streamData->os, _data->header);
Packit 0d464f
	_data->previewPosition = _data->header.writeTo (*_streamData->os, true);
Packit 0d464f
        _data->tileOffsetsPosition = _data->tileOffsets.writeTo (*_streamData->os);
Packit 0d464f
	
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
        delete _streamData;
Packit 0d464f
	delete _data;
Packit 0d464f
Packit 0d464f
	REPLACE_EXC (e, "Cannot open image file "
Packit 0d464f
			"\"" << os.fileName() << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
Packit 0d464f
    catch (...)
Packit 0d464f
    {
Packit 0d464f
        delete _streamData;
Packit 0d464f
	delete _data;
Packit 0d464f
        throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
TiledOutputFile::TiledOutputFile(const OutputPartData* part) :
Packit 0d464f
    _deleteStream (false)
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
        if (part->header.type() != TILEDIMAGE)
Packit 0d464f
            throw IEX_NAMESPACE::ArgExc("Can't build a TiledOutputFile from a type-mismatched part.");
Packit 0d464f
Packit 0d464f
        _streamData = part->mutex;
Packit 0d464f
        _data = new Data(part->numThreads);
Packit 0d464f
        _data->multipart=part->multipart;
Packit 0d464f
        initialize(part->header);
Packit 0d464f
        _data->partNumber = part->partNumber;
Packit 0d464f
        _data->tileOffsetsPosition = part->chunkOffsetTablePosition;
Packit 0d464f
        _data->previewPosition = part->previewPosition;
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
        delete _data;
Packit 0d464f
Packit 0d464f
        REPLACE_EXC (e, "Cannot initialize output part "
Packit 0d464f
                        "\"" << part->partNumber << "\". " << e);
Packit 0d464f
        throw;
Packit 0d464f
    }
Packit 0d464f
    catch (...)
Packit 0d464f
    {
Packit 0d464f
        delete _data;
Packit 0d464f
        throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
TiledOutputFile::initialize (const Header &header)
Packit 0d464f
{
Packit 0d464f
    _data->header = header;
Packit 0d464f
    _data->lineOrder = _data->header.lineOrder();
Packit 0d464f
Packit 0d464f
    
Packit 0d464f
    
Packit 0d464f
    //
Packit 0d464f
    // Check that the file is indeed tiled
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    _data->tileDesc = _data->header.tileDescription();
Packit 0d464f
Packit 0d464f
    
Packit 0d464f
    //
Packit 0d464f
    // 'Fix' the type attribute if it exists but is incorrectly set
Packit 0d464f
    // (attribute is optional, but ensure it is correct if it exists)
Packit 0d464f
    //
Packit 0d464f
    if(_data->header.hasType())
Packit 0d464f
    {
Packit 0d464f
        _data->header.setType(TILEDIMAGE);
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    
Packit 0d464f
    //
Packit 0d464f
    // Save the dataWindow information
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    const Box2i &dataWindow = _data->header.dataWindow();
Packit 0d464f
    _data->minX = dataWindow.min.x;
Packit 0d464f
    _data->maxX = dataWindow.max.x;
Packit 0d464f
    _data->minY = dataWindow.min.y;
Packit 0d464f
    _data->maxY = dataWindow.max.y;
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Precompute level and tile information to speed up utility functions
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    precalculateTileInfo (_data->tileDesc,
Packit 0d464f
			  _data->minX, _data->maxX,
Packit 0d464f
			  _data->minY, _data->maxY,
Packit 0d464f
			  _data->numXTiles, _data->numYTiles,
Packit 0d464f
			  _data->numXLevels, _data->numYLevels);       
Packit 0d464f
    
Packit 0d464f
    //
Packit 0d464f
    // Determine the first tile coordinate that we will be writing
Packit 0d464f
    // if the file is not RANDOM_Y.
Packit 0d464f
    //
Packit 0d464f
    
Packit 0d464f
    _data->nextTileToWrite = (_data->lineOrder == INCREASING_Y)?
Packit 0d464f
			       TileCoord (0, 0, 0, 0):
Packit 0d464f
			       TileCoord (0, _data->numYTiles[0] - 1, 0, 0);
Packit 0d464f
Packit 0d464f
    _data->maxBytesPerTileLine =
Packit 0d464f
	    calculateBytesPerPixel (_data->header) * _data->tileDesc.xSize;
Packit 0d464f
Packit 0d464f
    _data->tileBufferSize = _data->maxBytesPerTileLine * _data->tileDesc.ySize;
Packit 0d464f
     
Packit 0d464f
    //
Packit 0d464f
    // Create all the TileBuffers and allocate their internal buffers
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    for (size_t i = 0; i < _data->tileBuffers.size(); i++)
Packit 0d464f
    {
Packit 0d464f
        _data->tileBuffers[i] = new TileBuffer (newTileCompressor
Packit 0d464f
						  (_data->header.compression(),
Packit 0d464f
						   _data->maxBytesPerTileLine,
Packit 0d464f
						   _data->tileDesc.ySize,
Packit 0d464f
						   _data->header));
Packit 0d464f
Packit 0d464f
        _data->tileBuffers[i]->buffer.resizeErase(_data->tileBufferSize);
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    _data->format = defaultFormat (_data->tileBuffers[0]->compressor);
Packit 0d464f
Packit 0d464f
    _data->tileOffsets = TileOffsets (_data->tileDesc.mode,
Packit 0d464f
				      _data->numXLevels,
Packit 0d464f
				      _data->numYLevels,
Packit 0d464f
				      _data->numXTiles,
Packit 0d464f
				      _data->numYTiles);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
TiledOutputFile::~TiledOutputFile ()
Packit 0d464f
{
Packit 0d464f
    if (_data)
Packit 0d464f
    {
Packit 0d464f
        {
Packit 0d464f
            Lock lock(*_streamData);
Packit 0d464f
            Int64 originalPosition = _streamData->os->tellp();
Packit 0d464f
Packit 0d464f
            if (_data->tileOffsetsPosition > 0)
Packit 0d464f
            {
Packit 0d464f
                try
Packit 0d464f
                {
Packit 0d464f
                    _streamData->os->seekp (_data->tileOffsetsPosition);
Packit 0d464f
                    _data->tileOffsets.writeTo (*_streamData->os);
Packit 0d464f
Packit 0d464f
                    //
Packit 0d464f
                    // Restore the original position.
Packit 0d464f
                    //
Packit 0d464f
                    _streamData->os->seekp (originalPosition);
Packit 0d464f
                }
Packit 0d464f
                catch (...)
Packit 0d464f
                {
Packit 0d464f
                    //
Packit 0d464f
                    // We cannot safely throw any exceptions from here.
Packit 0d464f
                    // This destructor may have been called because the
Packit 0d464f
                    // stack is currently being unwound for another
Packit 0d464f
                    // exception.
Packit 0d464f
                    //
Packit 0d464f
                }
Packit 0d464f
            }
Packit 0d464f
        }
Packit 0d464f
        
Packit 0d464f
        if (_deleteStream && _streamData)
Packit 0d464f
            delete _streamData->os;
Packit 0d464f
Packit 0d464f
        if (_data->partNumber == -1)
Packit 0d464f
            delete _streamData;
Packit 0d464f
Packit 0d464f
        delete _data;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
const char *
Packit 0d464f
TiledOutputFile::fileName () const
Packit 0d464f
{
Packit 0d464f
    return _streamData->os->fileName();
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
const Header &
Packit 0d464f
TiledOutputFile::header () const
Packit 0d464f
{
Packit 0d464f
    return _data->header;
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void	
Packit 0d464f
TiledOutputFile::setFrameBuffer (const FrameBuffer &frameBuffer)
Packit 0d464f
{
Packit 0d464f
    Lock lock (*_streamData);
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Check if the new frame buffer descriptor
Packit 0d464f
    // is compatible with the image file header.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    const ChannelList &channels = _data->header.channels();
Packit 0d464f
Packit 0d464f
    for (ChannelList::ConstIterator i = channels.begin();
Packit 0d464f
	 i != channels.end();
Packit 0d464f
	 ++i)
Packit 0d464f
    {
Packit 0d464f
	FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
Packit 0d464f
Packit 0d464f
	if (j == frameBuffer.end())
Packit 0d464f
	    continue;
Packit 0d464f
Packit 0d464f
	if (i.channel().type != j.slice().type)
Packit 0d464f
	    THROW (IEX_NAMESPACE::ArgExc, "Pixel type of \"" << i.name() << "\" channel "
Packit 0d464f
				"of output file \"" << fileName() << "\" is "
Packit 0d464f
				"not compatible with the frame buffer's "
Packit 0d464f
				"pixel type.");
Packit 0d464f
Packit 0d464f
	if (j.slice().xSampling != 1 || j.slice().ySampling != 1)
Packit 0d464f
	    THROW (IEX_NAMESPACE::ArgExc, "All channels in a tiled file must have"
Packit 0d464f
				"sampling (1,1).");
Packit 0d464f
    }
Packit 0d464f
    
Packit 0d464f
    //
Packit 0d464f
    // Initialize slice table for writePixels().
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    vector<TOutSliceInfo> slices;
Packit 0d464f
Packit 0d464f
    for (ChannelList::ConstIterator i = channels.begin();
Packit 0d464f
	 i != channels.end();
Packit 0d464f
	 ++i)
Packit 0d464f
    {
Packit 0d464f
	FrameBuffer::ConstIterator j = frameBuffer.find (i.name());
Packit 0d464f
Packit 0d464f
	if (j == frameBuffer.end())
Packit 0d464f
	{
Packit 0d464f
	    //
Packit 0d464f
	    // Channel i is not present in the frame buffer.
Packit 0d464f
	    // In the file, channel i will contain only zeroes.
Packit 0d464f
	    //
Packit 0d464f
Packit 0d464f
	    slices.push_back (TOutSliceInfo (i.channel().type,
Packit 0d464f
					     0, // base
Packit 0d464f
					     0, // xStride,
Packit 0d464f
					     0, // yStride,
Packit 0d464f
					     true)); // zero
Packit 0d464f
	}
Packit 0d464f
	else
Packit 0d464f
	{
Packit 0d464f
	    //
Packit 0d464f
	    // Channel i is present in the frame buffer.
Packit 0d464f
	    //
Packit 0d464f
Packit 0d464f
	    slices.push_back (TOutSliceInfo (j.slice().type,
Packit 0d464f
					     j.slice().base,
Packit 0d464f
					     j.slice().xStride,
Packit 0d464f
					     j.slice().yStride,
Packit 0d464f
					     false, // zero
Packit 0d464f
                                             (j.slice().xTileCoords)? 1: 0,
Packit 0d464f
                                             (j.slice().yTileCoords)? 1: 0));
Packit 0d464f
	}
Packit 0d464f
    }
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Store the new frame buffer.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    _data->frameBuffer = frameBuffer;
Packit 0d464f
    _data->slices = slices;
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
const FrameBuffer &
Packit 0d464f
TiledOutputFile::frameBuffer () const
Packit 0d464f
{
Packit 0d464f
    Lock lock (*_streamData);
Packit 0d464f
    return _data->frameBuffer;
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void	
Packit 0d464f
TiledOutputFile::writeTiles (int dx1, int dx2, int dy1, int dy2,
Packit 0d464f
                             int lx, int ly)
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
        Lock lock (*_streamData);
Packit 0d464f
Packit 0d464f
        if (_data->slices.size() == 0)
Packit 0d464f
	    throw IEX_NAMESPACE::ArgExc ("No frame buffer specified "
Packit 0d464f
			       "as pixel data source.");
Packit 0d464f
Packit 0d464f
	if (!isValidTile (dx1, dy1, lx, ly) || !isValidTile (dx2, dy2, lx, ly))
Packit 0d464f
	    throw IEX_NAMESPACE::ArgExc ("Tile coordinates are invalid.");
Packit 0d464f
Packit 0d464f
	if (!isValidLevel (lx, ly))
Packit 0d464f
	    THROW (IEX_NAMESPACE::ArgExc,
Packit 0d464f
                   "Level coordinate "
Packit 0d464f
                   "(" << lx << ", " << ly << ") "
Packit 0d464f
                   "is invalid.");
Packit 0d464f
        //
Packit 0d464f
        // Determine the first and last tile coordinates in both dimensions
Packit 0d464f
        // based on the file's lineOrder
Packit 0d464f
        //
Packit 0d464f
                               
Packit 0d464f
        if (dx1 > dx2)
Packit 0d464f
            swap (dx1, dx2);
Packit 0d464f
        
Packit 0d464f
        if (dy1 > dy2)
Packit 0d464f
            swap (dy1, dy2);
Packit 0d464f
        
Packit 0d464f
        int dyStart = dy1;
Packit 0d464f
	int dyStop  = dy2 + 1;
Packit 0d464f
	int dY      = 1;
Packit 0d464f
    
Packit 0d464f
        if (_data->lineOrder == DECREASING_Y)
Packit 0d464f
        {
Packit 0d464f
            dyStart = dy2;
Packit 0d464f
            dyStop  = dy1 - 1;
Packit 0d464f
            dY      = -1;
Packit 0d464f
        }
Packit 0d464f
        
Packit 0d464f
        int numTiles = (dx2 - dx1 + 1) * (dy2 - dy1 + 1);
Packit 0d464f
        int numTasks = min ((int)_data->tileBuffers.size(), numTiles);
Packit 0d464f
Packit 0d464f
        //
Packit 0d464f
        // Create a task group for all tile buffer tasks.  When the
Packit 0d464f
	// task group goes out of scope, the destructor waits until
Packit 0d464f
	// all tasks are complete.
Packit 0d464f
        //
Packit 0d464f
Packit 0d464f
        {
Packit 0d464f
            TaskGroup taskGroup;
Packit 0d464f
    
Packit 0d464f
            //
Packit 0d464f
            // Add in the initial compression tasks to the thread pool
Packit 0d464f
            //
Packit 0d464f
    
Packit 0d464f
            int nextCompBuffer = 0;
Packit 0d464f
	    int dxComp         = dx1;
Packit 0d464f
	    int dyComp         = dyStart;
Packit 0d464f
Packit 0d464f
            while (nextCompBuffer < numTasks)
Packit 0d464f
            {
Packit 0d464f
                ThreadPool::addGlobalTask (new TileBufferTask (&taskGroup,
Packit 0d464f
                                                               _data,
Packit 0d464f
                                                               nextCompBuffer++,
Packit 0d464f
                                                               dxComp, dyComp,
Packit 0d464f
                                                               lx, ly));
Packit 0d464f
                dxComp++;
Packit 0d464f
Packit 0d464f
                if (dxComp > dx2)
Packit 0d464f
                {
Packit 0d464f
                    dxComp = dx1;
Packit 0d464f
                    dyComp += dY;
Packit 0d464f
                }
Packit 0d464f
            }
Packit 0d464f
            
Packit 0d464f
            //
Packit 0d464f
            // Write the compressed buffers and add in more compression
Packit 0d464f
	    // tasks until done
Packit 0d464f
            //
Packit 0d464f
    
Packit 0d464f
            int nextWriteBuffer = 0;
Packit 0d464f
	    int dxWrite         = dx1;
Packit 0d464f
	    int dyWrite         = dyStart;
Packit 0d464f
Packit 0d464f
            while (nextWriteBuffer < numTiles)
Packit 0d464f
            {
Packit 0d464f
		//
Packit 0d464f
                // Wait until the nextWriteBuffer is ready to be written
Packit 0d464f
		//
Packit 0d464f
Packit 0d464f
                TileBuffer* writeBuffer =
Packit 0d464f
                                    _data->getTileBuffer (nextWriteBuffer);
Packit 0d464f
Packit 0d464f
                writeBuffer->wait();
Packit 0d464f
    
Packit 0d464f
		//
Packit 0d464f
                // Write the tilebuffer
Packit 0d464f
		//
Packit 0d464f
Packit 0d464f
                bufferedTileWrite (_streamData, _data, dxWrite, dyWrite, lx, ly,
Packit 0d464f
                                   writeBuffer->dataPtr,
Packit 0d464f
                                   writeBuffer->dataSize);
Packit 0d464f
                
Packit 0d464f
		//
Packit 0d464f
                // Release the lock on nextWriteBuffer
Packit 0d464f
		//
Packit 0d464f
Packit 0d464f
                writeBuffer->post();
Packit 0d464f
                
Packit 0d464f
		//
Packit 0d464f
                // If there are no more tileBuffers to compress, then
Packit 0d464f
		// only continue to write out remaining tileBuffers,
Packit 0d464f
		// otherwise keep adding compression tasks.
Packit 0d464f
		//
Packit 0d464f
Packit 0d464f
                if (nextCompBuffer < numTiles)
Packit 0d464f
                {
Packit 0d464f
		    //
Packit 0d464f
                    // add nextCompBuffer as a compression Task
Packit 0d464f
		    //
Packit 0d464f
Packit 0d464f
                    ThreadPool::addGlobalTask
Packit 0d464f
			(new TileBufferTask (&taskGroup,
Packit 0d464f
					     _data,
Packit 0d464f
					     nextCompBuffer,
Packit 0d464f
                                             dxComp, dyComp,
Packit 0d464f
					     lx, ly));
Packit 0d464f
                }
Packit 0d464f
    
Packit 0d464f
                nextWriteBuffer++;
Packit 0d464f
                dxWrite++;
Packit 0d464f
Packit 0d464f
                if (dxWrite > dx2)
Packit 0d464f
                {
Packit 0d464f
                    dxWrite = dx1;
Packit 0d464f
                    dyWrite += dY;
Packit 0d464f
                }
Packit 0d464f
                    
Packit 0d464f
                nextCompBuffer++;
Packit 0d464f
                dxComp++;
Packit 0d464f
Packit 0d464f
                if (dxComp > dx2)
Packit 0d464f
                {
Packit 0d464f
                    dxComp = dx1;
Packit 0d464f
                    dyComp += dY;
Packit 0d464f
                }
Packit 0d464f
            }
Packit 0d464f
Packit 0d464f
	    //
Packit 0d464f
            // finish all tasks
Packit 0d464f
	    //
Packit 0d464f
        }
Packit 0d464f
Packit 0d464f
	//
Packit 0d464f
	// Exeption handling:
Packit 0d464f
	//
Packit 0d464f
	// TileBufferTask::execute() may have encountered exceptions, but
Packit 0d464f
	// those exceptions occurred in another thread, not in the thread
Packit 0d464f
	// that is executing this call to TiledOutputFile::writeTiles().
Packit 0d464f
	// TileBufferTask::execute() has caught all exceptions and stored
Packit 0d464f
	// the exceptions' what() strings in the tile buffers.
Packit 0d464f
	// Now we check if any tile buffer contains a stored exception; if
Packit 0d464f
	// this is the case then we re-throw the exception in this thread.
Packit 0d464f
	// (It is possible that multiple tile buffers contain stored
Packit 0d464f
	// exceptions.  We re-throw the first exception we find and
Packit 0d464f
	// ignore all others.)
Packit 0d464f
	//
Packit 0d464f
Packit 0d464f
	const string *exception = 0;
Packit 0d464f
Packit 0d464f
        for (size_t i = 0; i < _data->tileBuffers.size(); ++i)
Packit 0d464f
	{
Packit 0d464f
            TileBuffer *tileBuffer = _data->tileBuffers[i];
Packit 0d464f
Packit 0d464f
	    if (tileBuffer->hasException && !exception)
Packit 0d464f
		exception = &tileBuffer->exception;
Packit 0d464f
Packit 0d464f
	    tileBuffer->hasException = false;
Packit 0d464f
	}
Packit 0d464f
Packit 0d464f
	if (exception)
Packit 0d464f
	    throw IEX_NAMESPACE::IoExc (*exception);
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
        REPLACE_EXC (e, "Failed to write pixel data to image "
Packit 0d464f
                        "file \"" << fileName() << "\". " << e);
Packit 0d464f
        throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void	
Packit 0d464f
TiledOutputFile::writeTiles (int dx1, int dxMax, int dyMin, int dyMax, int l)
Packit 0d464f
{
Packit 0d464f
    writeTiles (dx1, dxMax, dyMin, dyMax, l, l);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void	
Packit 0d464f
TiledOutputFile::writeTile (int dx, int dy, int lx, int ly)
Packit 0d464f
{
Packit 0d464f
    writeTiles (dx, dx, dy, dy, lx, ly);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
TiledOutputFile::writeTile (int dx, int dy, int l)
Packit 0d464f
{
Packit 0d464f
    writeTile(dx, dy, l, l);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void	
Packit 0d464f
TiledOutputFile::copyPixels (TiledInputFile &in)
Packit 0d464f
{
Packit 0d464f
    Lock lock (*_streamData);
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Check if this file's and and the InputFile's
Packit 0d464f
    // headers are compatible.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    const Header &hdr = _data->header;
Packit 0d464f
    const Header &inHdr = in.header(); 
Packit 0d464f
Packit 0d464f
    if (!hdr.hasTileDescription() || !inHdr.hasTileDescription())
Packit 0d464f
        THROW (IEX_NAMESPACE::ArgExc, "Cannot perform a quick pixel copy from image "
Packit 0d464f
			    "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			    "file \"" << fileName() << "\".  The "
Packit 0d464f
                            "output file is tiled, but the input file is not.  "
Packit 0d464f
                            "Try using OutputFile::copyPixels() instead.");
Packit 0d464f
Packit 0d464f
    if (!(hdr.tileDescription() == inHdr.tileDescription()))
Packit 0d464f
        THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
Packit 0d464f
			    "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			    "file \"" << fileName() << "\" failed. "
Packit 0d464f
			    "The files have different tile descriptions.");
Packit 0d464f
Packit 0d464f
    if (!(hdr.dataWindow() == inHdr.dataWindow()))
Packit 0d464f
        THROW (IEX_NAMESPACE::ArgExc, "Cannot copy pixels from image "
Packit 0d464f
			    "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			    "file \"" << fileName() << "\". The "
Packit 0d464f
                            "files have different data windows.");
Packit 0d464f
Packit 0d464f
    if (!(hdr.lineOrder() == inHdr.lineOrder()))
Packit 0d464f
        THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
Packit 0d464f
			    "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			    "file \"" << fileName() << "\" failed. "
Packit 0d464f
			    "The files have different line orders.");
Packit 0d464f
Packit 0d464f
    if (!(hdr.compression() == inHdr.compression()))
Packit 0d464f
        THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
Packit 0d464f
			    "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			    "file \"" << fileName() << "\" failed. "
Packit 0d464f
			    "The files use different compression methods.");
Packit 0d464f
Packit 0d464f
    if (!(hdr.channels() == inHdr.channels()))
Packit 0d464f
        THROW (IEX_NAMESPACE::ArgExc, "Quick pixel copy from image "
Packit 0d464f
			     "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			     "file \"" << fileName() << "\" "
Packit 0d464f
                             "failed.  The files have different channel "
Packit 0d464f
                             "lists.");
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Verify that no pixel data have been written to this file yet.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    if (!_data->tileOffsets.isEmpty())
Packit 0d464f
        THROW (IEX_NAMESPACE::LogicExc, "Quick pixel copy from image "
Packit 0d464f
			      "file \"" << in.fileName() << "\" to image "
Packit 0d464f
			      "file \"" << _streamData->os->fileName() << "\" "
Packit 0d464f
                              "failed. \"" << fileName() << "\" "
Packit 0d464f
                              "already contains pixel data.");
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Calculate the total number of tiles in the file
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    int numAllTiles = 0;
Packit 0d464f
Packit 0d464f
    switch (levelMode ())
Packit 0d464f
    {
Packit 0d464f
      case ONE_LEVEL:
Packit 0d464f
      case MIPMAP_LEVELS:
Packit 0d464f
Packit 0d464f
        for (int i_l = 0; i_l < numLevels (); ++i_l)
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            numAllTiles += numXTiles (i_l) * numYTiles (i_l);
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        break;
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      case RIPMAP_LEVELS:
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        for (int i_ly = 0; i_ly < numYLevels (); ++i_ly)
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            for (int i_lx = 0; i_lx < numXLevels (); ++i_lx)
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                numAllTiles += numXTiles (i_lx) * numYTiles (i_ly);
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        break;
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      default:
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        throw IEX_NAMESPACE::ArgExc ("Unknown LevelMode format.");
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    }
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     bool random_y = _data->lineOrder==RANDOM_Y;
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    std::vector<int> dx_table(random_y ? numAllTiles : 1);
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    std::vector<int> dy_table(random_y ? numAllTiles : 1);
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    std::vector<int> lx_table(random_y ? numAllTiles : 1);
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    std::vector<int> ly_table(random_y ? numAllTiles : 1);
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    if(random_y)
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    {
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        in.tileOrder(&dx_table[0],&dy_table[0],&lx_table[0],&ly_table[0]);
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        _data->nextTileToWrite.dx=dx_table[0];
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        _data->nextTileToWrite.dy=dy_table[0];
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        _data->nextTileToWrite.lx=lx_table[0];
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        _data->nextTileToWrite.ly=ly_table[0];
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    }
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    for (int i = 0; i < numAllTiles; ++i)
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    {
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        const char *pixelData;
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        int pixelDataSize;
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        int dx = _data->nextTileToWrite.dx;
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        int dy = _data->nextTileToWrite.dy;
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        int lx = _data->nextTileToWrite.lx;
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        int ly = _data->nextTileToWrite.ly;
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        in.rawTileData (dx, dy, lx, ly, pixelData, pixelDataSize);
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        writeTileData (_streamData, _data, dx, dy, lx, ly, pixelData, pixelDataSize);
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        if(random_y)
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        {
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            if(i
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            {
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               _data->nextTileToWrite.dx=dx_table[i+1];
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               _data->nextTileToWrite.dy=dy_table[i+1];
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               _data->nextTileToWrite.lx=lx_table[i+1];
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               _data->nextTileToWrite.ly=ly_table[i+1];
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            }
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        }else{
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            _data->nextTileToWrite=_data->nextTileCoord(_data->nextTileToWrite);
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        }
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    }
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}
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void	
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TiledOutputFile::copyPixels (InputFile &in)
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{
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    copyPixels (*in.tFile());
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}
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void    
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TiledOutputFile::copyPixels (InputPart &in)
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{
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    copyPixels (*in.file);
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}
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void    
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TiledOutputFile::copyPixels (TiledInputPart &in)
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{
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    copyPixels (*in.file);
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}
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unsigned int
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TiledOutputFile::tileXSize () const
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{
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    return _data->tileDesc.xSize;
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}
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unsigned int
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TiledOutputFile::tileYSize () const
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{
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    return _data->tileDesc.ySize;
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}
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LevelMode
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TiledOutputFile::levelMode () const
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{
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    return _data->tileDesc.mode;
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}
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LevelRoundingMode
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TiledOutputFile::levelRoundingMode () const
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{
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    return _data->tileDesc.roundingMode;
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}
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int
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TiledOutputFile::numLevels () const
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{
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    if (levelMode() == RIPMAP_LEVELS)
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	THROW (IEX_NAMESPACE::LogicExc, "Error calling numLevels() on image "
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			      "file \"" << fileName() << "\" "
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			      "(numLevels() is not defined for RIPMAPs).");
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    return _data->numXLevels;
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}
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int
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TiledOutputFile::numXLevels () const
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{
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    return _data->numXLevels;
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}
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int
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TiledOutputFile::numYLevels () const
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{
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    return _data->numYLevels;
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}
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bool	
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TiledOutputFile::isValidLevel (int lx, int ly) const
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{
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    if (lx < 0 || ly < 0)
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	return false;
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    if (levelMode() == MIPMAP_LEVELS && lx != ly)
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	return false;
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    if (lx >= numXLevels() || ly >= numYLevels())
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	return false;
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    return true;
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}
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int
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TiledOutputFile::levelWidth (int lx) const
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{
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    try
Packit 0d464f
    {
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	int retVal = levelSize (_data->minX, _data->maxX, lx,
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			        _data->tileDesc.roundingMode);
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        return retVal;
Packit 0d464f
    }
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    catch (IEX_NAMESPACE::BaseExc &e)
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    {
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	REPLACE_EXC (e, "Error calling levelWidth() on image "
Packit 0d464f
			"file \"" << fileName() << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
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}
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int
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TiledOutputFile::levelHeight (int ly) const
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{
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    try
Packit 0d464f
    {
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	return levelSize (_data->minY, _data->maxY, ly,
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			  _data->tileDesc.roundingMode);
Packit 0d464f
    }
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    catch (IEX_NAMESPACE::BaseExc &e)
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    {
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	REPLACE_EXC (e, "Error calling levelHeight() on image "
Packit 0d464f
			"file \"" << fileName() << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
Packit 0d464f
}
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int
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TiledOutputFile::numXTiles (int lx) const
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{
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    if (lx < 0 || lx >= _data->numXLevels)
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	THROW (IEX_NAMESPACE::LogicExc, "Error calling numXTiles() on image "
Packit 0d464f
			      "file \"" << _streamData->os->fileName() << "\" "
Packit 0d464f
			      "(Argument is not in valid range).");
Packit 0d464f
Packit 0d464f
    return _data->numXTiles[lx];
Packit 0d464f
}
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int
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TiledOutputFile::numYTiles (int ly) const
Packit 0d464f
{
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   if (ly < 0 || ly >= _data->numYLevels)
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	THROW (IEX_NAMESPACE::LogicExc, "Error calling numXTiles() on image "
Packit 0d464f
			      "file \"" << _streamData->os->fileName() << "\" "
Packit 0d464f
			      "(Argument is not in valid range).");
Packit 0d464f
Packit 0d464f
    return _data->numYTiles[ly];
Packit 0d464f
}
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Box2i
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TiledOutputFile::dataWindowForLevel (int l) const
Packit 0d464f
{
Packit 0d464f
    return dataWindowForLevel (l, l);
Packit 0d464f
}
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Box2i
Packit 0d464f
TiledOutputFile::dataWindowForLevel (int lx, int ly) const
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
	return OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForLevel (
Packit 0d464f
	        _data->tileDesc,
Packit 0d464f
	        _data->minX, _data->maxX,
Packit 0d464f
	        _data->minY, _data->maxY,
Packit 0d464f
	        lx, ly);
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
	REPLACE_EXC (e, "Error calling dataWindowForLevel() on image "
Packit 0d464f
			"file \"" << fileName() << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
Box2i
Packit 0d464f
TiledOutputFile::dataWindowForTile (int dx, int dy, int l) const
Packit 0d464f
{
Packit 0d464f
    return dataWindowForTile (dx, dy, l, l);
Packit 0d464f
}
Packit 0d464f
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Packit 0d464f
Box2i
Packit 0d464f
TiledOutputFile::dataWindowForTile (int dx, int dy, int lx, int ly) const
Packit 0d464f
{
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
	if (!isValidTile (dx, dy, lx, ly))
Packit 0d464f
	    throw IEX_NAMESPACE::ArgExc ("Arguments not in valid range.");
Packit 0d464f
Packit 0d464f
	return OPENEXR_IMF_INTERNAL_NAMESPACE::dataWindowForTile (
Packit 0d464f
	        _data->tileDesc,
Packit 0d464f
	        _data->minX, _data->maxX,
Packit 0d464f
	        _data->minY, _data->maxY,
Packit 0d464f
	        dx, dy,
Packit 0d464f
	        lx, ly);
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
	REPLACE_EXC (e, "Error calling dataWindowForTile() on image "
Packit 0d464f
			"file \"" << fileName() << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
bool
Packit 0d464f
TiledOutputFile::isValidTile (int dx, int dy, int lx, int ly) const
Packit 0d464f
{
Packit 0d464f
    return ((lx < _data->numXLevels && lx >= 0) &&
Packit 0d464f
	    (ly < _data->numYLevels && ly >= 0) &&
Packit 0d464f
	    (dx < _data->numXTiles[lx] && dx >= 0) &&
Packit 0d464f
	    (dy < _data->numYTiles[ly] && dy >= 0));
Packit 0d464f
}
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Packit 0d464f
void
Packit 0d464f
TiledOutputFile::updatePreviewImage (const PreviewRgba newPixels[])
Packit 0d464f
{
Packit 0d464f
    Lock lock (*_streamData);
Packit 0d464f
Packit 0d464f
    if (_data->previewPosition <= 0)
Packit 0d464f
	THROW (IEX_NAMESPACE::LogicExc, "Cannot update preview image pixels. "
Packit 0d464f
			      "File \"" << fileName() << "\" does not "
Packit 0d464f
			      "contain a preview image.");
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Store the new pixels in the header's preview image attribute.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    PreviewImageAttribute &pia =
Packit 0d464f
	_data->header.typedAttribute <PreviewImageAttribute> ("preview");
Packit 0d464f
Packit 0d464f
    PreviewImage &pi = pia.value();
Packit 0d464f
    PreviewRgba *pixels = pi.pixels();
Packit 0d464f
    int numPixels = pi.width() * pi.height();
Packit 0d464f
Packit 0d464f
    for (int i = 0; i < numPixels; ++i)
Packit 0d464f
	pixels[i] = newPixels[i];
Packit 0d464f
Packit 0d464f
    //
Packit 0d464f
    // Save the current file position, jump to the position in
Packit 0d464f
    // the file where the preview image starts, store the new
Packit 0d464f
    // preview image, and jump back to the saved file position.
Packit 0d464f
    //
Packit 0d464f
Packit 0d464f
    Int64 savedPosition = _streamData->os->tellp();
Packit 0d464f
Packit 0d464f
    try
Packit 0d464f
    {
Packit 0d464f
        _streamData->os->seekp (_data->previewPosition);
Packit 0d464f
	pia.writeValueTo (*_streamData->os, _data->version);
Packit 0d464f
	_streamData->os->seekp (savedPosition);
Packit 0d464f
    }
Packit 0d464f
    catch (IEX_NAMESPACE::BaseExc &e)
Packit 0d464f
    {
Packit 0d464f
	REPLACE_EXC (e, "Cannot update preview image pixels for "
Packit 0d464f
			"file \"" << fileName() << "\". " << e);
Packit 0d464f
	throw;
Packit 0d464f
    }
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
Packit 0d464f
void
Packit 0d464f
TiledOutputFile::breakTile 
Packit 0d464f
    (int dx, int dy,
Packit 0d464f
     int lx, int ly,
Packit 0d464f
     int offset,
Packit 0d464f
     int length,
Packit 0d464f
     char c)
Packit 0d464f
{
Packit 0d464f
    Lock lock (*_streamData);
Packit 0d464f
Packit 0d464f
    Int64 position = _data->tileOffsets (dx, dy, lx, ly);
Packit 0d464f
Packit 0d464f
    if (!position)
Packit 0d464f
	THROW (IEX_NAMESPACE::ArgExc,
Packit 0d464f
	       "Cannot overwrite tile "
Packit 0d464f
	       "(" << dx << ", " << dy << ", " << lx << "," << ly << "). "
Packit 0d464f
	       "The tile has not yet been stored in "
Packit 0d464f
	       "file \"" << fileName() << "\".");
Packit 0d464f
Packit 0d464f
    _streamData->currentPosition = 0;
Packit 0d464f
    _streamData->os->seekp (position + offset);
Packit 0d464f
Packit 0d464f
    for (int i = 0; i < length; ++i)
Packit 0d464f
        _streamData->os->write (&c, 1);
Packit 0d464f
}
Packit 0d464f
Packit 0d464f
OPENEXR_IMF_INTERNAL_NAMESPACE_SOURCE_EXIT